game development designer

Chapter 200 Patterns Designed for Novices

Chapter 200 Patterns Designed for Novices

Twenty minutes later, Chu He walked out of the office expressionlessly, followed by a group of employees holding back their smiles.

After Chuhe left, everyone in the office started a heated discussion.

"I didn't expect Mr. Chu to be so good!" Merrick exclaimed with bright eyes.

"In terms of game design, I feel that Mr. Chu is not good enough, but when playing games, I feel that I can beat 1 Mr. Chu with one!" Tigero next to him also interjected.

"Yeah, I was stunned! When I entered the room at the same time, Mr. Chu grabbed a pair of spray guns. I only had a machete. I thought I was going to be cold, but I didn't expect Mr. Chu to point directly at me. The wall was sprayed twice, and then I chopped it down with a knife." A team member next to him also said with a smile.

"That's right, there's President Chu who feels like he's crazy, he's obviously not good at FPS games, and he always jumps to places like schools and airports where there are many resources and people. Otherwise, how could someone fire 30 bullets and miss a single shot?"

The rest of the employees in the office were all smiling and talking to each other about Chuhe's performance in the game just now.

Back in his office, Chu He had a black line on his face.

Do you have dishes like TM?
Every time it landed and turned into a box, no one was killed.

Don't these guys know how to let themselves go!
Chuhe looked resentful in the office, but it has to be said that after the team's polishing, the performance of PlayerUnknown's Battlegrounds is already very good.

Including the action performance in the game and the feeling of gun shooting, they are all very good. In addition to the rendering of the environment and the performance of the weather map, the quality of the entire game can be regarded as high-level.

As for the graphics performance, because it is a multiplayer online mode, it is inevitable that the picture quality will shrink a little. It may not be comparable to the top 3A level, but it is definitely considered the mainstream graphics of the game.

"But maybe you can consider adding a BOT program to the game." Thinking of his experience in the game just now, Chu He suddenly had an idea in his heart.

For example, if a player is at the bottom of the bottom ten times in a row and has not killed anyone, he will be matched to a game with a bot. There may be 100 real people among the 20 people in the entire game, and the remaining 80 are all bot.

At the same time, it also allows players to create custom rooms and add BOTs.

In short, it is to allow players to have a place to release their unhappiness.

For example, WAR3, Command and Conquer Red Alert, Age of Empires, Counter-Strike, and DOTA, these multiplayer games, whether they are entertainment or competitive, have man-machine elements.

Perhaps the idea of ​​the original game designer was just to let players familiarize themselves with the operation of the game through man-machine, or how to play the game.

For example, when players can beat the most difficult man-machine, they basically understand the basic gameplay of this game.

But in fact, more players don't regard the man-machine as a place to learn how to play the game, but after being abused in the multiplayer mode, they then go to beat the man-machine to abuse the bot to get back the place.

For example, open a custom room, and then choose the simplest computer, one to play five, experience all kinds of five-kill runaway, one ride as a thousand thrills.

There are even some players who never play multiplayer mode, but keep playing man-machine mode.

You can call it the spirit of Ah Q, but it is undeniable that the emergence of man-machines is indeed a very good system for both veterans and beginners.

Just like the importance of guarantee and fragment exchange to Africans.

In a sense, the players in the game basically have the same structure as the pyramid.

The so-called foodies occupy the vast majority of a game, and these people form the so-called fish pond.

For a multiplayer online game, the number of rookie players, or fish pond players, meant how much potential this game had.

If there are no fish pond players in a game, it means that this game does not have many days to toss, it is nothing more than relying on the support of old players and consumption by the feelings of old players.

Many online games, especially RPG online games, follow such a path.

There are no new players entering it, only the old players who have been playing this game are relied on, and all the profit points are provided by the old players.

If a game wants to be popular, it must have continuous fresh blood and a huge fish pond.

Tapping on the document, write down what you think, and let everyone hold a meeting to discuss the feasibility later.

Moreover, the PlayerUnknown's Battlegrounds project can almost also contact EA, and at the same time carry out external publicity.

Although the mainframe version has technical problems and no customer service, the current progress has fallen into a bottleneck, but after the response of the PC version comes out, if the performance is good, Chuhe believes that EA will send a new team.

At that time, it happens to be able to steal a lesson and use it as a technical reserve for Red Dead Redemption.

After all, although there are three outsourced studios, art materials, plot design and infrastructure codes are all involved, but the main core is still carried out by Tianhe Network itself.

After thinking about it blindly, Chuhe refocused on the recent situation of Tianhe Network.

In terms of DNF, the emergence of the Abyss Party gameplay basically allows players to have a new pursuit, the golden epic equipment.

But obviously the difficulty is very, very high, which also created a large number of non-chiefs.

Not to mention suits, even players with suitable equipment for this profession are few and far between.

Among the more than one million DNF players, it is not bad to have tens of thousands.

The three games of Shengda, Wangyi and Jiucheng are crazy monsters. On the one hand, they invest a lot of advertisements on the Internet, on the other hand, they have various activities, and even invite celebrity spokespersons, but the effect does not seem to be very good.

"I'm in a hurry, that's not how I want to cut leeks." Looking at the current progress of the three games, Chuhe shook his head.

It is a product made by following the trend of DNF. In the case of rush work, not to mention a lot of bugs, but the quality is obviously not confident. Skills including level monsters can be copied, but the detailed values ​​​​are difficult to copy. .

This also led to imbalances in many places in the game, and the game experience was poor in short.

The next thing is to take advantage of the popularity of DNF and cut a batch of leeks if you can.

On the one hand, it claims that the game will not sell data, which is absolutely fair. On the other hand, the game mall also sells props that can make characters grow quickly, just like taking off their pants and releasing P.

Are you selling value?
It's true that it's not sold, but it's more than selling the value!
It takes a month for ordinary players to grow to the ultimate body, but it only takes one day for krypton gold players.

Now, apart from Wangyi's Soul of War OL, which is still alive, Old City and Shengda's Three Kingdoms OL, and Tomb Raider OL have almost stopped working.

Shaking his head, Chuhe didn't pay attention to these, but turned his attention back to Red Dead Redemption.

The plot of the game is not what I am good at.

Including the previous rivers and lakes and the road to survival, Lu Zhou and his screenwriting team were all involved in the plot design.

However, the plot of Red Dead Redemption is obviously not something that Lu Zhou and the others are capable of. These aspects can be handed over to Black Light Studio. Whether it is Baldur's Gate 3 or Wasteland New Vegas, Black Light Studio's plot design Ability is obvious to all.

"For the press conference, forget it? After all, the vast majority of players should think that the project is already in production. If you tell them at this time, in fact, we didn't even draw the cake, but just planted the wheat. I guess the players It's going to turn upside down." Looking at the foreign game forums, some people posted in the Red Dead Redemption zone, and a bunch of uncle's party remarks, Chu He secretly thought in his heart.

(End of this chapter)

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