Who designed this underworld dungeon?
Chapter 168 Father Gascoigne: I have two stages
Dungeon strategy, something that varies from person to person.
One strategy can never meet the needs of everyone, and people are different.
For the strategy of the same scene, some people will suggest to directly fight through the monster head-on, and suggest how to fight most efficiently, but this strategy is simply not applicable to those who are not strong enough, and they simply can't rush through.
What should they do, should they give up? Absolutely impossible, they will only work harder to find other strategies.
It is precisely because of this that the same dungeon, the same area, and even the same monster will have dozens or even more versions of strategies, and adventurers can choose as needed, or they can choose to create their own.
Among the many strategies, the strategy group's strategy is often the most valuable, or in other words, if you want to become a strategy group, you have to come up with high-quality strategies.
Take Leon and his team as an example. When publishing a strategy, they will give at least three different strategies for the same scene or monster. One is a suggestion for the strong, one is their own exploration experience and suggestions, and the other is a suggestion for the weaker ones.
The new strategy team like Luluwo also wanted to imitate its form, but unfortunately their professionalism needed to be improved. Sometimes they would get confused while writing.
The most educated among them was Berto, but he only asked his teacher to help him learn to read and write and do simple arithmetic in his childhood, and the strategy was generally summarized by him.
As for the others, I can only say that they have a kind of beauty that is not polluted by knowledge, and their eyes are very clear.
"Ahhh!"
The priest trapped by the tombstone was roaring wildly, and everyone was trying to get him up and down. No, they were throwing all kinds of weapons at him, so enthusiastic.
It was so frustrating.
Father Gascoigne's negative emotions were surging, and when he saw that the new strategy team was about to win, he transformed.
"Gaah!"
The huge werewolf rushed out of the quagmire, and just a sweep forced everyone back. His cry contained endless madness, which was frightening.
This cry was much more authentic than Dahl's.
Berto was shocked, he didn't expect the priest to have a second stage! ?
Wait, why didn't the previous strategy mention this? It can't be that the weak can't beat the first stage, and the strong can't see the second stage. This is a ridiculous reason!
He couldn't think further, because the werewolf's tangible big hand was about to hit him, and there was a tombstone behind him, so he couldn't hide.
"Crackle--"
Several chains suddenly wrapped around the priest's arm. He struggled hard, but the chains were also tied to the tombstone at the same time.
There was another crackle, and the chain trapped his other arm, so he couldn't escape.
"Hurry up." Luluwo's voice was a little weak. The power of the fully transformed Father Gascoigne was very great, and she was barely able to control him in an incomplete state.
Mira and the others would naturally not let Luluwo down, and launched a fearless combination of skills against the priest.
"Ah!"
How could the priest break free with his body tied up by chains? Was he going to disappear like this with the door wide open?
Absolutely not!
With a roar, the muscles in his arms swelled, and in the eyes of everyone who couldn't believe it, he actually pulled up the tombstone!
The chain entangled his arms and the tombstone. Now the tombstone was pulled up, which was equivalent to giving him a bunch of meteor hammers for no reason.
"Pop!"
Mira, who had no time to dodge, was hit in the head by the tombstone. In order to cover Luluwo, Berto was also hit in the back and flew out.
Aisi and Em wanted to escape far away, but the chain increased the attack distance for the priest, so.
The bonfire was crackling and burning, and everyone in the new strategy group sat in front of the bonfire again.
The details are appropriate!
But this time they no longer COS the discouraged brother, but look a little excited. They are still excited after being beaten to death. Are they masochists?
"Berto, have you recorded the information just now?"
"I'm writing it." Berto took out a notebook from somewhere and wrote and drew, and put on a pair of glasses, looking gentle and refined.
"The strategy team hasn't given similar information, right?" Luluwo asked worriedly.
Berto shook his head.
"No other adventurers have either?"
Berto shook his head again.
"Great!"
Mira poked Ai Si beside her and said, "I haven't seen the captain so happy for a long time."
"Yes, yes," Ai Si agreed, "The last time she was so happy was when she killed all the monsters that grow garlic on their bodies."
Berto listened to their discussion and couldn't help laughing. He saw that his notebook was written like this:
[Warrior Pot Incident·Warehouse Strategy]
[The tombstones in the warehouse are indestructible. You can use the tombstones to trap monsters, greatly reducing the difficulty of the battle]
[It should be noted that you must be familiar with the placement of the tombstones to use this method, otherwise the monsters are very likely to escape, and the tombstones will become your cage]
[In addition, it is best if there are people in the team who can use mud magic or other continuous control magic, which can be replaced by magic scrolls, but the duration must be long enough]
Such a strategy is very obvious, and it is for people with weak strength.
Relying on this, the weak can defeat the strong!
Although I don’t know how to get stuck in the second stage of the priest yet, it is a great improvement to be able to find a way to stably beat the first stage.
Luluwo stood behind Bertto, carefully looking at what he had written, and suddenly thought of something.
"This kind of thing is the real shortcut."
She said to herself, looking thoughtful. “Oh haha, the truant player finally appeared.”
In the city lord's room, Gong Qiying rubbed his chin and showed an interested smile.
He placed these tombstones here deliberately. At that time, he was really thinking whether someone would find that the tombstones could trap Father Gascoigne.
As a result, no one noticed for a long time. Whether it was Leon and the others who came here first, or other adventurers, they were either killed or fought openly.
Are these people too upright?
Now that the new strategy team has finally discovered this method of skipping classes, Gong Qiying feels relieved that the designer's careful idea has finally been discovered by the public.
"But even if I can skip class, I can't let the monster go in vain."
Tonight, I will adjust the hardness of the tombstones so that each tombstone can withstand up to five or six attacks from the priest, which will be more suitable.
The positions of the tombstones have also been slightly adjusted. Only two places can really cooperate with the quagmire spell to trap the priest, and the rest are fake.
The two real "skipping spots" should be chosen near the locations discovered by the new guide, so as to save them some face, otherwise adventurers will rush in and find out that the guide is fake.
I'm afraid the new strategy group has completely sent it.
In addition to fine-tuning the warehouse, the Warrior Pot event also needs to be modified.
The normal process after rescuing the Warrior Pot does not need to be changed, but the process after killing the Warrior Pot needs to be adjusted.
Previously, when you entered the Kettle settlement after killing the warrior Kettle, you would receive shit blocks and be attacked by monsters related to the Kettle. But now that I think about it, this arrangement is too deliberate and subjective, and the design is not very good.
It should be made into different branches, and the choice is of course left to the adventurer.
Then, after killing the warrior Potkar, all members of the Pot settlement will be hostile, and the small pots will disappear and be replaced by two warrior pots and the contents of a living pot.
After killing, scattered rewards such as raw meatballs and animal balls will be dropped. In the subsequent exploration, you will be invaded by [Pot Man]. After killing the Pot Man, you will get a pot helmet and a production manual for pot props.
Props made according to the production manual produced in Thane Dungeon have special characteristics that ordinary props in this world do not have.
For example, various abnormal conditions accumulated.
"That's almost it."
He moved his stiff arms and then watched the new strategy team.
To be honest, Gong Qiying had some expectations for this group of people.
There are many adventurers exploring Thane Dungeon, but those who are really at the forefront of the strategy are, in addition to the real strategy group headed by Leon and various second and third strategy groups, there are also the exploration organizations organized by the Holy Light Church Team, all members are priests and knights of light.
In addition, some teams with good strength can stick to the progress of the strategy group, such as Stellan's "Morrowind" team.
If the strategy team is the first to eat the crab, then the responsibility of Morrowind and other teams is to promote the crab and leave it to the general public to find more ways to eat it.
The division of labor is clear, and Gong Qiying pays different attention to these people, and occasionally fine-tunes the dungeon for the situations of certain adventurers.
Therefore, he lived a fulfilling life every day, which could be said to be too fulfilling. He worked 24 hours a day every day of the year. A normal person should have reported to the King of Hell long ago.
"If you do the math, the new strategy team will announce the skipping strategy tonight. It will be brewing for a day tomorrow, and the day after tomorrow this information should shine brightly and attract people to come and try it."
According to past rules, after the three or four days of excitement brought about by each new strategy, the flow of people will stabilize.
However, this strategy is incomplete and the hot period should be shorter than usual.
"In this case, the time is just right," Gong Qiying looked at the new strategy team celebrating on the crystal ball and said to himself: "The dungeon will not be interrupted when the adventurers' enthusiasm is at its highest."
He was holding a purple-black letter in his hand. This ominous color represented the Dungeon of Ere's Nest.
The content of the letter is very simple.
[Bastard, hurry up and come fight! Kill you! 】
"He actually learned to use punctuation marks. It's really hard for him."
Gong Qiying threw away the envelope contemptuously. He had already drawn up many battle plans. When the time comes, he would choose the one with the lowest cost depending on the situation.
There are many ways to kill a large number of creatures, such as throwing a divine seal from "Dead Space" into the Escape dungeon, and then waiting for the flowers to bloom.
Of course, this is just a hypothesis. Today, Gong Qiying does not have the creative authority to unlock the divine seal at all. Even if he unlocks it, he probably won't use it. No matter how you think about it, this thing is too outrageous.
Fighting methods are no longer what he should care about. What he is most looking forward to now is the authority of the Dungeon of Ester.
I really hope that the other party can have some interesting permissions. I may even not need his dungeon.
Recently, Gong Qiying has encountered difficulties in designing dungeons - the construction of the painting world has encountered a bottleneck.
Should it be set up as an independent space in the dungeon, connected by teleportation treasure boxes, or some other method.
In his conception, the painting world is similar to the dungeon in the dungeon, with a small size, not much content, and telling a complete story. Isn't this DLC?
The difficulties encountered are nothing more than the construction of the map, the selection of monsters, and... the characters that may be added.
If the adventurer meets a good brother named Sun Warrior Solar to help him push the map during the exploration, and suddenly finds that he is parasitized by the sunworm when his feelings for him are getting deeper and deeper.
Presumably, the mental power that bursts out must be very delicious.
But these are more or less troublesome when they are put into practice, all of which are problems in various details.
It would be great if the authority of the Nest Dungeon could solve these problems.
Gong Qiying thought so and looked at the crystal ball again.
In the crystal ball, Luluwo and his group decisively chose to leave the dungeon.
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