To become the richest man from the beginning of the game

Chapter 236 President Pei's Exclusive Weapon

Chapter 236 President Pei's Exclusive Weapon

Li Yada originally thought that Mr. Pei would use superb manipulation to show the monster around, but the picture he imagined didn't happen.

All she saw was that Mr. Pei confidently increased the monster's attack power!Mr. Pei confidently got the weapon!Mr. Pei rushed forward confidently!Boss Pei fell...

As if everything had been arranged, the monster's pitchfork happened to be stuck on the CD of the dodge, and it stabbed Pei Qian's body the moment the dodge ended.

The operation was as fierce as a tiger, but was hacked to death by the first mob, is it okay?

A smile appeared on Pei Qian's face.

Not bad, did not let me down!

That's what I want!

The so-called doing everything possible to persuade players to quit, of course, is to achieve this effect!

Li Yada looked at the smile on President Pei's face and was a little surprised.

Boss Pei's psychological quality is beyond ordinary!

If it is an ordinary player, after being stabbed twice by mobs, he will either be confused or angry, and President Pei will be happy instead?

Is this because Boss Pei is finally getting serious and showing 100% of his strength?

Soon, Pei Qian was resurrected.

Holding the hatchet high, he charged at the villager with the pitchfork again.

Five seconds later, the screen went black again.

"Hehehehe..."

The sombre laughter of the Pitchfork villagers was still sneering.

Pei Qian thought for a while, opened the background of the editor, and asked, "Which one is the mob's attack power value?"

Li Yada hastily pointed out on the screen: "The values ​​in this column are all. If you want to adjust the value of a specific mob, you can directly enter the number. If you want to adjust all the values ​​​​in this column according to a certain formula, you need to click here... "

Following Li Yada's instructions, Pei Qian clicked on the formula to adjust the attack power of all monsters.

"Sure enough, I was thinking too much. Mr. Pei should lower the attack level now, right?" Li Yada secretly let out a sigh of relief.

She almost really thought that Pei was always a game master.

However, Pei Qian clicked on this column of values ​​and multiplied all the values ​​by a factor of 1.3.

After the adjustment, Pei Qian nodded.

Well, that's about it!

Originally, about [-]% of the blood volume would be lost with one stab, but after the modification, [-]% of the blood volume would be lost with one stab.

Anyway, it's two kills, there is no difference.

Li Yada was a little dizzy. Even through the thick glasses, she still couldn't understand Boss Pei's operations.

"Okay, I'm going to experience it seriously, you go out first." Pei Qian said.

Li Yada nodded: "Alright Mr. Pei, if you have any questions, please feel free to ask me."

After Li Yada went out, Pei Qian entered the game again.

"Okay, let's challenge with this difficulty!"

Pei Qian didn't think too highly of himself.

The key is not to be cruel to yourself, how to persuade players to quit?

Thus, Pei Qian started his journey of suffering.

After dying in the village more than a dozen times, Pei Qian felt that he had probably adapted to this rhythm.

Although Pei Qian's request was to persuade players to quit as much as possible, he finally found that similar high-difficulty games actually lead to the same goal by different routes.

Li Yada perfected the foundation left by Lu Mingliang and Bao Xu. Not to mention, it really smells like a black soul!

This is not intentional, but it is done naturally.

The so-called high-difficulty games, the specific criteria for judging "difficult" or "not difficult", can actually be disassembled into the following dimensions:

The first is the value.

It is very simple to use numerical values ​​to increase the difficulty, as long as the monster's attack power is infinitely increased, so that the player will die if touched.

However, the numerical difficulty is too high, which will directly cause Pei Qian himself to be unable to pass the level. This game becomes a dead end, and it cannot even be called a complete game. Everyone will only think that this is a bug and this game is a semi-finished product. .

Therefore, there is a limit to the numerical difficulty, and you can't mess around.

The second is operation.

For example, players must perform a series of specific operations and use skills in a certain order and rhythm in order to defeat a specific enemy.

The third is the speed of response.

The monster will have a very fast skill, the player can dodge if he can react, and he will be shot to death if he can't react.

The fourth is pertinence.

For example, using specific attribute restraint in the game can defeat the corresponding enemy.

The fifth is the unexpected event.

For example, the player is walking on the edge of a cliff, and suddenly a monster jumps out and pushes you down.

The difficulty of most games is considered from these five dimensions.

However, Pei Qian must ensure that he can also pass the test, so the three dimensions of value, operation, and reaction speed can only be maintained within the acceptable level of normal people.

If you simply add the value, the boss has 100 million blood, and the player loses 1 blood every time he touches it. This can indeed persuade most players to quit, but Pei Qian himself can't hold on.

In the same way, although the difficult operation and short reaction time, these persuasion effects are good, but Pei Qian himself can't stand it.

Therefore, the difficulty of numerical value, operation, and reaction speed can only be added to Pei Qian's limit, which is the limit of an ordinary person.

If you want to increase the difficulty, you can only work hard from the two aspects of targeted and unexpected events.

For example, a certain monster will be more efficient only if it is fought with a specific weapon; there is a mob in a certain place, and it must be dealt with with special props in advance, or drawn out with long-range weapons.

These aspects, Pei Qian can completely rely on his own game understanding (peeking at the design plan) to solve them.

However, the numerical value, operation, and reaction speed can only be maintained at a level acceptable to normal people.

So I changed it and changed it, and it still returned to the flavor of the soul game.

Pei Qian is not a fan of soul-based games. Basically, they are the ones who have beaten three or four bosses and then left them behind.

However, there is no problem in beating the first few mobs.

Therefore, after being abused by this Pitchfork villager a few times, Pei Qian quickly regained his original feeling and was able to deal with these little monsters harmlessly with his own strength.

Then, the next thing is more important:

Sneak in an exclusive weapon for yourself.

Pei Qian has the permission of the editor background, and what he has to do is very simple:

Randomly pick a model of a weapon from the art resources and add it to the prop list;

Copy the data of similar weapons and modify several attributes, such as weapon attack power, attack speed, etc.;

Edit a special mission for this weapon and set a special acquisition condition.

In short, try to hide in places that people don't expect.

Pei Qian opened the list of weapons in the game and took a look. There are all kinds of weapons in it, with various types and complicated data.

But which weapon to change specifically still needs to be carefully considered.

If you choose a long-range weapon, it will definitely greatly reduce the difficulty of the game.

But the problem is that this is an action game, so there are not many long-range weapons in the game, such as bows and arrows, hand crossbows, etc., but these are the same as in "Black Soul", they cannot be used as main weapons, they can only be used as weapons. auxiliary.

This is a balance issue between melee weapons and long-range weapons. In this kind of action game, if there is a long-range attack weapon with a long range, high damage, and low consumption, it will obviously crush all other melee weapons in terms of cost performance , thereby spoiling the fun of the game.

Therefore, according to Lu Mingliang and Bao Xu's original design, whether it is a bow or a hand crossbow, the damage is very low, and the attack interval is very long, mainly for players to pull monsters.

If it really becomes a one-click instant kill or a machine gun, and directly kills all monsters in an instant from the numerical value, the system will definitely not be able to pass that level.

So even if Pei Qian sneaks in a weapon himself, he can't make it too supermodel.

(End of this chapter)

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