game development designer
Chapter 383 Why Did You Suddenly Stop Playing?
Chapter 383 Why Did You Suddenly Stop Playing?
What is the most uncomfortable thing in the world?
Nothing is better than you eating steamed buns with vegetables, while the person you think is not as good as you is eating big fish and meat.
There is no doubt that for EA, watching Tianhe Network is such a feeling.
A Mass Effect Andromeda fell into failure. Although the failure brought a lot of costs, EA can still bear it.
But Star Wars Battlefront 2, forcibly took a game with good potential in his own hands, and directly lost it. By the way, it also made EA popular again, but it was not in such a good direction.
Compared with the losses caused by the failure of the two 3A projects, the impact on the EA brand is the most important thing.
At the same time, compared with EA's helplessness, Icefrog and its team located in S2games are a little bit lost.
At the beginning, the whole team wanted to contact Blizzard, but Blizzard's main tasks were World of Warcraft and the Titan project, and they didn't have much interest in their map from the war3 editor.
That's why they joined S2games later, but then they got the chance to meet Tianhe Network by chance. Bingwa chatted with Chuhe, but they didn't quite agree with Chuhe's idea of DOTA game. S2games has been developing HON for a while, so it directly rejected Tianhe Network's olive branch at that time.
But now it seems that they have lost, although there are external conditions, such as Tianhe Network's wealth and wealth, and the promotion of the game is stronger than HON.
But at least the player’s game experience will not lie. IGN, gamesp and Reddit game boards are almost wiped out by League of Legends. At the same time, the number of viewers about League of Legends on twitch has also reached the top five, even at the peak It also surpassed popular live games such as PlayerUnknown's Battlegrounds and World of Warcraft to reach the No. [-] ranking.
And Ice Frog himself has also learned about this game, and he has to admit one thing, if it is a purely competitive game, League of Legends may not look very balanced.
The biggest feature is the fast pace and the snowball effect, which means that in a high-intensity professional game, when the level and execution ability of both sides are very high, gaining an advantage in the early stage will basically directly increase the winning rate by several percent , and the positional characterization caused by the hero's skill characteristics also makes the game's tactical system a little less.
It’s not that it can’t be developed, but some things can’t be developed. For example, if a hero is positioned as a tank, all his skills revolve around producing flesh. Only producing flesh can make him stronger. God may not be able to beat other 6 gods, how to beat this?
Coupled with the allocation of resources and maps, as well as the big and small dragon bosses that can strengthen their abilities, almost as long as they lose a wave in the middle of 20 minutes, they will be taken away directly.
This kind of game rhythm, if it is an ordinary low-end player, it may be very exciting to play back and forth, and it is even common for forty or fifty people to be killed in a game.
However, in professional competitions with high enough execution and technology, teams of the same strength may appear that both sides are careful to prevent being broken by ganks, and then brush the resources on the map and wait for the mid-term strong team to force a wave of teams after they have equipment. , win and take the strategic BUFF to snowball, and then the equipment crushes the game to end.
The entertainment effect of players is very good, but the appreciation of the game is not high. The whole game is biased towards the distribution of economic resources and the embodiment of personal ability. The team with weak personal ability, but the team execution ability and tacit cooperation may be in this game. It is not possible to get good results, unless the game version is updated, which slows down the rhythm and makes the early advantage snowball unsolvable. This is the view of Icefrog.
Although I personally don’t call the League of Legends game Ice Frog very much, he prefers his own perfect DOTA. After all, this is a game he gradually perfected, although he is not the founder of this type of game, not even DOTA The founder of Dota, but there is no doubt that he has devoted much more effort to DOTA than the original founder.
In HON, he actually dislikes the practice of selling heroes and not allowing players to unlock all heroes.
Although the game's operation department told him that this is to bring players a sense of meaning and accomplishment.
But in other words, this seems to be exactly the same as what the public relations department said when EA faced the negative reviews of Star Wars 2 not long ago.
Maybe S2games is not able to realize my game dream, and HON is not what I want.
In addition, in the face of the sudden rise of League of Legends, Blizzard also expressed its attention. After all, Tianhe Network has been discussing with them about the acquisition of DOTA copyrights. However, although they do not attach much importance to DOTA copyrights, they do not want Just sell it like this, after all, they are not short of money.
But at this moment, seeing that League of Legends is quite popular around the world, their hearts became active again. They don’t pay much attention to this game, and besides World of Warcraft, they also have a sci-fi RPG game called Titan. In the process of secret development, it is better to exchange some benefits than to keep it in your hands.
Therefore, when faced with Tianhe Network's proposal to acquire the copyright, they put forward a sharing agreement in a rather ugly manner, authorizing the copyright to Tianhe Network, but [-]% of the games developed in the name of DOTA must be owned by Blizzard.
In the Tianhe Building in Jinling, I was about to see the latest development progress of Neil sent by Platinum Studio, and I connected to the video call with the person in charge of Blizzard, and I was suddenly unhappy
What is Blizzard thinking?It's not daytime in the United States yet, so is this daydreaming?
[-]% of the game's profits go to Blizzard, and then they just license it?
Is this like treating yourself as mentally retarded?
At the beginning, when we cooperated with EA, the profit of PlayerUnknown's Battlegrounds was [-]%. Anyway, EA also contributed funds, team and technology, and then was poached by itself.
Then you Blizzard now want an empty glove white wolf?
"Let them stay where it's cool, privately talk to Ice Frog with its team, and ask the legal department to study it to see if they can take advantage of it. At worst, we don't use their Dota, we register one ourselves Dota2 trademark, don't worry about Blizzard, we will play our own." Chu He said a little angrily.
I have to say that Blizzard's eating really made him sick, who is this.
Really distribute the benefits of the game, in Chuhe's view, it is also distributed to Ice Frog and its team, not Blizzard.
As for the copyright of DOTA, it's just that Chuhe wants to be more legitimate.
But now, it's obvious that Blizzard doesn't want to do it.
As the uncompromising master of the Tianhe Network, Blizzard fully experienced the strength of the execution of the Tianhe Network the next day.
The two sides were still negotiating the day before, and the relevant personnel had already purchased air tickets the next day. Their next task was to contact the ice frog and its team from S2games.
Everyone in Blizzard who got the news was stunned.
Isn't it normal to ask for a lot of money and pay back the money when you land?
Why did you stop playing all of a sudden?
(End of this chapter)
What is the most uncomfortable thing in the world?
Nothing is better than you eating steamed buns with vegetables, while the person you think is not as good as you is eating big fish and meat.
There is no doubt that for EA, watching Tianhe Network is such a feeling.
A Mass Effect Andromeda fell into failure. Although the failure brought a lot of costs, EA can still bear it.
But Star Wars Battlefront 2, forcibly took a game with good potential in his own hands, and directly lost it. By the way, it also made EA popular again, but it was not in such a good direction.
Compared with the losses caused by the failure of the two 3A projects, the impact on the EA brand is the most important thing.
At the same time, compared with EA's helplessness, Icefrog and its team located in S2games are a little bit lost.
At the beginning, the whole team wanted to contact Blizzard, but Blizzard's main tasks were World of Warcraft and the Titan project, and they didn't have much interest in their map from the war3 editor.
That's why they joined S2games later, but then they got the chance to meet Tianhe Network by chance. Bingwa chatted with Chuhe, but they didn't quite agree with Chuhe's idea of DOTA game. S2games has been developing HON for a while, so it directly rejected Tianhe Network's olive branch at that time.
But now it seems that they have lost, although there are external conditions, such as Tianhe Network's wealth and wealth, and the promotion of the game is stronger than HON.
But at least the player’s game experience will not lie. IGN, gamesp and Reddit game boards are almost wiped out by League of Legends. At the same time, the number of viewers about League of Legends on twitch has also reached the top five, even at the peak It also surpassed popular live games such as PlayerUnknown's Battlegrounds and World of Warcraft to reach the No. [-] ranking.
And Ice Frog himself has also learned about this game, and he has to admit one thing, if it is a purely competitive game, League of Legends may not look very balanced.
The biggest feature is the fast pace and the snowball effect, which means that in a high-intensity professional game, when the level and execution ability of both sides are very high, gaining an advantage in the early stage will basically directly increase the winning rate by several percent , and the positional characterization caused by the hero's skill characteristics also makes the game's tactical system a little less.
It’s not that it can’t be developed, but some things can’t be developed. For example, if a hero is positioned as a tank, all his skills revolve around producing flesh. Only producing flesh can make him stronger. God may not be able to beat other 6 gods, how to beat this?
Coupled with the allocation of resources and maps, as well as the big and small dragon bosses that can strengthen their abilities, almost as long as they lose a wave in the middle of 20 minutes, they will be taken away directly.
This kind of game rhythm, if it is an ordinary low-end player, it may be very exciting to play back and forth, and it is even common for forty or fifty people to be killed in a game.
However, in professional competitions with high enough execution and technology, teams of the same strength may appear that both sides are careful to prevent being broken by ganks, and then brush the resources on the map and wait for the mid-term strong team to force a wave of teams after they have equipment. , win and take the strategic BUFF to snowball, and then the equipment crushes the game to end.
The entertainment effect of players is very good, but the appreciation of the game is not high. The whole game is biased towards the distribution of economic resources and the embodiment of personal ability. The team with weak personal ability, but the team execution ability and tacit cooperation may be in this game. It is not possible to get good results, unless the game version is updated, which slows down the rhythm and makes the early advantage snowball unsolvable. This is the view of Icefrog.
Although I personally don’t call the League of Legends game Ice Frog very much, he prefers his own perfect DOTA. After all, this is a game he gradually perfected, although he is not the founder of this type of game, not even DOTA The founder of Dota, but there is no doubt that he has devoted much more effort to DOTA than the original founder.
In HON, he actually dislikes the practice of selling heroes and not allowing players to unlock all heroes.
Although the game's operation department told him that this is to bring players a sense of meaning and accomplishment.
But in other words, this seems to be exactly the same as what the public relations department said when EA faced the negative reviews of Star Wars 2 not long ago.
Maybe S2games is not able to realize my game dream, and HON is not what I want.
In addition, in the face of the sudden rise of League of Legends, Blizzard also expressed its attention. After all, Tianhe Network has been discussing with them about the acquisition of DOTA copyrights. However, although they do not attach much importance to DOTA copyrights, they do not want Just sell it like this, after all, they are not short of money.
But at this moment, seeing that League of Legends is quite popular around the world, their hearts became active again. They don’t pay much attention to this game, and besides World of Warcraft, they also have a sci-fi RPG game called Titan. In the process of secret development, it is better to exchange some benefits than to keep it in your hands.
Therefore, when faced with Tianhe Network's proposal to acquire the copyright, they put forward a sharing agreement in a rather ugly manner, authorizing the copyright to Tianhe Network, but [-]% of the games developed in the name of DOTA must be owned by Blizzard.
In the Tianhe Building in Jinling, I was about to see the latest development progress of Neil sent by Platinum Studio, and I connected to the video call with the person in charge of Blizzard, and I was suddenly unhappy
What is Blizzard thinking?It's not daytime in the United States yet, so is this daydreaming?
[-]% of the game's profits go to Blizzard, and then they just license it?
Is this like treating yourself as mentally retarded?
At the beginning, when we cooperated with EA, the profit of PlayerUnknown's Battlegrounds was [-]%. Anyway, EA also contributed funds, team and technology, and then was poached by itself.
Then you Blizzard now want an empty glove white wolf?
"Let them stay where it's cool, privately talk to Ice Frog with its team, and ask the legal department to study it to see if they can take advantage of it. At worst, we don't use their Dota, we register one ourselves Dota2 trademark, don't worry about Blizzard, we will play our own." Chu He said a little angrily.
I have to say that Blizzard's eating really made him sick, who is this.
Really distribute the benefits of the game, in Chuhe's view, it is also distributed to Ice Frog and its team, not Blizzard.
As for the copyright of DOTA, it's just that Chuhe wants to be more legitimate.
But now, it's obvious that Blizzard doesn't want to do it.
As the uncompromising master of the Tianhe Network, Blizzard fully experienced the strength of the execution of the Tianhe Network the next day.
The two sides were still negotiating the day before, and the relevant personnel had already purchased air tickets the next day. Their next task was to contact the ice frog and its team from S2games.
Everyone in Blizzard who got the news was stunned.
Isn't it normal to ask for a lot of money and pay back the money when you land?
Why did you stop playing all of a sudden?
(End of this chapter)
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