game development designer
Chapter 482 Why is there nothing?
Chapter 482 Why is there nothing?
Although the game has temporarily canceled the development plan on the console platform, the development platform has been placed on the PC.
However, considering the possibility that the game will be compatible with MOD in the future, the difficulty of development is far from that simple.
Of course, the more important point is the two studios of ruins and mines. More experience lies in the management type of RTS.
But in the new war series games, in addition to RTS and strategic management types of gameplay, they also need to add ARPG elements, which is a very important element.
Of course, it is also to make more mainstream players like this game.
Because you don't care how well you do RTS or strategy games.
You have to admit one thing, that is, the audience for this type of gameplay will always be a small part.
Why is there almost no 3A-level production of this type of game?
Because the audience is too small, it is almost doomed to be difficult to recover the cost, and naturally no game manufacturer will do it.
The operation of the game has become more convenient. This is the process of game development. It is easy to start and difficult to master. This is what a successful game needs to do.
Why would the simple war3 and SC be replaced by later games, and even Blizzard itself did not develop follow-up works, and instead developed from the IP story of the game?
Because this kind of gameplay has too few audiences nowadays, if a sequel is developed one day, either the mainstream players start to like this type of game again, or they simply want to rely on their feelings to make a wave of money .
However, most players are still unclear about the details of these developments.
For them, the game content displayed by Tianhe Network at the Cologne Games Show is too explosive, making them feel the suppression of countless game firepower.
Then, after Tianhe Network's press conference, it entered the stage of playing and visiting the four-day Cologne Game Show, and countless players suddenly discovered something.
That is within the exhibition area of Tianhe Network, there are too few games that can be provided for them to try!
No, it cannot be said that there are too few, it should be said that there is no such thing at all!
The only game that can be tried is the latest DLC of The Last Survivor, which has been on sale for several months, the story of Ellie and Joel before the main game plot.
Although this is also very attractive, why didn't I see any of the trailers played before, such as the exciting dawn, and the two wars?
After the press conference, countless excited players came to the trial area of Tianhe Network, and they couldn't help but look confused.
This is completely different from what I thought in advance!
There are also a few machines next to it, playing the promotional trailer exposed at the press conference in a loop. What does this mean?
In the exhibition area of Tianhe Network, batch after batch of players and tourists were welcomed, but no player could stay here for more than half an hour after the press conference, not even the most loyal fans of Tianhe Network.
Because there is really nothing here!
The most exciting news has already been learned at Tianhe Network's press conference, and then Tianhe Network's game exhibition area, except for the DLC of The Last Survivor, which can provide demos, the rest can only watch movies.
And the film I watched was already seen at the press conference.
In addition, Tianhe Network did not have so many white-legged COS girls like some manufacturers.
It highlights the excellent demeanor of a veteran cadre.
But after all, it is Tianhe Network, even if there is no game trial, it is still the first place for all players to aim at. After all, the previous press conference needs tickets, and many ordinary players and tourists did not receive this in the first place. information.
And the player exhibition area of Tianhe Network is the place where they can learn the news most directly.
Compared with the disappointment of the players that Tianhe Network did not provide a trial game, the editors of the major game media are worried about what news to put in the headlines.
Because there is so much to say.
The editorial team of GameSpot had a heated discussion on the spot, and some of them thought that the headlines should be given to Sony, because the death stranding led by Hideo Kojima and Sony's God of War were so eye-catching.
On the other hand, they feel that the halo of Microsoft has seized the style, and the rest of the group feel that they should be given to Tianhe Network.
The innovation of the War series and the technical capabilities of pure game development demonstrated by Dawn are really surprising.
Aside from the gimmick of the so-called collision between wildness and technology, the screen effects displayed at dawn at the press conference, as well as the physics engine effects, can be said to be a technical victory.
As for manufacturers such as Ubisoft, EA, and Activision?
Well, although they are also top-notch manufacturers, in most cases, they often launch new year goods assembly line series, more as a green leafy foil to accompany the running.
If there were not so many competitors in the same period, they would be the headlines, but if there were, then sorry.
It's really not your turn.
Compared with overseas media, some focus on Microsoft, Sony, and Tianhe Network, and domestic media basically have no second choice.
The unified topic is all about the games of Tianhe Network, and then the performance of several domestic independent games at the Cologne Games Show.
Well, the performance really isn't that great.
Just as I thought in advance, most of the supporters are mostly players who rushed from China to Cologne to participate in the exhibition, or local Chinese and foreign students.
In the domestic indie game circle, they are taller than the short, but if they go out of the country and step into the global indie game circle, they can only be said to be good, but not outstanding.
But even though this is the case, it is obvious that for the domestic media, this is something worth writing about.
why?
No comparison, no harm!
What is the game brought by Wangyi and Penguin next door?
All mobile games, those who didn't know thought that the Penguin game department and Wangyi game department were pure mobile game manufacturers.
Moreover, at this year's Cologne Games Show, CCTV's news network also rarely reported positively for about 45 seconds about the situation of domestic game manufacturers at the Cologne Games Show.
And said that this is a phenomenon where domestic games are blooming.
Although the domestic Tianhe Network can be regarded as the representative banner of domestic games, there is a small problem with this banner, and many of its games are always stepping on the line.
If you say you don't support it, it is obviously impossible. After all, the game industry is currently supported as much as movie entertainment.
But you want to say that it has become a model.
That's a little tricky, after all, it's really difficult for many of its games to pass the domestic review standards.
The so-called saying you can do it, you have to do it if you can’t; if you say you can’t, you can’t do it.
I don't know about film and television, but at least in terms of games, there is a very clear standard.
For example, there is a clear range of swearing and abuse, and what standard the level of bloodiness reaches.
As for the many games under Tianhe Network, on the one hand, it is because of the subject matter, and on the other hand, there are many foreign production staff in the team, so there are often many places that step on the line.
In this case, it is difficult to deal with the top!
Because Tianhe Networks is a big company and a special case is passed?
Then the mouth is opened, what to do next?
Do you want Tianhe Network to provide a special version for rectification?
Considering the emotions of the players and the integrity of the game, Chuhe himself is not willing.
So what to do?
Let it be cold.
And this time, the domestic stand-alone machine that passed the review in China participated in the Cologne Game Show, which gave the top a good promotional material.
Fire or not, no matter how it goes.
After all, it’s gone, and that’s it!
(End of this chapter)
Although the game has temporarily canceled the development plan on the console platform, the development platform has been placed on the PC.
However, considering the possibility that the game will be compatible with MOD in the future, the difficulty of development is far from that simple.
Of course, the more important point is the two studios of ruins and mines. More experience lies in the management type of RTS.
But in the new war series games, in addition to RTS and strategic management types of gameplay, they also need to add ARPG elements, which is a very important element.
Of course, it is also to make more mainstream players like this game.
Because you don't care how well you do RTS or strategy games.
You have to admit one thing, that is, the audience for this type of gameplay will always be a small part.
Why is there almost no 3A-level production of this type of game?
Because the audience is too small, it is almost doomed to be difficult to recover the cost, and naturally no game manufacturer will do it.
The operation of the game has become more convenient. This is the process of game development. It is easy to start and difficult to master. This is what a successful game needs to do.
Why would the simple war3 and SC be replaced by later games, and even Blizzard itself did not develop follow-up works, and instead developed from the IP story of the game?
Because this kind of gameplay has too few audiences nowadays, if a sequel is developed one day, either the mainstream players start to like this type of game again, or they simply want to rely on their feelings to make a wave of money .
However, most players are still unclear about the details of these developments.
For them, the game content displayed by Tianhe Network at the Cologne Games Show is too explosive, making them feel the suppression of countless game firepower.
Then, after Tianhe Network's press conference, it entered the stage of playing and visiting the four-day Cologne Game Show, and countless players suddenly discovered something.
That is within the exhibition area of Tianhe Network, there are too few games that can be provided for them to try!
No, it cannot be said that there are too few, it should be said that there is no such thing at all!
The only game that can be tried is the latest DLC of The Last Survivor, which has been on sale for several months, the story of Ellie and Joel before the main game plot.
Although this is also very attractive, why didn't I see any of the trailers played before, such as the exciting dawn, and the two wars?
After the press conference, countless excited players came to the trial area of Tianhe Network, and they couldn't help but look confused.
This is completely different from what I thought in advance!
There are also a few machines next to it, playing the promotional trailer exposed at the press conference in a loop. What does this mean?
In the exhibition area of Tianhe Network, batch after batch of players and tourists were welcomed, but no player could stay here for more than half an hour after the press conference, not even the most loyal fans of Tianhe Network.
Because there is really nothing here!
The most exciting news has already been learned at Tianhe Network's press conference, and then Tianhe Network's game exhibition area, except for the DLC of The Last Survivor, which can provide demos, the rest can only watch movies.
And the film I watched was already seen at the press conference.
In addition, Tianhe Network did not have so many white-legged COS girls like some manufacturers.
It highlights the excellent demeanor of a veteran cadre.
But after all, it is Tianhe Network, even if there is no game trial, it is still the first place for all players to aim at. After all, the previous press conference needs tickets, and many ordinary players and tourists did not receive this in the first place. information.
And the player exhibition area of Tianhe Network is the place where they can learn the news most directly.
Compared with the disappointment of the players that Tianhe Network did not provide a trial game, the editors of the major game media are worried about what news to put in the headlines.
Because there is so much to say.
The editorial team of GameSpot had a heated discussion on the spot, and some of them thought that the headlines should be given to Sony, because the death stranding led by Hideo Kojima and Sony's God of War were so eye-catching.
On the other hand, they feel that the halo of Microsoft has seized the style, and the rest of the group feel that they should be given to Tianhe Network.
The innovation of the War series and the technical capabilities of pure game development demonstrated by Dawn are really surprising.
Aside from the gimmick of the so-called collision between wildness and technology, the screen effects displayed at dawn at the press conference, as well as the physics engine effects, can be said to be a technical victory.
As for manufacturers such as Ubisoft, EA, and Activision?
Well, although they are also top-notch manufacturers, in most cases, they often launch new year goods assembly line series, more as a green leafy foil to accompany the running.
If there were not so many competitors in the same period, they would be the headlines, but if there were, then sorry.
It's really not your turn.
Compared with overseas media, some focus on Microsoft, Sony, and Tianhe Network, and domestic media basically have no second choice.
The unified topic is all about the games of Tianhe Network, and then the performance of several domestic independent games at the Cologne Games Show.
Well, the performance really isn't that great.
Just as I thought in advance, most of the supporters are mostly players who rushed from China to Cologne to participate in the exhibition, or local Chinese and foreign students.
In the domestic indie game circle, they are taller than the short, but if they go out of the country and step into the global indie game circle, they can only be said to be good, but not outstanding.
But even though this is the case, it is obvious that for the domestic media, this is something worth writing about.
why?
No comparison, no harm!
What is the game brought by Wangyi and Penguin next door?
All mobile games, those who didn't know thought that the Penguin game department and Wangyi game department were pure mobile game manufacturers.
Moreover, at this year's Cologne Games Show, CCTV's news network also rarely reported positively for about 45 seconds about the situation of domestic game manufacturers at the Cologne Games Show.
And said that this is a phenomenon where domestic games are blooming.
Although the domestic Tianhe Network can be regarded as the representative banner of domestic games, there is a small problem with this banner, and many of its games are always stepping on the line.
If you say you don't support it, it is obviously impossible. After all, the game industry is currently supported as much as movie entertainment.
But you want to say that it has become a model.
That's a little tricky, after all, it's really difficult for many of its games to pass the domestic review standards.
The so-called saying you can do it, you have to do it if you can’t; if you say you can’t, you can’t do it.
I don't know about film and television, but at least in terms of games, there is a very clear standard.
For example, there is a clear range of swearing and abuse, and what standard the level of bloodiness reaches.
As for the many games under Tianhe Network, on the one hand, it is because of the subject matter, and on the other hand, there are many foreign production staff in the team, so there are often many places that step on the line.
In this case, it is difficult to deal with the top!
Because Tianhe Networks is a big company and a special case is passed?
Then the mouth is opened, what to do next?
Do you want Tianhe Network to provide a special version for rectification?
Considering the emotions of the players and the integrity of the game, Chuhe himself is not willing.
So what to do?
Let it be cold.
And this time, the domestic stand-alone machine that passed the review in China participated in the Cologne Game Show, which gave the top a good promotional material.
Fire or not, no matter how it goes.
After all, it’s gone, and that’s it!
(End of this chapter)
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