The Mercenary World of Online Games
Chapter 1363: Anti-Ambush (2)
After the wave impact, there were less than 2,000 units of player troops. Without any counterattack, the players fled around.
This is also the best and most helpless way to face the cavalry forces. The gathering of the troops will become the target, and the dispersion will cause trouble for the opponent's charge.
The goddess of hunt yelled, "Ready to bow and arrow!"
It's a good thing to bring the troops who are going around to chase the targets one by one. In order to avoid the possible threat of the opponent, she chose the best tactics calmly and decisively.
When the opponent has not escaped in a large area, the arrows aoe cover the blow.
The attack of the 7th-level soldiers, excluding the equipment attributes, has no pressure to kill players in the current mainstream level after the damage of the charge ability increases.
After a wave of arrow rain covered the blow, less than two thousand players were reduced to less than seven hundred in an instant!
Vincent smiled: "It seems that the other side has prepared a lot of thoughts for the ambush."
It is not difficult to imagine that the remaining seven hundred players belong to the ones with stronger account strengths in order to resist the arrow rain blow. There are 700 elite or even high-end players in the 3,000-strong army, and the ratio of nearly one quarter is very high.
After the three waves of attack by the hunting goddess, the opponent finally reacted, and a green light rose in the lineup. At least the guru skills, released a large range of blood back skills.
At the same time as returning blood, it was apparent that the elite residual players began to organize decent counterattacks. Instead of choosing to attack, they released control and interference skills.
The purpose is simple, to disrupt the rhythm of the cavalry charge. If the coordination of any unit is destroyed, the combat effectiveness will be greatly reduced, not to mention the extremely fast cavalry unit.
Seeing the performance of the opponent, the goddess of hunting could immediately judge that he had encountered an elite forward unit, so he was confident to fight the ambush of the cavalry unit.
Although ordered to take a quick break and complete the preparation order, some skills of the other party are more difficult, such as immune purification and dispersal, so they can only watch the other party quickly escape.
"They were really ambushed by them, maybe they were going to suffer a lot of damage." Vincent affirmed his opponent behind the scenes, and the opponent was indeed qualified for a wave of ambush in terms of the chaos of his own troops.
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