Chapter 585 Why?
584
Nagao Rain said it very simply.

In fact, working overtime is also very normal, especially in Japan, where working overtime is commonplace.

A company that doesn't work overtime like Midyou Star Electronic Entertainment in Japan is the biggest outlier.

Generally, in Japanese companies, if you don’t work overtime until nine o’clock, ten o’clock or even one o’clock every day, you are embarrassed to say it.

It seems that people subconsciously recognize the culture of overtime.

But even a country like Japan that is used to working overtime has its limits.

These game developers of YOO have reached their limit.

If the game sells very well, there may be some BUFF bonuses to cheer them up a bit.

But now even the sales volume has been cut in half, which is equivalent to saying that I have worked overtime for so long but there is no good return, and it will inevitably make people uneasy.

Especially when Nagao Yu said that he could work overtime, the game director felt a little chill in his heart.

How to work overtime.

Before the game was developed, they were already working at a high frequency for fifteen or six hours a day. Now, it takes more time to remedy the game bug. This really cannot be more.

However, Nagao Yu is the president, and here is Japan again. The class relationship is very strict, and it is just a plot in the cool article.

"I see."

The person in charge opened his mouth, and finally swallowed a lot of words he wanted to say.

"Create at least two maps for me within a week, and more car models. You should have a lot of waste cases in game development before, right? Give me all of them. These resources can't be wasted!"

"..."

The person in charge finally just nodded and stood up silently, but he still remembered one thing: "President, about the salary..."

"You can rest assured that the money will definitely not be small, but I need you to make achievements first!"

…………

YOO's racing game has encountered a waterloo, and many people who are already in the industry are a little puzzled. It stands to reason that a large investment should be able to have a better return. Many previous game development has received corresponding returns. Even if the return is not high, at least it can be repaid.

But YOO was so miserable, and everyone immediately began to frantically research what was going on.

Most people feel that there is nothing wrong with this game after playing it, but it is not popular.

In addition to these people, for the purpose of researching competing products, Zhu Youxing naturally also experienced and played a number of YOO's recently launched games.

For example, in FIFA football games, YOO has invested a lot of money, and the results obtained are also the best. The quality of the game is not a full score, but it can also achieve a medium-to-high quality in football game types, and it can probably reach a rating of about three and a half stars. .

Of course, this is viewed from the critical perspective of Zhuyouxing's later generations. For players in this world, it is already a very good game. It can only be said that if you have money, you can do whatever you want. Game development is just the kind of special money. This kind of entertainment product is on the same level as the production of movies, and it is indeed easier to make better works with money.

But Zhuyouxing, a bug from later generations, is different.

With the development direction and successful experience of later generations, he can completely create a crushing game, so even if the development cost is lower than other manufacturers, the game of Yuxing Electronic Entertainment will be more fun.

As for the No.1 shooting game that came to YOO, the quality of this game is also very good, but Zhuyouxing has a very intuitive feeling, that is, this game is obviously not as important as FIFA football games, and can only be ranked At the next level, the investment in money is also slightly lower.

However, under the word-of-mouth effect of the previous football game, it also achieved a sales volume of more than 80 in the first week, and the results are also very good.

This game can be considered to learn from each other's strengths and complement one's weaknesses, which strengthens the refreshing feeling of shooting. The process of playing Zhuyouxing is quite refreshing, and it can also reach the pass line with his own critical eyes.

But this is the case after the game is over, and there is no urge to play it again.

If I played this kind of game in my previous life, I guess it would be closed after customs clearance, and then sold second-hand.

Then, it's YOO's racing game.

In order not to compete directly with Youxing Electronic Entertainment, they chose a more professional track racing type, but they authorized very few models, most of which were their own magic-modified cars, which avoided copyright and lacked authenticity. data as the basis.

However, these are not too big problems. Players in this world have not yet judged whether racing games are good or bad. Now they will only judge whether they can make themselves happy.

In terms of whether this game can be fun to play, Zhu Yuxing thinks it is more interesting.

But he also has some obvious feelings, the traces of the game's rush to work are very obvious.

And it stands to reason that the investment has already exceeded [-] million US dollars, so it seems that many places are still rough.

If there is no licensing cost for a racing game, it stands to reason that it will not spend too much money. If it spends too much money, either it will burn too much money, or it will have greater ambitions.

But this game is not at the level of development cost of hundreds of millions of dollars.

The first thing Zhu Yuxing thought of was that YOO was not doing false propaganda.

There are still some possibilities.

But with the temper of Nagaoyu, he is not the kind of person who likes to brag about this kind of thing. He likes to show off how much investment he has spent and what kind of achievements he has made. If he falsely promotes it. , all his boasting became a joke.

If [-] million dollars is given to Take Yuxing, he can do five or six times better than this.

You must know that even his Need for Speed ​​game plus various authorizations, the total development cost is only more than 7000 million US dollars, which is the second cheapest among the three games of Gun Car Ball.

The first to save money is Counter-Strike, because there is no need to pay any licensing fees. The competitive nature of the game itself makes it pay more attention to balanced gameplay. It doesn’t matter if the picture quality is lower, so the development of Counter-Strike only costs less than 3000. It looks like ten thousand dollars.

More than 3000% of the [-] million is labor costs, because Zhuyouxing does not like to put pressure on employees to work overtime, so the number of employees is much more.

This also increases the human cost invisibly.

So, why doesn't YOO's racing game look like it's worth a hundred million dollars?

Could it be that the game took a lot of detours during development?
Game development actually has many problems, and sometimes game development encounters more problems than many movie productions.

A little conflict of ideas can lead to a lot of money spent in game development on unimportant things.

In the previous life, there were many games that constantly adjusted the development direction. In the end, the progress of the game had not advanced much, but the money had already been spent.

(End of this chapter)

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