game development designer
Chapter 428
Chapter 428
When leaving Jinling, Charles smiled happily, not because Chuhe agreed to cooperate with EA, but because he experienced the quality of the game The Last Survivor in advance.
It is as good as ever, but it has a taste that can't be described. Compared with the original Red Dead Redemption, the game of The Last Survivor has a little more restraint.
But this kind of restraint is not offensive, at least that's how it felt during the few hours he played.
It is a very real doomsday world, but it does not make people feel cumbersome. The excellent and excellent picture performance allows the plot to be better substituted. This is Charles' feeling.
From the black and white pixels in the earliest period, to the prototype of color games, and the first 3D game "I, Robot" launched by Atari and the arcade VR fighting produced by SE in 93 officially replaced 3D games into the public's field of vision and shocked everyone. , and with the birth of Voodoo, known as the father of 3D graphics cards, the game entered an era of great innovation in an instant.
Whether you admit it or not, image quality is a very important part of games, and players' pursuit of image quality has never stopped.
From the picture quality option switch in the game, from the ENB picture quality plug-in patch made by the third party of the player, the players have been pursuing a higher picture quality of the game.
Although the visual effect of The Last Survivor is not top-notch, it is definitely the standard of a first-class 3A masterpiece.
And compared to the picture, it is the unique details of Tianhe online games that make players feel more excited.
Countless details are piled up, making players almost think that this is a real world.
"This is how games should be." Leaving the first-class cabin of the Jinling plane, Charles said in a low voice, recalling the scene where he was still trying to play in the Tianhe Building last night.
………………
In Tianhe Network's office, Chuhe watched the game development progress report, leaned on the chair and yawned.
The contract with EA has been signed, but the game has not been completely finished, at least not yet able to be sent to the factory for pressure.
However, it is not a big problem for the rating agencies that provide ESRB's major maps to get the rating of the game. Of course, before sending it to the factory for pressure, these agencies need to be able to know whether there will be new game content added in the future.
I have to say that as an old acquaintance, EA is still very superior in terms of cooperation conditions, even if this has something to do with their current worse situation.
Two consecutive 3A masterpieces failed, one was directly lost in terms of the game itself, and the other was lost to the operation of the multiplayer mode.
In addition, the performance of its own Battlefield series is slightly insufficient compared to Activision's COD. Although EA itself still wants to come up with a work that can turn the tide.
But obviously they will not make a decision so rashly. Market research includes research on the direction of game themes, which is absolutely indispensable.
In a blank period without masterpieces, except for its fifa and other classic new year product series, EA has nothing to offer.
Winning the last survivor and cooperating with Tianhe Network for development is obviously the best choice for EA at present.
"EA is really generous with the $1 million publicity fee!" Chu He couldn't help but sigh with emotion.
This figure made Chuhe see the sincerity of EA. Of course, EA also requested to increase the share of the released games. Otherwise, EA would simply be doing free work for Tianhe Network, and it would have to pay for it.
Outside of EA, the most sincere one is Activision. The previous lawsuit between Tianhe Network and Blizzard did not affect this point, and Activision gave a very honest price.
However, because there are many games under its banner, including COD, which need to be greatly promoted, Activision only promised a release promotion fee of no less than 5000 million US dollars.
In contrast, Chuhe chose EA without hesitation.
The only thing that makes Chuhe hesitate now is whether to cooperate with EA to develop a new game for the second time, and what kind of game will be developed if they cooperate?
Thinking of this, Chuhe was a little troubled.
In fact, Chuhe didn't want to develop games with EA, because it would be very troublesome.
For example, for the PlayerUnknown's Battlegrounds developed at the beginning, Tianhe Network has the final say on the copyrights shared by both parties, including operations.
But the subsequent authorized mobile game platform, and the linkage with other games, EA has fully proved their name as the American Penguin, and the food looks a little ugly, although it does not affect the balance of the game by selling data.
However, it is undeniable that under the intervention of EA, the box skins are produced more diligently every time.
Regarding the above things, Chuhe himself still feels quite uncomfortable.
But Chuhe at the Dead Space studio was also very envious. Although the other party only had the first generation of Dead Space who could handle it, his own technology was absolutely top-notch.
This kind of studio will not be lacking no matter which manufacturer it is, and EA is naturally included. Although the vissceral games studio is said to be closed, most of the employees of EA will not be dismissed but will be transferred to other companies under its umbrella. Inside the studio.
Of course, it is not ruled out that employees resign and leave by themselves, but generally speaking, this kind of thing happens less when the salary remains unchanged.
However, when Chuhe was still troubled about whether to cooperate with EA or not, Chuhe's own Weibo was blasted by countless players.
"League of Legends and the DOTA2 anchor opened a trumpet to fry fish, low-segment 4 rows and then maliciously surrender?"
Looking at the players' messages on Weibo, Chuhe became aware of the situation and immediately became alert.
Basically, it’s still the same thing. Some high-level anchors fry fish or even act for the live broadcast effect.
For example, in the low-level four-row, when the opponent is about to lose, all four of them will click to surrender, and there are even some people who go too far and ask the remaining innocent player to call Dad, just to earn live broadcast effects.
"Let the heads of the League of Legends and DOTA2 operations department come over." Chu He frowned.
This is not the first time this kind of thing has happened. A similar thing happened in the previous PlayerUnknown's Battlegrounds, but it was directly suppressed.
As for the method of frying fish, Chuhe has always maintained a very bad image. In his opinion, this kind of behavior is the behavior of playing shit stick.
But for this kind of behavior, many game companies do not manage it. The main problem is that the expenditure is greater than the income. The cost of investing in the governance of fish frying is too high, and it is a zero-income situation. In other words, apart from making the environment for novice players a little better, there is no benefit.
It is rare for an operation team to set up a department to manage this situation, and even if there is an audit, it will not pass.
But other game companies will not do it, Chuhe said that Tianhe Network will do it.
Contact the live broadcast platform, the title of the title, the ban of the banned broadcast, although it cannot be said to be completely eliminated, at least it is basically invisible on the major platforms.
Even if there is only a report from the audience, it can be banned quickly.
Soon the person in charge of the operation of the two games arrived at Chuhe's office. After asking specific questions, the two quickly explained.
"Mr. Chu, we are also cracking down, but those who catch fish are usually big anchors. Although the platform also cooperates, the ones who attack are small anchors, and there are actually trolls behind this."
Chuhe shook his head: "Is there any such situation as opening a small account to fry fish, and the fourth row maliciously surrendering? If so, then block their account, and then communicate with the platform. If they don't cooperate, directly prohibit their platform from playing games of the Tianhe network system. In addition, contact the company's legal department to find two soft persimmons to make an example of."
After a pause, Chuhe continued: "As for the big anchor, the navy? Is it the rhythm of our Tianhe network? Is it the big anchor signed by our Tianhe network?"
"Immediately issue an announcement and deal with it."
Chuhe gave the order decisively.
(End of this chapter)
When leaving Jinling, Charles smiled happily, not because Chuhe agreed to cooperate with EA, but because he experienced the quality of the game The Last Survivor in advance.
It is as good as ever, but it has a taste that can't be described. Compared with the original Red Dead Redemption, the game of The Last Survivor has a little more restraint.
But this kind of restraint is not offensive, at least that's how it felt during the few hours he played.
It is a very real doomsday world, but it does not make people feel cumbersome. The excellent and excellent picture performance allows the plot to be better substituted. This is Charles' feeling.
From the black and white pixels in the earliest period, to the prototype of color games, and the first 3D game "I, Robot" launched by Atari and the arcade VR fighting produced by SE in 93 officially replaced 3D games into the public's field of vision and shocked everyone. , and with the birth of Voodoo, known as the father of 3D graphics cards, the game entered an era of great innovation in an instant.
Whether you admit it or not, image quality is a very important part of games, and players' pursuit of image quality has never stopped.
From the picture quality option switch in the game, from the ENB picture quality plug-in patch made by the third party of the player, the players have been pursuing a higher picture quality of the game.
Although the visual effect of The Last Survivor is not top-notch, it is definitely the standard of a first-class 3A masterpiece.
And compared to the picture, it is the unique details of Tianhe online games that make players feel more excited.
Countless details are piled up, making players almost think that this is a real world.
"This is how games should be." Leaving the first-class cabin of the Jinling plane, Charles said in a low voice, recalling the scene where he was still trying to play in the Tianhe Building last night.
………………
In Tianhe Network's office, Chuhe watched the game development progress report, leaned on the chair and yawned.
The contract with EA has been signed, but the game has not been completely finished, at least not yet able to be sent to the factory for pressure.
However, it is not a big problem for the rating agencies that provide ESRB's major maps to get the rating of the game. Of course, before sending it to the factory for pressure, these agencies need to be able to know whether there will be new game content added in the future.
I have to say that as an old acquaintance, EA is still very superior in terms of cooperation conditions, even if this has something to do with their current worse situation.
Two consecutive 3A masterpieces failed, one was directly lost in terms of the game itself, and the other was lost to the operation of the multiplayer mode.
In addition, the performance of its own Battlefield series is slightly insufficient compared to Activision's COD. Although EA itself still wants to come up with a work that can turn the tide.
But obviously they will not make a decision so rashly. Market research includes research on the direction of game themes, which is absolutely indispensable.
In a blank period without masterpieces, except for its fifa and other classic new year product series, EA has nothing to offer.
Winning the last survivor and cooperating with Tianhe Network for development is obviously the best choice for EA at present.
"EA is really generous with the $1 million publicity fee!" Chu He couldn't help but sigh with emotion.
This figure made Chuhe see the sincerity of EA. Of course, EA also requested to increase the share of the released games. Otherwise, EA would simply be doing free work for Tianhe Network, and it would have to pay for it.
Outside of EA, the most sincere one is Activision. The previous lawsuit between Tianhe Network and Blizzard did not affect this point, and Activision gave a very honest price.
However, because there are many games under its banner, including COD, which need to be greatly promoted, Activision only promised a release promotion fee of no less than 5000 million US dollars.
In contrast, Chuhe chose EA without hesitation.
The only thing that makes Chuhe hesitate now is whether to cooperate with EA to develop a new game for the second time, and what kind of game will be developed if they cooperate?
Thinking of this, Chuhe was a little troubled.
In fact, Chuhe didn't want to develop games with EA, because it would be very troublesome.
For example, for the PlayerUnknown's Battlegrounds developed at the beginning, Tianhe Network has the final say on the copyrights shared by both parties, including operations.
But the subsequent authorized mobile game platform, and the linkage with other games, EA has fully proved their name as the American Penguin, and the food looks a little ugly, although it does not affect the balance of the game by selling data.
However, it is undeniable that under the intervention of EA, the box skins are produced more diligently every time.
Regarding the above things, Chuhe himself still feels quite uncomfortable.
But Chuhe at the Dead Space studio was also very envious. Although the other party only had the first generation of Dead Space who could handle it, his own technology was absolutely top-notch.
This kind of studio will not be lacking no matter which manufacturer it is, and EA is naturally included. Although the vissceral games studio is said to be closed, most of the employees of EA will not be dismissed but will be transferred to other companies under its umbrella. Inside the studio.
Of course, it is not ruled out that employees resign and leave by themselves, but generally speaking, this kind of thing happens less when the salary remains unchanged.
However, when Chuhe was still troubled about whether to cooperate with EA or not, Chuhe's own Weibo was blasted by countless players.
"League of Legends and the DOTA2 anchor opened a trumpet to fry fish, low-segment 4 rows and then maliciously surrender?"
Looking at the players' messages on Weibo, Chuhe became aware of the situation and immediately became alert.
Basically, it’s still the same thing. Some high-level anchors fry fish or even act for the live broadcast effect.
For example, in the low-level four-row, when the opponent is about to lose, all four of them will click to surrender, and there are even some people who go too far and ask the remaining innocent player to call Dad, just to earn live broadcast effects.
"Let the heads of the League of Legends and DOTA2 operations department come over." Chu He frowned.
This is not the first time this kind of thing has happened. A similar thing happened in the previous PlayerUnknown's Battlegrounds, but it was directly suppressed.
As for the method of frying fish, Chuhe has always maintained a very bad image. In his opinion, this kind of behavior is the behavior of playing shit stick.
But for this kind of behavior, many game companies do not manage it. The main problem is that the expenditure is greater than the income. The cost of investing in the governance of fish frying is too high, and it is a zero-income situation. In other words, apart from making the environment for novice players a little better, there is no benefit.
It is rare for an operation team to set up a department to manage this situation, and even if there is an audit, it will not pass.
But other game companies will not do it, Chuhe said that Tianhe Network will do it.
Contact the live broadcast platform, the title of the title, the ban of the banned broadcast, although it cannot be said to be completely eliminated, at least it is basically invisible on the major platforms.
Even if there is only a report from the audience, it can be banned quickly.
Soon the person in charge of the operation of the two games arrived at Chuhe's office. After asking specific questions, the two quickly explained.
"Mr. Chu, we are also cracking down, but those who catch fish are usually big anchors. Although the platform also cooperates, the ones who attack are small anchors, and there are actually trolls behind this."
Chuhe shook his head: "Is there any such situation as opening a small account to fry fish, and the fourth row maliciously surrendering? If so, then block their account, and then communicate with the platform. If they don't cooperate, directly prohibit their platform from playing games of the Tianhe network system. In addition, contact the company's legal department to find two soft persimmons to make an example of."
After a pause, Chuhe continued: "As for the big anchor, the navy? Is it the rhythm of our Tianhe network? Is it the big anchor signed by our Tianhe network?"
"Immediately issue an announcement and deal with it."
Chuhe gave the order decisively.
(End of this chapter)
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