Twenty Sided Dice

Chapter 316: waterdeep ending one

? At first, Manna didn't seem to hear, so Siegel drew her attention with a hard cough.

"Sorry, Lord Lord, the noise on the city wall has been too loud recently, and my ears are a little inconvenient." The female knight hurriedly said. "What did you just say?"

"We're getting ready to go to Waterdeep," Siegel said. "It's almost time."

"Then the orcs here?" As soon as Mana said the question, she patted her head. Recently, I have been commanding battles continuously, and I haven't had a good rest, but that's not the reason why my mind has become stupid. The threat of the orcs has now been basically lifted, and there is no need to leave many soldiers to defend.

The black channel created by the Wraith gradually lost its effectiveness under the washing of the life of the orcs, and faults appeared in many places. The Forbidden Rune Array had the upper hand, and falling rocks continued to hit enemies trying to pass through. The Walled Mountains are like coming to life, starting to get rid of the "lice" crawling on them.

So the defense of Black Blood Castle became very easy, and even started to become boring.

There are still some orcs holding shields made of slate, or trying to pass the Black Blood Castle with their own martial arts every day, but their numbers do not pose any threat. Maybe in a few days, there won't be even sporadic orcs, right?

As long as a few hundred troops are left, guard against the enemy's sneak attack, and the warriors of the Jackdaw tribe, then this way back should be safe. "Lord Lord, will you lead the whole crew out?"

Siegel shook his head, handed Mana a cup of Ningshen tea, and said, "Let the defense of the Black Blood Castle be handed over to the Jackdaw tribe as much as possible, leave a responsible person here, contact the mercenary affairs, and let the human beings' affairs as soon as possible. The tentacles reach far north of the Walled Mountains."

"It's a place of bitter cold, is there any benefit?" Mana, who has been to the north of the City Wall Mountains, knows the harsh environment and sturdy folk customs there. "Is there a mine? Or a rare material?"

"There are slaves who need to be rescued. But when you tell the mercenaries, you only need to say that there is money left by the slave traders." Siegel rubbed his forehead, the aftermath of the elemental surge has not been completely eliminated. His head was still buzzing, and it was only when he drank Ningshen tea that he felt more comfortable. "You also know that those who buy and sell slaves are still very rich. Don't you?"

"Yeah, logically speaking, I'm your slave, right?" Mana laughed and handed back the empty cup.

"I didn't expect to find a female archer with the ability to lead the army, otherwise I should have paid more. You hear me, you are very valuable, so you better not go north of the City Wall Mountains, there is slavery." Siegel said: "Return most of the archers back to Heimland. Leave the cavalry and caravan. The cavalry will follow us to Waterdeep City, and the caravan will stay and prepare to deliver goods."

"Goods?" Mana was stunned: "Didn't you say you don't need anything from Castle Black? Why are you still shipping it back?"

"No, the giant Kerry will send his spoils to Waterdeep, with forty percent of Heim's land in it."

After speaking, Siegel left the room and went back to rest, leaving only the female knight who kept her surprised expression with her mouth wide open.

The day we left the Black Blood Castle was cloudy and rainy, wetting the flag and soaking the robes. A strong wind blowing from the east brought a chill in the summer.

The orcs died down. The battle of Black Blood Castle ended with the victory of Heimland. Why this battle happened and why it was led by Heim was unknown to ordinary soldiers. But they didn't care either. Look at the mountains of orc corpses, they are proud of themselves.

What's more, after returning to Myr City, there is still a reward from the Lord.

Thinking of this, the wind and rain had little effect on the mood. The knights comforted the horses and followed closely behind Siegel.

They were on their way to Waterdeep. One thousand two hundred cavalry was a huge number for a southern lord, but nothing on the steppe. The nomadic tribes here can easily eat this number of enemies, and not even the dregs are left.

But which lord can move on the steppe as leisurely as Siegel?

In the distance, you can see the black squid flag on a red background. The knights of the Jackdaw tribe will take the initiative to come over and reveal their identities. Enthusiastic as a guide.

"We won in Waterdeep," the Jackdaws would say. "King Khan led us to victory over elves and black-hearted merchants!"

By asking the front line what was going on, Siegel finally regrouped what was going on.

The giant Kerry led a combined army of 20,000 cavalry prairie tribes to Waterdeep City. But it was convenient to stop when it was dozens of miles away from the city. He personally took the guard warriors and scouts to the outside of the city, and observed this pearl of the New World, which had been in war for a long time, from a distance.

The battlefield can be basically divided into three parts. The servant army of the masked lord firmly defends the east of Waterdeep, where there are the noble district, the upper city and the harbor. With a large accumulation of defensive weapons and supply channels from the sea, they barely blocked the siege team centered on the ancient tree of war.

However, the main attack direction of the elves has never been here.

The elves' camp is located south of Waterdeep, and the mages and druids launch elemental magic attacks day and night on the protective cover of the Three Peaks. They don't seek to break through the shield, they just drag it along. When both mages have strong enough defensive spell protection, the so-called spell battle is a tug of war and consumption.

Only the elemental surge array can really break through the Three Peaks Pagoda. Heavy troops are gathered here, patrolling day and night to avoid a sneak attack by the "Mage Association". At the same time, in order to prevent the members of the alliance from escaping, the elemental surge circle also took on the work of preventing spells such as teleportation. The elves defended at the same time in the offensive battle. If it wasn't for the battle of spells, this kind of spectacle would be rare.

As the other party, the Three Peaks Pagoda has been under enormous pressure. The mage inside couldn't fight, and he was reluctant to leave, but the defense was not necessarily able to defend, and various emotions were brewing in the three towers. According to the people of the Jackdaw tribe, those mages were just cowards, and they didn't have the guts to rush out until the end.

till the end.

The light of the surge of elements illuminated the whole world, replacing the sun in the sky in an instant, becoming the only luminous body in the whole world. One of the Three Peaks Pagoda collapsed instantly, triggering a small earthquake. Then there were explosions all over the city, flashes of various colors like festive fireworks, like shooting stars in the sky. Brilliant and short-lived. The whole city seemed to have been suddenly stabbed into the vitals, and suddenly lost the ability to react.

Subsequently, the elves attacked the Three Peaks Pagoda. They think they have won.

But near Waterdeep, there is an unaffected team: the jackdaws. And jackdaws. It was the divine bird who sang victory on the corpse.

Except for the plasma bolts that Siegel gave Kerry all failed and spontaneously ignited, the Prairie Tribe still maintained complete combat capabilities. The giant Kerry had a flash of inspiration and led the entire army to charge very decisively, killing Waterdeep City like a pack of wolves.

He first pounced on the elves' camp outside the city. The nomadic cavalry was divided into ten teams, like ten sharp knives, cutting directly into the body of the elves.

Elemental Surge treats all magical effects, casters, and magic items equally, with only a few exceptions. Artifacts such as the Ice Spear were unscathed. The elf caster also hid in a specially designed magic circle in advance, avoiding the destroying effect of the surge. But the surge has just ended. The energy of the surrounding elements is not stable, and casting spells still takes a lot of risks. If you are not careful, you will inhale too much energy, which will exceed the body's tolerance and lead to death. In the same way, all magic items are safe if they are not used. Once they are picked up, they may explode at any time.

Elves can only fight against the cavalry of the Jackdaw tribe with ordinary weapons, and without the spell support of mages, priests and druids. The Druids are in a better situation, they can still transform, and the priest is no problem to make a cameo as a heavy armored warrior. Only the elf mages are the poorest. You can only pick up the longbow that has not been used for a long time and do some remote support.

And what they faced was the sabers of the Jackdaw tribe, which were as dense as leaves in the forest.

The strategy of elite soldiers resulted in an absolute shortage of numbers. In the face of attacks from ten directions, even the best organization and combat skills are meaningless. Perhaps the elves were able to take the lead in the battle damage ratio at first, but the cavalry with the superior numbers soon overwhelmed the elves' camp.

The elves can only be glad that they still have the ancient tree of war. The ancient trees of war were born by relying on the high-concentration energy of elemental surges, so the surges are not fatal to them, so the ancient trees of war can also organize defenses. Huge bodies stand in the sea of ​​cavalry, wooden fists and steel swords confrontation. Although there are still advantages, if all the elves are killed, what is the use of leaving the ancient trees? They are not smart enough to organize a siege, let alone a conquest.

The elves decisively sounded the horn of retreat. Relying on the ancient tree of war to open the way, flee to the south. Even the elves who entered the Three Peaks Pagoda withdrew. Kerry led the cavalry to hunt down for a while, and bit a lot of elf meat. I watched them go away, and then returned to Waterdeep City.

He took ten warriors to the easternmost gate of Waterdeep and demanded that the city pay for the war. The masked lords were overjoyed when they heard the news. If they could buy such a powerful war force with money, it would be a good thing. They let Kerry come down to the city and, at his request, sent a masked lord as plenipotentiary to discuss the specifics.

Kerry appeared polite, waited for the negotiators with a "civilized" attitude, paralyzed the other side, and continued to move east. When the masked lord came down from the hanging basket on the city wall, Kerry suddenly took him as a hostage and rushed to the sea with ten warriors while the guards were in a trance.

He learned some tricks from the White Dragon and came up with a way to attack Waterdeep.

The ice gun froze the sea, temporarily creating a water channel. Kerry walked around the city wall on the ice layer, bypassed the city wall, and killed the back of the city gate. With only ten people and one hostage, the giant Kerry rushed to the key point of the city gate while the guards hesitated for more than a dozen breaths.

The Frost God Spear cast the ice block again, causing all the door-blocking mechanisms to fail to function. There is only a gate made of pure steel between the inside and outside of Waterdeep City. The warriors took out the adamantine weapons - all the tribes of the entire grassland collectively saved this precious adamantine, which was processed by Siegel and used to destroy the fortifications. The guards of Waterdeep swooped in, and the warriors of the Jackdaw tribe fought their way. But when the gate slammed down and the cavalry from outside the city poured in, eight of the ten warriors survived.

Without the magic support, without the city gate, facing the "Prairie Barbarians~www.readwn.com~" who had just defeated the elves, the exhausted mercenaries who had already been tortured by the war surrendered one after another. Joined the looting. They took Kerry and pointed out where the wealth was hoarded in Waterdeep, which merchants were rich and immoral, or just rich.

A very efficient looting, with a loot so large that it surpassed Kerry's wildest fantasies. He then led the army and dismantled all the gates of Waterdeep City, making the city unable to defend for a short time, and swaggered away with the spoils.

There is only one place in the whole city that was not visited by the cavalry, and that is the Three Peaks Pagoda. In addition to the continuous raging magical energy there, ordinary people can't pass, another reason is Siegel's warning. The mage told the giant that the power of magic is very strange, and there is no need to take unnecessary risks in victory. He was originally worried that Kerry wanted to move the idea of ​​the Mage Union because of greed, but he didn't expect that the entire Jackdaw tribe's ** had already been satisfied in advance in the process of looting.

When Siegel heard the news, his face twitched unnaturally. The elves' camp and the wealth of Waterdeep gave the Jackdaws enough foundation to develop into a true northern kingdom. King Khan, this victory gave Kerry enough prestige to really be called "king".

"Forty percent of it is mine," Siegel then thought. (To be continued.)

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