The Best Entertainment Era
Chapter 170 Original Character
? This reception in the German film industry, what really attracted Ronan was the film project Tony Koch said. Now it has drawn people to a reception room in the hotel, so there is naturally no need to attend the reception.
Do you really want to cooperate with them? Priyanka Chopra said in a low voice.
She was a little excited. Although she didn't know what Resident Evil was and didn't know the two people, she always thought that Ronan was interested in this project for her future.
Ronan knew that Priyanka Chopra would be wrong, so he didn't explain at all. He patted her hand lightly and reminded: Look more and talk less.
Naturally, it was not Priyanka Chopra's turn to speak in this kind of business occasion.
Priyanka Chopra nodded and sat obediently next to Ronan without saying a word.
Ronan asked Paul Anderson and Samuel Hadidah: Do you have a script and a project proposal?
The two of them knew very well that Shahai Entertainment was a better choice than Constantine Films. The strength of this Hollywood company was proved by the two successful films Human Purge and Death Comes.
In contrast, Constantine Films, which is limited to one place in Germany, is far behind.
Sandsea Entertainment is indeed not as old as Constantine Films, and there may even be a gap in company size, but the choice of Hollywood movies and German movies has too much influence on the future of the film.
Samuel Hadida said: I have been preparing the script since 1997. Paul joined the project this year, and he summoned people to re-edit the script, but neither the script nor the proposal was brought today.
Ronan could understand, after all, they came to the reception.
Tony Koch didn't speak. Ever since The Blair Witch hit the box office, he knew that his vision of watching movies was far worse than Ronan's.
Ronan thought for a while and said, Tell me about your specific thinking.
At the very least, you need to understand the basic situation first, and then make a decision.
Paul Anderson said at this time: The hotel we live in is not far away. I will go back and get the script and proposal.
Any idiot knows that cooperating with a Hollywood film company is the first choice. Moreover, Shahai Entertainment is not an unknown small company in Hollywood. Such an opportunity cannot be missed.
Alright, Samuel Hadidah agreed.
Tony Koch said: My car and driver are down below, let him take you.
While speaking, he took out his mobile phone and made a call.
Paul Anderson left, and several people continued the topic just now.
Of course, cooperation must show sincerity. Samuel Hadida first talked about the basic situation of the project: About mid-1997, when I was making Revenge Warrior, I found someone playing computer games in my office. Resident Evil, the game was pretty popular at the time, and I immediately saw its cinematic potential. It wasn't bloody, it wasn't overly violent, and I thought if we could bring it to the big screen, it would have a good chance of being successful, so I contacted Capcom and bought the movie rights from them.
Ronan also expressed a little intention of cooperation: Actually, I also contacted Capcom, but the copyright was no longer in Capcom's hands at that time.
Having said that, he always thought that Capcom sold Resident Evil to Sony Columbia, and he didn't inquire further.
Because the last few Resident Evil sequels he can remember, the movies started with Sony's titles.
Obviously, he misremembered, Sony Columbia should be the distributor, not the producer.
The producer in the previous life might be Constantine Films.
Ronan asked, Is this game selling well?
To be honest, he is relatively new to the game industry, and he is most familiar with Blizzard's World of Warcraft, but he has learned some background information and watched some CG videos, but has never played it himself.
Samuel Hadidah clearly understands the situation, saying, Right now, the Resident Evil franchise consists of 1996's Resident Evil, 1998's Resident Evil 2 and Resident Evil: Nemesis, Capcom will also release Resident Evil: Code Veronica this year, a series of games that have sold 1.6 million units worldwide so far, grossing more than $100 million, as well as a series of character dolls and comic books.
Ronan frowned slightly, not quite as expected: There are only 1.6 million sets, and the game audience is not very large.
It's already very big. Samuel Hadidah could see that Ronan was a game layman: This result is quite remarkable.
Ronan smiled and said, I don't know much about the game industry. He pondered for a while, and then said, For the film industry, this can only be said to be a niche group.
Movies have a much bigger audience than games, especially in this day and age.
Maybe there will be games for all in the future, but movies have long been entertainment for all.
Ronan asked: It's the year 2000, are there 3 million people who have played this series of games?
Samuel Hadidah replied: I haven't done statistics specifically, there shouldn't be so many.
Ronan said bluntly: That is to say, the game does not bring much audience base to the movie. If a movie is made from the perspective of the game audience, it is likely to become a niche movie with a limited audience.
Hearing this, Samuel Hadida suddenly had the feeling of meeting a confidant. In fact, he and Paul Anderson thought the same way. Unexpectedly, the young film producer could keenly discover the most critical problem lies in.
With such insight, it is no wonder that success has been achieved one after another.
This is really not luck.
Samuel Hadida said: Paul and I have no intention of copying the plot and setting of the game.
Ronan nodded: This is a wise decision.
Although such a game-adapted movie will be reviled by die-hard game fans, a proper adaptation can make the movie more friendly to passers-by audiences. The game audience is really limited and cannot attract non-game fans. The movie has only one way to hit the street.
Several people discussed some related topics, and Paul Anderson hurried back.
He handed the script and plan to Ronan. Ronan put the script aside first, opened the plan and read it, and asked at the same time, Is the production cost expected to be so high?
Samuel Hadidah told the truth: $20 million can be done, but the visual effects may be compromised.
Ronan didn't care about this issue. The US$25 million fund is in the acceptable ranks, and Tony Koch alone has US$20 million in financing.
Since the project is still in the planning stage, the plan is very simple. Ronan read it roughly, opened the script and read it. When he saw the name Alice, he nodded slightly.
Ronan didn't care who the protagonist of the game was. Having Alice meant that the planning of the project was at least on the right path.
Is this Alice an original character? Ronan asked.
Yes. The person who answered was Paul Anderson: This character has nothing to do with the game, it is an adapted character.
Ronan has always believed that the creation of a character that is not in the game and the substantial adaptation of the game are precisely the important reasons for the success of Resident Evil. He asked, Why create an original character?
Paul Anderson glanced at Samuel Hadida, and he replied: Actually, I am also a fan of the game. I have played the entire game that has been produced. I hope the film reflects the respect for the game. Based on its set, and true to its promise, is the horror of the unforeseeable.
He is quite serious: So, I hope to use a new set of characters. For example, we can't have Jill Valentine from the first game appear in the film, because the fans know that she will not die in the end, so it will There is no suspense. The new characters will bring enough suspense to the audience that they cannot know their fate. In fact, this is the same as the game. New games are always expanding with new characters and scenes to create novelty and suspense.”
Ronan nodded: It makes sense, I agree with this idea.
Paul Anderson breathed a sigh of relief. He was most afraid of encountering a producer with completely opposite ideas, so that the two parties would have no basis for cooperation.
Samuel Hadidah said: Paul and I agreed that the biggest challenge facing this project was how to let movie audiences experience the horror of this interactive computer game. The film cannot imitate every detail of the game, but To maintain the original sense of horror. And Paul's script incorporates game elements in a novel way, maximizing the horror and suspense.
Paul Anderson added: I think it's important to make the film appealing to fans of the game as well as audiences who have never heard of the game.
Ronan flipped through the script and said, I agree with your point of view.
He browsed at a very fast speed, and quickly finished reading the script of a little over a hundred pages. Alice, the Red Queen, Matt, the team of the Umbrella Company, the Licker, and other characters all appeared in the script.
The specific scenes may be different, but the main plot is very close to the movie I have seen.
It is even stated in the script that Alice's name comes from the book Alice in Wonderland.
It is estimated that Paul Anderson likes this series very much.
Ronan closed the script, and Paul Anderson and Samuel Hadida looked over it with concern. They needed investment to complete the film.
Fundamentally speaking, this is a horror and thriller movie with a soft sci-fi nature. Ronan will not regard Resident Evil as a game movie, which will naturally limit the future market width of the film, even if it is a horror thriller, There is also a market than game movies. He said: My company's three most successful films, The Purge, Death Comes and The Blair Witch, are all in the horror thriller genre, and we have a natural basis for cooperation.
Paul Anderson and Samuel Hadidah breathed a sigh of relief at the same time.
Ronan said directly: I want to cooperate with the two on this project.
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