Tokyo Video Game Tycoon

Chapter 607 This is quite touching

Chapter 607 This is quite touching
606
In fact, in addition to Suri Electronics, several other large-scale game companies that are already quite large also do not understand the operation of Yuxing Electronic Entertainment this time.

Instructing players how to develop new gameplay, allowing players to make new mods for the game, it doesn't feel very reliable. Why do players want to make mods for you?
How many people can do this kind of behavior without any benefit?

Although Zhu Yuxing has long been a top player in the game industry, they still have some doubts about Zhu Yuxing's decision this time.

At least from a market perspective, this workshop is meaningless.

In reality, the launch of the creative workshop did not seem to have many players' attention at the beginning.

Most of the players on the Battle.net platform are eSports players, and their main focus is online duels between StarCraft and Counter-Strike.

Among the audience of Battle.net, only about 20.00% of the players play other games.

However, the biochemical mode modified by Counter-Strike has aroused the interest of some players.

This mode has no competitive attributes, the randomness is very high, and a round usually only takes 5 to [-] minutes, which is very suitable for pastime after playing high-intensity competitive games for a while.

Not too many people noticed that this mode was magically changed through the mods of the workshop.

But when the base of players reaches an order of magnitude, someone is bound to notice the creative workshop.

Hemei is one of them.

After meeting with a good friend to study the direction of the next new game development, Kazumei couldn't help itching and entered the creative development interface of Counter-Strike.

In order to facilitate players to use the content of the creative workshop at will, the function of Counter-Strike and the creative workshop has been deeply bound.

Players can add and modify various rules directly in the creative workshop, and then load the modified content into Counter-Strike.

Through the extremely simplified modding process, people like Hemei who are not good at programming can also create their own gameplay.

"Hmph, let me prove to you that I'm in the right direction!"

Kazumei thought so, and started to modify Counter-Strike in the backstage of the workshop.

First, she adjusted the perspective of Counter-Strike, and fixed the perspective of the game to a top-down perspective.

Then she directly transferred some models from the biochemical module and added some elements of confrontation.

Kazuya, who had some previous development experience, easily created a very simple new modding gameplay.

This is actually very similar to the farm defense battle developed by the Iron Triangle before, but this time it is not a monster, but an endless number of zombies.

In any case, the sound sauce did not allow the game development she led to increase the content of farming, so Kazumei decided to create a new way of playing by herself.

It's just that she is not an all-rounder, so she can only use this very stupid form of game mod to make her own new gameplay.

About two or three days have passed, and Hemei almost made this mod in a similar way.

Without the work of art and sound effects, and even the programming content has been greatly simplified, everything is developed very smoothly, and Kazumi immediately fell in love with this mode of module development.

Then, she uploaded the new mod that she adjusted to the creative workshop.

"Should I be the first person to upload the creative workshop?" Kazumei thought proudly.

In fact, she also felt that there should not be too many people interested in the creative workshop. This should be just a test of the water on the Battle.net platform, and I am afraid she has not considered how much repercussions it will cause.

Kazumi also feels that there are not many people who can think like her.

But when she uploaded her modded gameplay, she found that after the creative workshop was refreshed, two or three more unofficial modded gameplays had appeared.

"Huh? So fast?"

Kazuya was a little surprised, but there were still two or three people who thought the same as her?
No, not just two or three, these are just the mods that have appeared in the past few days, and I am afraid there will be more in the future.

He was curious and just clicked on a module.

This is a mod for modifying firearms. It adjusts the models and values ​​of some firearms in Counter-Strike, making the originally serious firearm models look very funny. For example, an MP5 submachine gun is magically It has been changed to a model gun that only fires BB bullets, and it is only the size of a palm.

Kazuya chuckled.

Can this also be called a mod?How is it so funny.

However, this kind of mod is also a bit interesting. Driven by curiosity, Harmony Electric Shock entered the main interface of the mod.

The person who developed this mod seems to still be a player who loves Counter-Strike very much. His page has a lot of achievements related to Counter-Strike. In the message of the creator of this mod, he reminds people who download this mod that they can add a designated A room for online battles, where you can use a variety of interesting and funny firearms to battle without any restrictions.

Hemei downloaded and loaded the mod, then entered the Counter-Strike game, and then entered the room number written in the previous message, and soon entered the battle room. This room was modified by the mod. The large room is also a map that combines multiple counter-strike battle maps, which also makes this room map very large, and the maximum number of people can be increased from the original maximum of 32 to 256.

And this also led to a result, that is, the room became a mess of porridge.

As soon as they entered, Kazumi heard very loud shouts.

It was someone shouting into an open microphone.

"Don't run, you bastard! I want to punish you!"

"Hey, why is this chicken's firearm so rubbish, it only lays eggs... Hey, wait, can this egg explode? Hahahaha, who came up with this wonderful firearm? I'm about to die from laughing at this. Or the same Counter-Strike I played?"

"Hey the guy on the opposite side, let's hide and quietly test the new firearm model I just developed to see how it works."

Kazumi, who had just entered, stared at the screen in a stunned manner.

She could see that the players in the room were dancing like a group of demons, they were running around and bombarding each other with all kinds of weird weapons.

Not only that, people in this room are not only holding strange weapons, but even the players themselves are different in appearance.

Some people are zombies, some are chickens, and some are robots. In short, the players in this room are different in appearance.

It's... just like a crazy party.

But don't say it, it's quite emotional

(End of this chapter)

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