game development designer

Chapter 35 The Media Scoring of Famine

Chapter 35 The Media Scoring of Famine

Just like in Beijing Beisoft, the producers of the major game manufacturers were inexplicably moved when they saw the quality of the game and the sales volume they heard from the industry.

All of this has nothing to do with Tianhe Network or Chuhe.

After letting go of his hanging heart, Chuhe had already returned home and slept soundly.

But the effects and earthquakes caused by the famine in the circle of domestic games have just begun.

Countless game self-media and game video UP owners have started to make game reviews about famine.

Among them are UP masters and self-media who have received money for promotion, but many others are tap water who are convinced by the quality of the famine.

Like almost all excellent stand-alone games, after the first day of release, word of mouth among well-received players also drove the sales of Don't Starve.

What's more, there is a dazzling label 'domestic game' on the head of the famine.

I have to admit that such a label is on the head of the famine, coupled with its own good enough quality, it can increase its sales by about [-]%.

The sales of the second day's famine and the GOG platform did not increase much, only 2100 copies, but on the two most well-known domestic platforms, the steam platform and WEGAME, the sales volume went straight to the sky like a rocket.

On the second day of release, a total of 33100 copies were sold on the steam platform, and WEGAME reached an astonishing 107100 copies.

It is the second game in China to sell more than 10 copies in a single day, and the only game that has achieved this achievement before this is the remake of Swordsman 4 produced by Jingcheng Shangruan.

However, both have their own advantages. Swordsman 4 itself is the most classic work in the history of Swordsman. With the addition of feelings, it sold more than 500 on the first day, and the total sales in a week exceeded one million. Cumulative sales have reached about [-] million copies today.

As for famine, although it is a brand-new IP game, compared with the 68 yuan price of Swordsman, there is no doubt that famine, which is currently only 20 yuan on the WEGAME platform, has a great advantage.

When they got the news, the famine team cheered in Tianhe Network's office, and even Pig and the others couldn't restrain their joy.

There is no doubt that they succeeded!Especially since this game was still developed using their Source engine.

Chuhe was equally happy. Judging from this sales trend, it would not take three months to complete the task of selling over one million!
It is estimated that it will take about a month to achieve it.

Leaning on the chair in the project office, Chuhe looked at the system screen that only he could see, feeling as if he had eaten honey.

This is simply flattering!There are rewards to be accepted again.

The only thing left for Chuhe to hope is that this spicy chicken system can be a little more powerful, and don't make himself wait for another month.

By the way, it is best to have a finished product, not just a semi-finished product like the Origin Engine brought by Pigg and the others.

"Mr. Chu, the media ratings on the famine have been released!" Ye Xun, who has been searching and collecting major media ratings on the Internet, turned his head and said to Chu He who was leaning on the chair, and then sent the web pages of major media ratings to the project Inside the group.

Hearing Ye Xun's words, the excited people quickly put down what they were doing and began to watch.

Game media ratings, although they are just ratings, to a large extent also represent the opinions of players.

After all, a game is not a movie. A movie that ordinary audiences don't like. Film critics can say that it is a literary movie that expresses art.

Even though this movie made the investment car out of the way, the game is a different carrier. If the game is not fun at all, there will be a lot of negative reviews from the players.

However, if your game media is against the players and blows it up to the sky, then no players will believe the ratings given by your game media over time.

After looking at it, Chuhe only opened a few relatively large media.

The evaluation given by Game Starry Sky is 9 points, which is a very high score. However, considering the promotion of WEGAME and the launch of Red Moon Legend advertisement in a short period of time, I and Game Starry Sky are pretty good, plus the quality of Famine itself, this score No one is left alone.

On the other hand, the scores of the Players Paradise are not given by the scoring department of the media, but by the votes of the players. To Chuhe's surprise, the score obtained by voting on the Players Paradise forum is as high as 9.2 points.

"It is estimated that there is a comparison of the fantasy world, coupled with the label of the domestic game, that made Famine get such a high score." Chu He knew it very well in his heart, and he did not have the slightest expansionary psychology.

The current release of Famine is not yet a complete version. The changes of the four seasons and the follow-up ocean island content, as well as the new giant monsters, and the most important MOD and other functions have not yet been released.

If you let Chuhe score, the current version of Famine can only give 7 points at most. It will be interesting to get started in the short term, but after clearing the story adventure mode and playing for about 40 hours, it will feel a little boring.

Although there are random and creative elements here, the content is still not enough.

Focusing on the last scoring website, the score given by IGN was beyond Chuhe's expectation. The other party actually gave a high score of 7.5 points.

IGN commented like this:
The story of "Famine" is about a scientist who was transported by a demon to the wilderness of another world.He must use his wisdom to survive in the harsh wild environment.This game can let you spend hours exploring the environment, polishing the characters, strengthening your den, and then fighting against the monsters that are constantly attacking. Coupled with the unique cartoon style, this interesting game can not hold back, It really makes us love and hate.

And this game also has its own flaws and deficiencies, so we give it a score of 7.5.Just like many independent games, although "Famine" does not have a task system, actually collecting houses and building nests often makes us feel like a never-ending task. We spend a lot of time building houses and fighting monsters. In the end, I survived an invasion, but as the game time goes by, it seems that the sense of accomplishment of surviving is slowly diminishing.

In the end, it is inevitable that when we face death, there is still a sense of relief.As much as I love Don't Starve's world, its atmosphere, and its mechanics, I can't help but wish the game would give players a glimmer of light at the end of a long, dark journey.

Advantages: special graphics, interesting sandbox gameplay, powerful creation and destruction system
Disadvantages: lack of sense of accomplishment, trivial collection is easy to be boring, and the game content is still relatively empty.

Total score 7.5 points

 Oye~ After playing LOL for four years, I finally hit gold~(*^▽^*)
  
 
(End of this chapter)

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