game development designer

Chapter 378 So what is a mainstream game?

Chapter 378 So what is a mainstream game?

In the Tianhe network in Jinling, Chuhe, Amy, Gila, Gabriel, etc. are all present in the conference room, and everyone knows exactly what they are going to do next.

"More than a year ago, we accomplished a great feat. We created a game that can be included in the history of the game. It may be a bit arrogant, but this is the truth. In the past year, we have many products, but Our goal should not stop here, we need to make a cooler, more classic game."

Chuhe looked at the people present in the conference room and said, compared with the previous Tianhe network, it has undoubtedly grown into a towering tree now, whether it is capital or technology, Tianhe network is not too bad.

"The GDD about the game has basically been completed. You can take a look." Chuhe transferred a file to everyone, and did not ask them to go back and read it alone, but spent a lot of time on the spot to understand it. , which can more directly reflect their views and ideas at that time.

"Like Red Dead Redemption, this is a storytelling game." Gabriel touched his chin and said with some surprise.

Although in the minds of players, Red Dead Redemption is a free sandbox game, whether it is a multiplayer online mode that is so interesting that it can even stage a spy scene, or after passing the story, you can freely play the game in the west Single player mode.

But in fact, the core content of Red Dead Redemption is storytelling. The free sandbox mode is just clothes on the outside.

It’s just that this layer of clothes looks more gorgeous, but in this last survivor of Tianhe Network, the agency has not fully read the design concept of the entire full version. Only with the content on the surface of GDD, Gabriel can already For sure, this will be a game that focuses on storytelling.

"Is it similar to Metal Gear Solid or Death Stranding?" Amy, Gila and the others are all bigwigs in the industry, and some images appeared in their minds in an instant.

Metal Gear Solid, Death Stranding?
Maybe yes, but it's not the same, Chuhe shook his head lightly: "No, it's different, let's forget about Death Stranding, although I have experienced some game content."

Even though the Metal Gear series is famous for its movie version of the plot, there is still no way to escape a large number of cutscenes. Even if these animations are calculated in real time, the advancement of the entire plot is basically based on the dialogue of the characters and dramatic performances. to be combined.

"It's like..." Chuhe shook his head and said what was in his heart, but he suddenly got stuck, and didn't know what language to use to describe what he meant.

On the contrary, Ji La who was next to him realized something: "Similar to the montage technique of movies, the focus of describing the story is on the lens rather than the script."

"It can also be understood in this way, integrating the two parts of the plot and the game content controlled by the player into a whole, to increase the sense of substitution even more, this is our goal.

"Is the rhythm of the game approaching the realistic style?" Pig and Plott had been watching the content of GDD, and after Chuhe finished speaking, Pig asked his own question.

With regard to games with the theme of zombie doomsday survival, they have done Road to Survival before, as well as the prototype of Long Zu’s massacre, but these two games are not strictly speaking the theme of survival, because these two games are both It is of unparalleled type.

One is FPS Wushuang, and the other is traditional ACT Wushuang. In these two games, all zombies and monsters are younger brothers.

"For example, the details of Red Dead Redemption do not exist in which every battle is full of explosion effects. The necessary big scenes are indispensable, but to truly reflect the content of this game, I want to present a real doomsday, or We can imagine, in this doomsday situation, how do we survive? Holding a gun, we don't care whether there are enough bullets, whether there is enough food, or whether the gun will be damaged?" Chu He Looking at the crowd, he smiled and said.

"But it seems to run counter to mainstream games." Hearing Chu He's words, Amy supported her elbows on the table, then crossed her hands and dragged her chin, and raised her concerns.

Although the game has not been produced yet, even the main gameplay is just a superficial text in GDD, but it is not the first day for everyone to make games. Everyone here has more than ten years of experience in the industry.

After Chuhe said the content that needs to be added in these games, they have already imagined the general game scene.

For most players, this is definitely a slow-paced game, and today's mainstream games are actually on the road to fast food. For example, EA just recently launched the extremely popular Star Wars Battlefront 2, which is a typical example. The fast food series of games, the single-player plot is less than ten hours, and the main feature is the multiplayer online mode.

"Mainstream game? What is a mainstream game?" Chu He smiled when he heard this.

"Black Light God Realm, are retro American RPG games mainstream? Is QD's Rainstorm interactive movie game mainstream? Including the newly acquired Platinum Studio, they have established a new project, and the Nier series is even considered second-tier. Is an ACT game that is not on the mainstream?" Chu He looked at all the employees present and smiled: "Everyone is not a newcomer in the industry, maybe it's just that they didn't think of it."

"I have always believed that there has never been a so-called mainstream game, only fun games and bad games, and try my best to make the game fun and interesting, instead of holding this type of game from the beginning to make money , we will just play this game." Chuhe said seriously.

It is inevitable to commercialize the game. In fact, it is also formally commercialized, so that the game industry can develop so rapidly. From the mosaic pixel screen full of screens 20 years ago, it has become a reality that is difficult to match with the real world or even true and false. degree of points.

But in fact, more than half of the consumers do not just play games, but also feel through the medium of games, such as "socializing" and "showing off" and other third factors.

But there are also quite a few players who simply want to truly experience the joy that the game brings to them. You cannot say that the former is not a player, but the latter is a real player.

It can only be said that as a game developer, you cannot say that your original idea of ​​developing a game is to give up the latter's needs and focus on pleasing the former, so that you may be able to hand over a satisfactory Business 'game' answer sheet, but such a game is not a good game.

Well, just like Chuhe's first game 'Legend of the Red Moon', until today, this game is still a model in the domestic web game industry, and has even become countless web game companies, which is unmatched among small mobile game companies. A classic course without delving into it.

(End of this chapter)

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