This is the ninth art
Chapter 126 Develop 2 games at the same time? ! "Honkai Academy" + "Dungeon and Warri
Chapter 126 Developing two games at the same time? ! "Honkai Academy" + "Dungeon and Warriors"!
All night, Mr. Chu was writing proposals for two games.
There was no chance before, but now there are memories of ACT in my mind, and with the type unlocking, a steady stream of crazy gushes out.
There are too many good works in ACT, but the definition is somewhat broad.
Strictly speaking, the definition of ACT is to test the ability of reaction and hand-eye coordination as the core experience of the game.
Games like Red Alert, World of Warcraft, Interstellar, Dota, etc. in the previous life, if you think about it carefully, it seems to test your reaction and hand-eye coordination.
Can they also be called ACT games?
it's not true.
Be it World of Warcraft or StarCraft, although it will also test the players' reaction ability to a certain extent.
But more, its core gameplay lies in the strategic layout.
What affects the player's victory or defeat is the player's information acquisition and decision-making ability for the entire game.
Therefore, this type of game will be more divided into SLG (strategic simulation game)
For example, the branch TDG (tower defense) derived from SLG is also a game in which the layout idea is greater than the reaction ability.
Although the later levels of many tower defense games require players to be highly concentrated throughout the game, they can achieve the goal of clearing the level through quick reaction and hand-eye coordination to disassemble/replace the turret.
But none of them can be called action games.
The King of Fighters 97 is a typical ACT game.
But because the label of fighting was a popular label in the 90s in the previous life.
Therefore, a branch dedicated to fighting games-FTG was derived.
The core definition of the FTG branch, on the basis of testing reaction and hand-eye coordination, also adds the core affixes of "attack with body parts" and "combat".
Although there are many fighting games in the previous life, there are many FTGs that use weapons, including magic attacks.
But at its origin, the core of any fighting game is inseparable from the two cores of fighting with fists and feet and fighting.
Once out of this category, it can only be broadly defined as an ACT, or become a clearance game in a narrow sense. (Masterpiece of clearance games: arcade version of Dinosaur Kombat)
The scope of ACT is too broad, so countless people want to narrow its definition to ensure the precise definition of a game type.
Shooting game, this test fast reaction and hand-eye coordination, right?
Can that classify shooting games as ACT?
In fact, in the years when shooting games first came out, they were indeed classified as action games.
But with the popularity of shooting games, it gradually separated from ACT and was divided into FPS (No.1 shooting) and STG (collectively for all shooting games) types.
Thus, there is the first clear definition of ACT.
Cold weapons must be used, or used as an important pass weapon in the game.
The reason is very simple, if you want to use a lot of hot guns throughout the process, it will be directly classified into STG/FPS
Second, the purpose of the mechanism
The game mechanism created by the designer is aimed at testing the player's reflexes.
Let players learn to attack and defend or dodge at the most appropriate time.
Third, the target group
Like what you see is what you get player groups.
That is, the player character and the monster character move in sync, further testing the player's reflexes.
This definition is to more clearly distinguish ACT from turn-based.
Chu Jun found out.
There have also been some action turn-based games on Blue Star before.
To put it simply, one person fights a set, and the fight is not to make mistakes in consecutive moves, and whose equipment is stronger.
But such a game has not entered the eyes of the public players.
Anyway, I have to wait for one round after the fight. I play a fancy game, and the opponent loses 50 drops of blood. If I slash it with a knife, the opponent loses 50 drops of blood. What's the difference?
It is not even as simple and intuitive as slashing 50 drops of blood with one knife. In the middle and late stages of the game, it is very torturous to watch the fancy action performance every time.
These triple definitions further narrow the scope of ACT in a broad sense.
On this basis, Chu Jun sorted out the games that can be produced at present.
Put aside some low-level or even low-level bad games, and only choose games that meet the requirements of the ACT type and have high game quality/or the game market is more exciting.
Level 3A: "God of War 4", "Sekiro", "Assassin's Creed", "Devil May Cry 5"
3D: "Baoneera", "Dynasty Warriors" series
2.5D mobile game: Collapse Academy
2DPC end game: Dungeons and Warriors
With the current scale of the company, there is no way to support 3D-level ACT games with huge maps.
Although the Dyson sphere project is also 3D, all major planets basically use unified modeling, only changing the size, color and other appearances, and modifying the output of some planets, which is not a big workload.
As a 3D game, beach volleyball belongs to small scene 3D, and the demand for scene modeling is not high.
Among the 3DACT games I have listed, the series of games like Dynasty Warriors even cover almost the entire China.
Even if this type of game is completed in the case of a perfect plan, I am afraid that it will not be able to win for a year or two.
What's more, 3A-level games such as "Assassin's Creed" and "Sekiro" have upgraded their technology, cost, and production cycle on the basis of 3DACT. (There are three opinions about the definition of 3A level in the market, and I will write it in detail when I develop 3A games in the future.)
With the current background of Junyue Company, if it challenges the 3A level game.
Just one weapon is enough to burn the R&D budget of an indie game.
If all the weapons of the game are made, it can directly empty out the entire company.
Therefore, after making the list, Mr. Chu directly crossed out 3A and 3D games for the time being.
His eyes are on the secondary 2.5DACT game "Honkai Academy 3" and the 2D horizontal version of the ACT "Dungeon and Warriors".
At present, it is the stage of Junyue's external expansion, and Chu Jun needs a larger amount of capital injection.
These two games, no matter whether the word of mouth and reputation are good or not.
But it cannot be denied.
They were all recognized as gold-absorbing overlords in their respective fields.
Compared with Honkai Academy, the early days of DNF belonged to the most typical horizontal version of ACT games.
When the server was first opened in 08 in the previous life, DNF had very strict requirements on the player's operation, reaction, and key skill evasion.
Zombie King is the nightmare of countless players.
Sky City's complex monster attack mechanism, precious resurrection coins, and expensive blood medicine have forced players to immerse themselves in various combo skills and various non-injury methods.
As for Honkai Academy 3, it is a light ACT, and its core selling point is ACG house fun for raising a wife, krypton gold/explosive liver games.
Now that we have decided to make these two games.
Chu Jun has to re-examine the advantages and disadvantages of these two games, and whether they can be integrated with today's game trends.
The advantages of Honkai Academy are obvious. It quickly attracts a lot of otaku players with its delicate and unique Two-dimensional painting style/modeling.
Moreover, pseudo-3D mobile games are indeed relatively rare in the market environment around 15 years ago.
Light ACT's difficulty in getting started, and full of shocking operation feedback.
These are the cornerstones of its success.
The advantages are obvious, as are the disadvantages.
Gameplay shortcomings, as well as operational shortcomings.
When Collapse 3 reaches the middle and late stages of the game, the fun of the entire game is greatly reduced. The tasks of the players are nothing more than to go online to do daily work, fight in the abyss, and collect open world materials.
There is little else to do.
The experience process of new players will also reduce the game experience due to the restrictions on equipment acquisition in the middle of the game.
Forcibly stuck new players, slowing down the rhythm of chasing the big troops.
When you get here, you can either use Zero Krypton or the monthly card party to slowly accumulate crystals and materials.
Or just turn into a krypton gold sow and explode the server.
In general, mhy has chosen the development direction that players abandon the most.
Compared with the lack of gameplay, the operation treats players as dogs is the fatal flaw of this game's decline.
There are no less than three scandals in Beng 3 just because of embarrassment and getting out of the circle.
1. Secretly changed the lottery probability. The announcement is 0.98% for S-level characters. The actual lottery probability is only 0.4% even if the character fragments are added. The official refused to admit it. In the end, it was reported to the National Cultural Bureau. As a result, the matter came to an end.
2. In the famous aerial split cleaner incident, during the summer event of the first anniversary of Beng3, the official copy compared the player to a wise cleaner who sweeps the deck with aerial splits.It seems that all Valkyrie captain players spend money to buy various skins and weapons for their wives, but in fact they are a stinking mess, causing the collapse of 3 players to break their defenses.In the end, the official dismissed the copywriter and did not choose to apologize.
3. The bunny girl incident on the international server was also the fuse that led to the frenzy of breaking out of the pit for players of Beng3.With Huaxia players accounting for more than 75% of the company's turnover, in the special plot for the fourth anniversary of the international server launched, the Valkyrie character design collapses. The teacher takes the underage students to the casino. After losing the public battleship, they collectively wear The bunny girl dresses up and dances to pay off debts.The story of the wife or daughter raised by the family being dragged to the casino to dance pornographically caused Huaxia players to continue to break their defenses.
If it comes to this step, it can also be called the excessive interpretation of cultural differences by dead house players.It is a mistake to think that nerds live in fantasy worlds.
Then mhy's official handling method can be called a classic in the history of games.
In the official announcement "A Letter to the Captain", he refused to apologize, and at the same time extended the time of the international server casino event for three days, and compensated foreigners with 500 crystals after the event, and claimed that "the event cannot be held due to the disturbance of Chinese players." A happy ending', sorry for foreign players.
In addition to these out-of-the-circle scandals, Beng3 planning has also done countless incidents against domestic players.
"These all need to be taken as a warning, and they are the general direction that we plan to change in terms of planning and operation methods." Chu Jun, who has parted ways with his previous life, has no energy to criticize mhy's various disgusting actions.
It can only be said that the game is a good game, but the company is a mentally handicapped company, and it stinks with the game.
Carefully write all kinds of problems in the previous life collapse 3 in your own draft box.
If these problems can be corrected, Beng 3 will undoubtedly be an excellent mobile game with light ACT and heavy ACG.
After glancing at Beng 3, Chu Jun shifted his gaze to DNF's proposal.
I can't help feeling a faint headache.
This game needs improvement, more than Honkai 3.
In the previous life, the degree of cerebral palsy planned by DNF was almost equal to that of mhy.
Not to mention the famous invoice incident and Grand Forest experience server. (Gran's forest experience server is similar in nature to the future fighter's face-riding output of the previous Tiandao. Those who are interested can learn about it by themselves.)
Just because of DNF's storyline, it dissuaded quite a few players.
If it is said that World of Warcraft has been eating books for many years.
Sargeras and Eredar, who will lead the other first.
Was Lothar singled out Orgrim and was hammered to death, or was assassinated to death during the negotiation.
Are there three, four, or five Old Gods?
Ten years ago, Illidan, who was killed by the joint efforts of the players, can be resurrected ten years later and become the savior in vain.
The co-authors have been working in vain for ten years.
This is also Blizzard's consistent style: Dear players, I am——
your dad.
Then, DNF's plot eating books can be said to be a direct meal.
Perhaps the planners never expected that this game would be popular for another 10 years.
Or the cataclysmic version of the big brother of Warcraft next door gave DNF planning inspiration and inspiration.
In short.
They directly blew up the Arad continent that the players depended on for survival.
The cataclysm next door to you, then we will directly make a big transfer!
How about it, cool no!
This outrageous to extreme operation caused three question marks to appear above the heads of countless players.
This kind of operation of "directly replacing the main version, or even replacing all the maps, and directly tearing up the book in terms of the game plot line" in the game has a psychological impact on the players, which is no less than "a good urban daily life" The dog food article, as it was written, the next day the author suddenly asked the protagonist to take the holy sword and ascend to the fairy world to rank in the fairy class, and then used the newly discovered black technology of the singer civilization in the fairy world to fight against Cthulhu, and finally found Cthulhu itself It is the heroine herself who ate half a book of dog food with herself, and then the two sides put down their weapons, hugged each other with tears, and held hands sweetly to return to the content of daily love in the city' the spiritual impact brought to readers.
In addition to the plot eating books.
The version delay of DNF is also the most among all major games.
Relying on a bunch of small games, without any version updates for three years, DNF is the only company in the world that can do such a heaven-defying thing.
These are the areas that Mr. Chu needs to optimize and improve.
He worked all night and all morning.
It is only then that all the plot lines that have been eaten by DNF for so many years have been integrated.
And within the next week.
He stayed behind closed doors, buried his head in his stomach, and almost only slept for a few hours every day.
It was only then that the various tedious details in the two proposals were optimized one by one.
And sent it to Junyue's planning department's internal mailbox by email.
After finishing all this, Chu Jun dragged his exhausted body and pulled the quilt to prepare for a sweet dream isolated from the world.
at the same time.
Junyue Headquarters, Planning Department.
Ling Tianhang is the game director of the company.
In the case that Chu Jun didn't come to the company for a week, he was in charge of all departments.
Nearly a month has passed since the HLG party.
At the end of March, half of spring has quietly passed.
But apart from Mario Maker, Junyue has no signs of making any new games yet.
According to this posture, the company may not be able to produce new works in the next three months.
For other companies, it is normal to not produce a new work in three months.
But for Junyue employees who are used to launching a new game every one to two months on average.
Somewhat restless.
"Mr. Chu is still resting today. It seems to be the sequelae of being too tired last year. We should let him relax." Ling Tianhang held a regular discussion meeting, glanced at the audience, and immediately said seriously: "But our work progress, You can't become slack just because President Chu is resting. The idea of a new game is imminent."
Hearing this, the supervisors of other departments looked at each other and smiled wryly.
They also want to participate in the conception of new games.
But I really can't think of so many creative ideas.
In the past, Mr. Chu provided inspiration and details, and they only needed to follow the gourd to draw, and they didn't feel too much difficulty.
Now let them think for themselves, and all department heads realize it.
What kind of pressure does my boss bear...
In such a high-pressure environment, many excellent game works can be created, which is even more commendable.
Ling Tianhang stood in the middle of the conference room, looking at a group of silent employees with their heads buried.
He also sighed helplessly in his heart.
For seven days in a row, discussions were held every day, trying to trigger brainstorming through intense discussions.
It's a pity that, including myself, the games I can think of are nothing more than old routines played by other companies.
The two words of innovation are easy to say.
Only when you really do it, can you understand the heavy weight it contains.
"How is it? Still have no idea?" Ling Tianhang came back to his senses and looked at everyone.
Everyone shook their heads helplessly: "Innovation is really too difficult. All I can think of are old things, but with Mr. Chu's personality, he doesn't like developing games that have already been released."
Although there is no intention of belittling, but "Even Mr. Chu, after a year of development across more than a dozen game categories, his inspiration may have dried up."Otherwise, I would not give myself a week off to find inspiration. 'This kind of thinking is indeed lingering in the hearts of most employees.
There was a silence in the conference room.
At this moment, an email popped up on the work computer in front of everyone.
"A Proposal for Two New Game Works"
Attachment: Honkai Academy—Core Elements, ACT+ACG+Character Development
Attachment: Dungeon and Warriors - Core Elements, ACT + Operation Skills + High-quality Plot
……
"Wait... two new works?" Ling Tianhang couldn't help but widen his eyes the moment he saw the email.
All of Junyue's top management showed expressions of disbelief.
Two new game proposals?
Good guy!
Mr. Chu's one-week vacation is not to find inspiration, but to...
Instead, it took a week to write two complete proposals? ? ?
And the development of ACG characters is another core selling point that has never been heard of?
All the Honkai Academy that appear in the article refer to Honkai 3, and Honkai 2 will not be done.
In Blue Star, Honkai 3 will be released directly under the name of "Honkai Academy", and will not be written as "Honkai 3".
(End of this chapter)
All night, Mr. Chu was writing proposals for two games.
There was no chance before, but now there are memories of ACT in my mind, and with the type unlocking, a steady stream of crazy gushes out.
There are too many good works in ACT, but the definition is somewhat broad.
Strictly speaking, the definition of ACT is to test the ability of reaction and hand-eye coordination as the core experience of the game.
Games like Red Alert, World of Warcraft, Interstellar, Dota, etc. in the previous life, if you think about it carefully, it seems to test your reaction and hand-eye coordination.
Can they also be called ACT games?
it's not true.
Be it World of Warcraft or StarCraft, although it will also test the players' reaction ability to a certain extent.
But more, its core gameplay lies in the strategic layout.
What affects the player's victory or defeat is the player's information acquisition and decision-making ability for the entire game.
Therefore, this type of game will be more divided into SLG (strategic simulation game)
For example, the branch TDG (tower defense) derived from SLG is also a game in which the layout idea is greater than the reaction ability.
Although the later levels of many tower defense games require players to be highly concentrated throughout the game, they can achieve the goal of clearing the level through quick reaction and hand-eye coordination to disassemble/replace the turret.
But none of them can be called action games.
The King of Fighters 97 is a typical ACT game.
But because the label of fighting was a popular label in the 90s in the previous life.
Therefore, a branch dedicated to fighting games-FTG was derived.
The core definition of the FTG branch, on the basis of testing reaction and hand-eye coordination, also adds the core affixes of "attack with body parts" and "combat".
Although there are many fighting games in the previous life, there are many FTGs that use weapons, including magic attacks.
But at its origin, the core of any fighting game is inseparable from the two cores of fighting with fists and feet and fighting.
Once out of this category, it can only be broadly defined as an ACT, or become a clearance game in a narrow sense. (Masterpiece of clearance games: arcade version of Dinosaur Kombat)
The scope of ACT is too broad, so countless people want to narrow its definition to ensure the precise definition of a game type.
Shooting game, this test fast reaction and hand-eye coordination, right?
Can that classify shooting games as ACT?
In fact, in the years when shooting games first came out, they were indeed classified as action games.
But with the popularity of shooting games, it gradually separated from ACT and was divided into FPS (No.1 shooting) and STG (collectively for all shooting games) types.
Thus, there is the first clear definition of ACT.
Cold weapons must be used, or used as an important pass weapon in the game.
The reason is very simple, if you want to use a lot of hot guns throughout the process, it will be directly classified into STG/FPS
Second, the purpose of the mechanism
The game mechanism created by the designer is aimed at testing the player's reflexes.
Let players learn to attack and defend or dodge at the most appropriate time.
Third, the target group
Like what you see is what you get player groups.
That is, the player character and the monster character move in sync, further testing the player's reflexes.
This definition is to more clearly distinguish ACT from turn-based.
Chu Jun found out.
There have also been some action turn-based games on Blue Star before.
To put it simply, one person fights a set, and the fight is not to make mistakes in consecutive moves, and whose equipment is stronger.
But such a game has not entered the eyes of the public players.
Anyway, I have to wait for one round after the fight. I play a fancy game, and the opponent loses 50 drops of blood. If I slash it with a knife, the opponent loses 50 drops of blood. What's the difference?
It is not even as simple and intuitive as slashing 50 drops of blood with one knife. In the middle and late stages of the game, it is very torturous to watch the fancy action performance every time.
These triple definitions further narrow the scope of ACT in a broad sense.
On this basis, Chu Jun sorted out the games that can be produced at present.
Put aside some low-level or even low-level bad games, and only choose games that meet the requirements of the ACT type and have high game quality/or the game market is more exciting.
Level 3A: "God of War 4", "Sekiro", "Assassin's Creed", "Devil May Cry 5"
3D: "Baoneera", "Dynasty Warriors" series
2.5D mobile game: Collapse Academy
2DPC end game: Dungeons and Warriors
With the current scale of the company, there is no way to support 3D-level ACT games with huge maps.
Although the Dyson sphere project is also 3D, all major planets basically use unified modeling, only changing the size, color and other appearances, and modifying the output of some planets, which is not a big workload.
As a 3D game, beach volleyball belongs to small scene 3D, and the demand for scene modeling is not high.
Among the 3DACT games I have listed, the series of games like Dynasty Warriors even cover almost the entire China.
Even if this type of game is completed in the case of a perfect plan, I am afraid that it will not be able to win for a year or two.
What's more, 3A-level games such as "Assassin's Creed" and "Sekiro" have upgraded their technology, cost, and production cycle on the basis of 3DACT. (There are three opinions about the definition of 3A level in the market, and I will write it in detail when I develop 3A games in the future.)
With the current background of Junyue Company, if it challenges the 3A level game.
Just one weapon is enough to burn the R&D budget of an indie game.
If all the weapons of the game are made, it can directly empty out the entire company.
Therefore, after making the list, Mr. Chu directly crossed out 3A and 3D games for the time being.
His eyes are on the secondary 2.5DACT game "Honkai Academy 3" and the 2D horizontal version of the ACT "Dungeon and Warriors".
At present, it is the stage of Junyue's external expansion, and Chu Jun needs a larger amount of capital injection.
These two games, no matter whether the word of mouth and reputation are good or not.
But it cannot be denied.
They were all recognized as gold-absorbing overlords in their respective fields.
Compared with Honkai Academy, the early days of DNF belonged to the most typical horizontal version of ACT games.
When the server was first opened in 08 in the previous life, DNF had very strict requirements on the player's operation, reaction, and key skill evasion.
Zombie King is the nightmare of countless players.
Sky City's complex monster attack mechanism, precious resurrection coins, and expensive blood medicine have forced players to immerse themselves in various combo skills and various non-injury methods.
As for Honkai Academy 3, it is a light ACT, and its core selling point is ACG house fun for raising a wife, krypton gold/explosive liver games.
Now that we have decided to make these two games.
Chu Jun has to re-examine the advantages and disadvantages of these two games, and whether they can be integrated with today's game trends.
The advantages of Honkai Academy are obvious. It quickly attracts a lot of otaku players with its delicate and unique Two-dimensional painting style/modeling.
Moreover, pseudo-3D mobile games are indeed relatively rare in the market environment around 15 years ago.
Light ACT's difficulty in getting started, and full of shocking operation feedback.
These are the cornerstones of its success.
The advantages are obvious, as are the disadvantages.
Gameplay shortcomings, as well as operational shortcomings.
When Collapse 3 reaches the middle and late stages of the game, the fun of the entire game is greatly reduced. The tasks of the players are nothing more than to go online to do daily work, fight in the abyss, and collect open world materials.
There is little else to do.
The experience process of new players will also reduce the game experience due to the restrictions on equipment acquisition in the middle of the game.
Forcibly stuck new players, slowing down the rhythm of chasing the big troops.
When you get here, you can either use Zero Krypton or the monthly card party to slowly accumulate crystals and materials.
Or just turn into a krypton gold sow and explode the server.
In general, mhy has chosen the development direction that players abandon the most.
Compared with the lack of gameplay, the operation treats players as dogs is the fatal flaw of this game's decline.
There are no less than three scandals in Beng 3 just because of embarrassment and getting out of the circle.
1. Secretly changed the lottery probability. The announcement is 0.98% for S-level characters. The actual lottery probability is only 0.4% even if the character fragments are added. The official refused to admit it. In the end, it was reported to the National Cultural Bureau. As a result, the matter came to an end.
2. In the famous aerial split cleaner incident, during the summer event of the first anniversary of Beng3, the official copy compared the player to a wise cleaner who sweeps the deck with aerial splits.It seems that all Valkyrie captain players spend money to buy various skins and weapons for their wives, but in fact they are a stinking mess, causing the collapse of 3 players to break their defenses.In the end, the official dismissed the copywriter and did not choose to apologize.
3. The bunny girl incident on the international server was also the fuse that led to the frenzy of breaking out of the pit for players of Beng3.With Huaxia players accounting for more than 75% of the company's turnover, in the special plot for the fourth anniversary of the international server launched, the Valkyrie character design collapses. The teacher takes the underage students to the casino. After losing the public battleship, they collectively wear The bunny girl dresses up and dances to pay off debts.The story of the wife or daughter raised by the family being dragged to the casino to dance pornographically caused Huaxia players to continue to break their defenses.
If it comes to this step, it can also be called the excessive interpretation of cultural differences by dead house players.It is a mistake to think that nerds live in fantasy worlds.
Then mhy's official handling method can be called a classic in the history of games.
In the official announcement "A Letter to the Captain", he refused to apologize, and at the same time extended the time of the international server casino event for three days, and compensated foreigners with 500 crystals after the event, and claimed that "the event cannot be held due to the disturbance of Chinese players." A happy ending', sorry for foreign players.
In addition to these out-of-the-circle scandals, Beng3 planning has also done countless incidents against domestic players.
"These all need to be taken as a warning, and they are the general direction that we plan to change in terms of planning and operation methods." Chu Jun, who has parted ways with his previous life, has no energy to criticize mhy's various disgusting actions.
It can only be said that the game is a good game, but the company is a mentally handicapped company, and it stinks with the game.
Carefully write all kinds of problems in the previous life collapse 3 in your own draft box.
If these problems can be corrected, Beng 3 will undoubtedly be an excellent mobile game with light ACT and heavy ACG.
After glancing at Beng 3, Chu Jun shifted his gaze to DNF's proposal.
I can't help feeling a faint headache.
This game needs improvement, more than Honkai 3.
In the previous life, the degree of cerebral palsy planned by DNF was almost equal to that of mhy.
Not to mention the famous invoice incident and Grand Forest experience server. (Gran's forest experience server is similar in nature to the future fighter's face-riding output of the previous Tiandao. Those who are interested can learn about it by themselves.)
Just because of DNF's storyline, it dissuaded quite a few players.
If it is said that World of Warcraft has been eating books for many years.
Sargeras and Eredar, who will lead the other first.
Was Lothar singled out Orgrim and was hammered to death, or was assassinated to death during the negotiation.
Are there three, four, or five Old Gods?
Ten years ago, Illidan, who was killed by the joint efforts of the players, can be resurrected ten years later and become the savior in vain.
The co-authors have been working in vain for ten years.
This is also Blizzard's consistent style: Dear players, I am——
your dad.
Then, DNF's plot eating books can be said to be a direct meal.
Perhaps the planners never expected that this game would be popular for another 10 years.
Or the cataclysmic version of the big brother of Warcraft next door gave DNF planning inspiration and inspiration.
In short.
They directly blew up the Arad continent that the players depended on for survival.
The cataclysm next door to you, then we will directly make a big transfer!
How about it, cool no!
This outrageous to extreme operation caused three question marks to appear above the heads of countless players.
This kind of operation of "directly replacing the main version, or even replacing all the maps, and directly tearing up the book in terms of the game plot line" in the game has a psychological impact on the players, which is no less than "a good urban daily life" The dog food article, as it was written, the next day the author suddenly asked the protagonist to take the holy sword and ascend to the fairy world to rank in the fairy class, and then used the newly discovered black technology of the singer civilization in the fairy world to fight against Cthulhu, and finally found Cthulhu itself It is the heroine herself who ate half a book of dog food with herself, and then the two sides put down their weapons, hugged each other with tears, and held hands sweetly to return to the content of daily love in the city' the spiritual impact brought to readers.
In addition to the plot eating books.
The version delay of DNF is also the most among all major games.
Relying on a bunch of small games, without any version updates for three years, DNF is the only company in the world that can do such a heaven-defying thing.
These are the areas that Mr. Chu needs to optimize and improve.
He worked all night and all morning.
It is only then that all the plot lines that have been eaten by DNF for so many years have been integrated.
And within the next week.
He stayed behind closed doors, buried his head in his stomach, and almost only slept for a few hours every day.
It was only then that the various tedious details in the two proposals were optimized one by one.
And sent it to Junyue's planning department's internal mailbox by email.
After finishing all this, Chu Jun dragged his exhausted body and pulled the quilt to prepare for a sweet dream isolated from the world.
at the same time.
Junyue Headquarters, Planning Department.
Ling Tianhang is the game director of the company.
In the case that Chu Jun didn't come to the company for a week, he was in charge of all departments.
Nearly a month has passed since the HLG party.
At the end of March, half of spring has quietly passed.
But apart from Mario Maker, Junyue has no signs of making any new games yet.
According to this posture, the company may not be able to produce new works in the next three months.
For other companies, it is normal to not produce a new work in three months.
But for Junyue employees who are used to launching a new game every one to two months on average.
Somewhat restless.
"Mr. Chu is still resting today. It seems to be the sequelae of being too tired last year. We should let him relax." Ling Tianhang held a regular discussion meeting, glanced at the audience, and immediately said seriously: "But our work progress, You can't become slack just because President Chu is resting. The idea of a new game is imminent."
Hearing this, the supervisors of other departments looked at each other and smiled wryly.
They also want to participate in the conception of new games.
But I really can't think of so many creative ideas.
In the past, Mr. Chu provided inspiration and details, and they only needed to follow the gourd to draw, and they didn't feel too much difficulty.
Now let them think for themselves, and all department heads realize it.
What kind of pressure does my boss bear...
In such a high-pressure environment, many excellent game works can be created, which is even more commendable.
Ling Tianhang stood in the middle of the conference room, looking at a group of silent employees with their heads buried.
He also sighed helplessly in his heart.
For seven days in a row, discussions were held every day, trying to trigger brainstorming through intense discussions.
It's a pity that, including myself, the games I can think of are nothing more than old routines played by other companies.
The two words of innovation are easy to say.
Only when you really do it, can you understand the heavy weight it contains.
"How is it? Still have no idea?" Ling Tianhang came back to his senses and looked at everyone.
Everyone shook their heads helplessly: "Innovation is really too difficult. All I can think of are old things, but with Mr. Chu's personality, he doesn't like developing games that have already been released."
Although there is no intention of belittling, but "Even Mr. Chu, after a year of development across more than a dozen game categories, his inspiration may have dried up."Otherwise, I would not give myself a week off to find inspiration. 'This kind of thinking is indeed lingering in the hearts of most employees.
There was a silence in the conference room.
At this moment, an email popped up on the work computer in front of everyone.
"A Proposal for Two New Game Works"
Attachment: Honkai Academy—Core Elements, ACT+ACG+Character Development
Attachment: Dungeon and Warriors - Core Elements, ACT + Operation Skills + High-quality Plot
……
"Wait... two new works?" Ling Tianhang couldn't help but widen his eyes the moment he saw the email.
All of Junyue's top management showed expressions of disbelief.
Two new game proposals?
Good guy!
Mr. Chu's one-week vacation is not to find inspiration, but to...
Instead, it took a week to write two complete proposals? ? ?
And the development of ACG characters is another core selling point that has never been heard of?
All the Honkai Academy that appear in the article refer to Honkai 3, and Honkai 2 will not be done.
In Blue Star, Honkai 3 will be released directly under the name of "Honkai Academy", and will not be written as "Honkai 3".
(End of this chapter)
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