This Game is Not Easy

Chapter 166: Duplicate Level 2 Entry

"Personal points: 10,833 points (10833)."

Next is the item.

Although Fang Yi needs some modern weapons, there is no need to exchange too much, just prepare a little.

And you don't have to use up all the points. It's a good choice to keep some upgrade skills, or go to the [Game Plaza] for luck.

Select the [Item] category, and Fang Yi will check it carefully.

"Weapon: Standard rocket launcher, converted into personal items, requires 4,000 points. Selling system, worth 40 points."

"Consumables: Standard rockets, converted to personal items, need 1,000 points. Selling system, worth 10 points."

... worthy of being a super killer.

The price of five thousand points is directly prohibitive.

After thinking for a moment, Fang Yi decided to look at other things first.

"Consumables: Standard grenade x5, converted to personal items, requires 5,000 points (1,000 points). Selling system, worth 50 points (10 points)."

The price of grenades is the same as that of rockets.

The only difference is that the former is ready to use.

The latter requires a bazooka as a precondition.

Of course, in terms of power and range, the rocket launcher is of course superior.

Comparing the two, the advantages of grenades seem to be only concealment and convenience.

But the problem is, rocket launchers are expensive!

Four thousand worth of rocket launchers must be exchanged before one thousand worth of rockets can be used.

This price is enough for four more grenades!

It's a bit tangled, I'd better get the conventional weapons like automatic rifles first.

"Weapon: Standard sniper rifle, converted into personal items, requires 1,000 points. Selling system, worth 10 points."

"Consumables: Standard sniper rifle magazines (10/10) x2, converted to personal items, requires three hundred points (one hundred and fifty points)."

"Weapon: Standard automatic rifle x3, converted to personal items, requires 2,400 points (800 points). Selling system, worth 24 points (eight points)."

"Consumables: Standard rifle magazines (50/50) x15, converted to personal items, one thousand five hundred points (one hundred points)."

"Weapon: Standard pistol x3, converted to personal items, requires 1,500 points (500 points). Selling system, worth 15 points (five points)."

"Consumables: Standard pistol magazines (15/15) x15, converted to personal items, requires seven hundred and fifty points (fifty points)."

The price of modern weapons is generally high.

And ammo consumption is the real bottomless pit.

Fortunately, Fang Yi does not need to exchange all of them.

One sniper rifle and two magazines.

One automatic rifle, five magazines.

One pistol and five magazines.

This needs to consume... 3,350 points.

Yes, these are exchanged first.

If you choose OK, your personal points will shrink immediately.

"Personal points: seven thousand four hundred and eighty-three points (7483)."

Moving his gaze, Fang Yi looked at other consumables.

"Consumables: standard smoke bomb x2, converted to personal items, requires two thousand points (one thousand points). Selling system, worth twenty points (ten points)."

"Consumables: Standard flash bombs x2, converted to personal items, requires 2,000 points (1,000 points). Selling system, worth 20 points (10 points)."

"Consumables: Standard tear gas x5, converted to personal items, requires 5,000 points (1,000 points). Selling system, worth 50 points (10 points)."

Whether to leave the bazooka, or leave these consumables...

After thinking for a while, Fang Yi made a decision.

"One tear gas grenade, one flash grenade, one smoke grenade, and three grenades."

The functions are still comprehensive, and the RPG is beautiful, but only one shot is too wasteful.

Six thousand points will be deducted instantly.

"Personal points: One thousand four hundred and eighty-three points (1483)."

As for the rest, Fang Yi chose to sell it to the system.

Bazooka and Rockets = 50 points.

Standard automatic rifle x2=16 points.

Standard pistol x2 = 10 points.

Grenade x3 = 30 points.

Smoke bomb = 10 points.

Flashbang = 10 points.

Tears x3 = 40 points.

Flintlock x8 = 8 points.

The total is one hundred and seventy-four points (174).

In this way, Fang Yi's personal points finally warmed up a little bit.

"Personal points: One thousand six hundred and fifty-seven points (1657)."

Points are never enough.

Fang Yi sighed, feeling as if he had returned to before liberation.

But with so many items, the dungeon will definitely be much easier in the end.

Click OK, and the [Copy Harvest] column gradually fades.

"Congratulations to player Dongmen Zui, who cleared [Modern Dungeon No. 22883] and gained 1,500 personal experience points."

The panda avatar pops up, and the experience bar soars again, directly rising to LV6.

However, when the experience bar was stuck in half, it stopped increasing.

Although the experience gained is more, the experience value required for personal level improvement is also increasing.

Upgrading has also become easier.

Fang Yi's grading method is already fast.

The copy is excellent, so the personal experience value is also given more.

If it wasn't for Xu Ya's chaotic entry, it should be no problem to upgrade to level seven or eight today~www.wuxiaspot.com~ The system prompts: Congratulations to the player, East Gate Drunk, for upgrading to level six. "

"System prompt: Congratulations to the player Dongmen Zui, unlocking [Dungeon Level 2 Entry - Martial Arts]."

"System prompt: congratulations to player Dongmen Zui, unlocking [Dungeon Level 2 Entry-Fantasy]."

"System prompt: Congratulations to the player Dongmen Zui, unlocking [Dungeon Level 2 Entry - Steam]."

"System prompt: Congratulations to the player Dongmen Zui, unlocking [Dungeon Level 2 Entry - Ability]."

coming!

Finally unlocked [Dungeon Level 2 Entry]!

Fang Yi looked happy.

The phased goal of entering the new district was finally achieved before dawn.

The second-level entry of the copy is equivalent to the upgrade of the copy content.

In the ancient copy, if there is a secondary entry of [Martial Arts], the world will have martial arts elements such as martial arts, martial arts, inheritance and so on. Players can enjoy their grievances and grievances in it, and enjoy the rivers and lakes.

Medieval dungeons, if there is a secondary entry of [Fantasy], the world will have fantasy elements such as mercenaries, knights, magicians, etc. The air is filled with magic elements of various attributes, and it will be possible to learn magic.

In modern dungeons, if there is a secondary entry for [Steam], the world will deduce and develop based on the industrial system of the steam engine. There may be things like steam airships, steam-powered armor, etc. that exist only in fantasy, eventually showing a very different modern copy.

In modern dungeons, if there is a secondary entry for [ability], such as super power, everyone may awaken. Super power police, super power alliance, and various organizations will join the copy.

It can be said that starting from the unlocking of the [Dungeon Level 2 Entry], the player's development direction is the real branch difference.

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