Chapter 237 "Purdue"

Comprehensive consideration of various weapons.

If Pei Qian wants to change the weapon's attributes, he still has to follow the basic attributes of the weapon itself as much as possible, and after changing it, he must conform to the appearance of the weapon.

Otherwise the game is rough.

Pei Qian glanced over the existing weapons.

Originally I wanted to choose a one-handed sword, but after a second thought, the one-handed sword is easy to use, but the attack power cannot be adjusted too high, and the attack distance is too short, which is more dangerous.

In the end, Pei Qian focused his eyes on the long weapon, and saw a relatively unpopular weapon, a Zen staff.

Pei Qian searched for the ID of this weapon and found that it was originally an ordinary prop in a ruined temple.

After walking out of the novice village and going to a nearby town, this ruined temple is a scene outside the town, and there is a crazy old monk inside, which can be regarded as a small boss.

After defeating this crazy old monk, the Zen staff will drop, and there is a treasure chest in the ruined temple, which contains a string of broken Buddhist beads.

The Buddha Bead is a special prop in the early stage, which can have a short-term control effect on monsters, and can have a resurrection effect every once in a while, so it is a very important prop in the early stage.

The attribute of the Zen staff is not very strong. It can be seen that the initial design only exists as an ordinary collection weapon.

This is also normal. There are at least a dozen weapons in the game. There will always be some good ones and some bad ones. It is difficult to achieve a perfect balance.

And this Zen staff belongs to the kind of rubbish, make-up.

"It's you!"

Choose an unpopular weapon with a weak sense of presence, and make minimal changes to the game as much as possible, so that it is less likely to be discovered.

Pei Qian did not change the attributes of the existing props, but created an additional item entry, copied the original Zen staff data intact, and then greatly increased the basic attack and upgraded attack attributes.

I also looked at the attack method of the Zen stick.

The attack method is almost the same as expected. The normal attack is a horizontal swing, which is relatively cumbersome, and the attack is very slow, but the jump and slash are smashing the ground, and the attack action will be much faster.

Afterwards, Pei Qian had to arrange the specific method of obtaining the Zen stick.

Pei Qian doesn't intend to make it too complicated. If you want to make a new scene or an overly complicated task, you have to customize it separately, and you have to let the whole project team do it together.

So Pei Qian thought about it, and used the existing mechanism to hide this weapon.

According to the original setting, this ruined temple is just a supplement to the town scene. Players can fight or not. The crazy old monk inside is between elite monsters and small bosses.

If you destroy it, you will drop this Zen stick, and you can get a string of broken Buddhist beads in the treasure chest as a task prop.

Pei Qian slightly changed the old monk's settings.

The first is to comprehensively weaken the old monk's combat effectiveness, turning him into a mob weaker than ordinary mobs.

This change is reasonable from the perspective of the plot. After all, the old monk is so old, and the strength of the little boss is not suitable. It should be old and frail.

All players who can get here have gone through the bloody baptism of novice villages and towns. They must be naturally wary of similar NPCs and will definitely attack them subconsciously.

Of course, even if the player does not make a move, the old monk is still in a hostile state and will actively attack the player.

If the player kills the old monk, then according to the original setting, he will get the ordinary version of the Zen stick and Buddhist beads.

Because this prayer bead is very easy to use, and the Zen stick is a special weapon, most people will kill this old monk without realizing other tricks at all.

Pei Qian plans to add a setting to the old monk. As long as the player dies six times in this old monk's hands, the old monk will become a friendly NPC when the player dies for the seventh time, and will no longer actively attack the player.

As for the setting, it is also easy to explain, because the player died repeatedly, so the old monk got a certain amount of three souls and seven souls from the players who died repeatedly, so he regained some sanity.

Of course, players can still attack him, and if he is killed, he will still get the same reward as before.

But if the player talks to the old monk at this time, the old monk will say a line, to the effect that the end of the Dharma era is coming, the Dharma will be extinct, and there is no way to go, but the power of the Buddha still remains, as long as the protagonist can re-enter By reincarnation in the six realms, you can escape from the sea of ​​suffering.

At this time, a Buddha's light flashed on the old monk, and the Buddhist beads in the treasure box and the Zen stick in the old monk's hand will become a new weapon "Pudu", which is the new weapon that Pei Qian copied.

"Purdue" has not changed much compared to the ordinary Zen stick, except that a bunch of shining golden special effects are added to the head of the stick, that is, Buddha's light.

After taking this weapon, players can not only gain combat power, but also jump directly from Huangquan Road to Naihe Bridge, Sansheng Stone and other scenes to come to Six Paths of Reincarnation and play the reincarnation ending in advance.

According to the setting of the game, the ending of Six Paths of Reincarnation is a false ending.

There is an old man in the village at the beginning of the game. Players need to kill this old man in order to follow his soul and lead them on the road to hell.However, through observation of some clues, such as the description of the dropped props, it can be confirmed that this old man is the player himself after reincarnation.

According to the setting, the image of the old man in the second week will become the character image of the player when the player clears the first game, including the same clothing, weapons, etc., but the person becomes thin and haggard.

Therefore, if you pass the level with "Purdue", the old man will be holding "Purdue", but without special effects, it becomes an ordinary Zen stick.

In addition, the weapon "Purdu" can only be used to clear the six reincarnation endings. If you go to fight the bosses in other endings, its output efficiency will decrease and become the same as ordinary weapons.

And in the second week, this weapon cannot be upgraded.

Because Pei Qian's goal is to play one of the endings as quickly as possible to complete the level, it is enough for this weapon to complete its historical mission.

Pei Qian is not a masochist, he doesn't want to play other endings, and he doesn't want to play multiple episodes.

Pei Qian worked all afternoon, and finally completed these changes in a clumsy way.

These changes are actually not complicated, and it's not difficult to make changes with an editor, but Pei Qian hasn't touched an editor for a long time, so it took a little longer.

After the modification, Pei Qian briefly checked it.

You don't need to check it too carefully. If there are any bugs, other people will definitely fix them for Mr. Pei.

Pei Qian submitted all the changes, and then found Li Yada.

"Slightly changed the content of the game, it has little effect on the game itself, so don't pay too much attention to it, and don't need to make a fuss about it."

These changes will definitely be discovered by the design team. Li Yada, as the main planner, cannot be so stupid that he can't even see an extra weapon in the item list.

Since he could definitely see it, Pei Qian simply told them openly.

Moreover, President Pei asked, and the design team will definitely keep it secret for President Pei.

 congratulations fpx

  

 

(End of this chapter)

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