game development designer
Chapter 484 Art Processing
Chapter 484 Art Processing
The entire Cologne exhibition is basically a carnival day for players. Countless manufacturers perform on this stage, bringing the latest game content to players.
Of course, there will also be software technology innovations in the industry, or new hardware.
But for players, although these things are closely related to the game industry, they don't pay attention to them.
Compared with software, hardware, or any innovative technology, the inside information, gossip news, and the latest game experience of major game manufacturers are their main focus.
With the end of the last day of the Cologne exhibition, the corresponding awards at the Cologne game exhibition have also been released.
Game exhibitions plus awards are basically a common practice in the industry.
The awards in the game industry can be said to be messy. If you have to select a few authoritative representatives, it is the most famous Golden Joystick Award in the UK.
At the same time, TGA is also known as the Oscar in the game industry.
The E3 show game awards, and the Cologne game awards are a little bit less interesting.
Of course, these awards are obviously more authoritative than domestic ones such as the Golden Plume Award.
Although domestic awards such as the Golden Ling Award, Tianhe Network can basically win it every year, but not only Chuhe himself, but even the players do not buy it, and even feel that the games under Tianhe Network are selected for the Golden Ling The award feels a bit out of line.
After all, for the Golden Plume Award in China every year, the games selected are basically some weird ones.
how to say?
Back then, the first web game produced by Chuhe, that is, Hongyue Chuanshi, spent a lot of public relations fees and successfully won the most popular web game award of the year at that time, as well as the best web creative game award.
Moreover, this award is basically the participation of large and small domestic game manufacturers, and it belongs to the kind of foreign games that do not take you to play.
The official external name is the domestic Oscar award, and the players affectionately call it the 'Jinxiang Award'.
But scolding and scolding, many domestic manufacturers will still participate, and hope to win one or two awards, although players don't buy these awards anymore, and even take them as a joke.
But there are also some hidden benefits after receiving the award. After all, this award is also considered half an official award. After getting it, it may not be of much use in the player market, but the benefits can be shown in certain channels.
"Invite me to be the award presenter? I'm afraid you want me to be scolded to death by the players." Sitting in the office, Chu He looked at the invitation card for the Golden Ling Award that was sent to him, and put it beside him casually.
Last year, I didn't even attend TGA, so how could I be the presenter of this Golden Plume Award?
But refusal is refusal, and the wording still needs to be thought about, after all, this award is also half an award supported by the government, and many bigwigs from above will also attend.
"Troublesome!" Chuhe shook his head, took out his phone and glanced at the phone contact list.
…………
"How is the current development of the war series?" Through the video, Chuhe communicated with the ruins and mines.
"The core framework has been completed, and the first demo version has been completed, but it is a little difficult to make a large map. On the one hand, the layering of AI logic and maps is prone to various bugs. He is also very big in terms of optimization. The problem."
"In the end, we decided to adopt the old-fashioned scene loading scheme, and the sand table map is loaded in different regions."
The person in charge of the ruins reported to Chu Hehui with some headaches.
According to the main core gameplay of the two war series games that Chuhe discussed with them before.
It can be said that a game is directly divided into three main gameplays. Players who like RTS can play it as an RTS, and those who like strategic management games can also play it as a strategic management game. Players who like ARPG also It can also be played as an ARPG.
It's okay to spend the money of one game and buy three games.
But this is not the most important thing. The key is to integrate these three gameplays into one game. The coordination of various game systems, including the optimization in the later stage, and the BUG caused by logical conflicts are the most difficult things to solve.
A video file was sent to Chuhe's computer, a demo video about the game.
This is something that was not announced at the Cologne Game Show, and the main demonstration is the ARPG part.
Of course, it is not a large-scale scene of a war involving tens of thousands of people, but a small-scale live demonstration of a few hundred people.
"I feel a little problem." Chu He touched his chin and looked at the picture in the demonstration.
I don't know if it was a dish played by the testers, or it was set up like this, probably after being surrounded by a group of people, only five soldiers were killed before being hacked to death by the enemy.
This kind of battlefield is very real, but will players like it?
Anyway, Chuhe himself felt that he would not like to play such a game.
This is a bit too hardcore. Although it is said to create an atmosphere of war, this is too authentic.
After all, art needs to be processed!
In the Romance of the Three Kingdoms, Zhuge Liang was also artistically processed into a wise and almost demon.
"But it's not right to make it into the unparalleled grass-cutting type." Chu He leaned on the chair, frowning as he watched the real machine demonstration video which took less than 2 minutes.
I shared my opinion with the people in charge of the relics and mines, and the other party also nodded: "We have also considered this aspect before. In this test version, the player plays the role of a soldier. It is difficult for a small soldier to survive in a war. Change the situation; there will be correspondingly higher levels in the future, and generals can deploy their own army forces, thereby affecting the victory of the battle."
"Then what's the point of this player playing as an ordinary soldier?" Chu He frowned after hearing the other party's explanation.
Attributed to the pursuit of real art, for example, an ordinary soldier has no way to affect anything in a war.
Is this real?
This is of course true.
But do players really want this?
Close to his full strength, there is no way to change the situation?
"Every player has a plot of personal heroism in his heart, not to mention superhero comics, classic Hollywood blockbusters, such as Saving Private Ryan, Whirlwind Rescue and even Lord of the Rings, can see the individualistic heroism. The plot, this has nothing to do with the national culture." Chu He said to the people from Shuilei Studio towards the ruins.
"This is a game, not a documentary documentary. Of course, it can't be like Wushuang mowing the grass. Players can directly penetrate an army by themselves. You can consider adding a system similar to morale, and continue to win small-scale victories. Add BUFF to our camp, and add debuff to the local camp.” Finally completed changing a war that should have failed.
Without the use of modifiers, let the numerical aspects be rigorous enough, and the war that was originally lost can change the situation of the battle, but it requires high technology and difficult conditions for achievement.
Similarly, wars that could have been won can also be defeated because of this, but there are also very difficult conditions for completion.
During the break at noon today, I chatted with a friend who hadn’t been in touch for a long time. He said that he was going to make a little butter~ I asked him what game it was and didn’t tell me~ I seriously doubt that he is bragging
(End of this chapter)
The entire Cologne exhibition is basically a carnival day for players. Countless manufacturers perform on this stage, bringing the latest game content to players.
Of course, there will also be software technology innovations in the industry, or new hardware.
But for players, although these things are closely related to the game industry, they don't pay attention to them.
Compared with software, hardware, or any innovative technology, the inside information, gossip news, and the latest game experience of major game manufacturers are their main focus.
With the end of the last day of the Cologne exhibition, the corresponding awards at the Cologne game exhibition have also been released.
Game exhibitions plus awards are basically a common practice in the industry.
The awards in the game industry can be said to be messy. If you have to select a few authoritative representatives, it is the most famous Golden Joystick Award in the UK.
At the same time, TGA is also known as the Oscar in the game industry.
The E3 show game awards, and the Cologne game awards are a little bit less interesting.
Of course, these awards are obviously more authoritative than domestic ones such as the Golden Plume Award.
Although domestic awards such as the Golden Ling Award, Tianhe Network can basically win it every year, but not only Chuhe himself, but even the players do not buy it, and even feel that the games under Tianhe Network are selected for the Golden Ling The award feels a bit out of line.
After all, for the Golden Plume Award in China every year, the games selected are basically some weird ones.
how to say?
Back then, the first web game produced by Chuhe, that is, Hongyue Chuanshi, spent a lot of public relations fees and successfully won the most popular web game award of the year at that time, as well as the best web creative game award.
Moreover, this award is basically the participation of large and small domestic game manufacturers, and it belongs to the kind of foreign games that do not take you to play.
The official external name is the domestic Oscar award, and the players affectionately call it the 'Jinxiang Award'.
But scolding and scolding, many domestic manufacturers will still participate, and hope to win one or two awards, although players don't buy these awards anymore, and even take them as a joke.
But there are also some hidden benefits after receiving the award. After all, this award is also considered half an official award. After getting it, it may not be of much use in the player market, but the benefits can be shown in certain channels.
"Invite me to be the award presenter? I'm afraid you want me to be scolded to death by the players." Sitting in the office, Chu He looked at the invitation card for the Golden Ling Award that was sent to him, and put it beside him casually.
Last year, I didn't even attend TGA, so how could I be the presenter of this Golden Plume Award?
But refusal is refusal, and the wording still needs to be thought about, after all, this award is also half an award supported by the government, and many bigwigs from above will also attend.
"Troublesome!" Chuhe shook his head, took out his phone and glanced at the phone contact list.
…………
"How is the current development of the war series?" Through the video, Chuhe communicated with the ruins and mines.
"The core framework has been completed, and the first demo version has been completed, but it is a little difficult to make a large map. On the one hand, the layering of AI logic and maps is prone to various bugs. He is also very big in terms of optimization. The problem."
"In the end, we decided to adopt the old-fashioned scene loading scheme, and the sand table map is loaded in different regions."
The person in charge of the ruins reported to Chu Hehui with some headaches.
According to the main core gameplay of the two war series games that Chuhe discussed with them before.
It can be said that a game is directly divided into three main gameplays. Players who like RTS can play it as an RTS, and those who like strategic management games can also play it as a strategic management game. Players who like ARPG also It can also be played as an ARPG.
It's okay to spend the money of one game and buy three games.
But this is not the most important thing. The key is to integrate these three gameplays into one game. The coordination of various game systems, including the optimization in the later stage, and the BUG caused by logical conflicts are the most difficult things to solve.
A video file was sent to Chuhe's computer, a demo video about the game.
This is something that was not announced at the Cologne Game Show, and the main demonstration is the ARPG part.
Of course, it is not a large-scale scene of a war involving tens of thousands of people, but a small-scale live demonstration of a few hundred people.
"I feel a little problem." Chu He touched his chin and looked at the picture in the demonstration.
I don't know if it was a dish played by the testers, or it was set up like this, probably after being surrounded by a group of people, only five soldiers were killed before being hacked to death by the enemy.
This kind of battlefield is very real, but will players like it?
Anyway, Chuhe himself felt that he would not like to play such a game.
This is a bit too hardcore. Although it is said to create an atmosphere of war, this is too authentic.
After all, art needs to be processed!
In the Romance of the Three Kingdoms, Zhuge Liang was also artistically processed into a wise and almost demon.
"But it's not right to make it into the unparalleled grass-cutting type." Chu He leaned on the chair, frowning as he watched the real machine demonstration video which took less than 2 minutes.
I shared my opinion with the people in charge of the relics and mines, and the other party also nodded: "We have also considered this aspect before. In this test version, the player plays the role of a soldier. It is difficult for a small soldier to survive in a war. Change the situation; there will be correspondingly higher levels in the future, and generals can deploy their own army forces, thereby affecting the victory of the battle."
"Then what's the point of this player playing as an ordinary soldier?" Chu He frowned after hearing the other party's explanation.
Attributed to the pursuit of real art, for example, an ordinary soldier has no way to affect anything in a war.
Is this real?
This is of course true.
But do players really want this?
Close to his full strength, there is no way to change the situation?
"Every player has a plot of personal heroism in his heart, not to mention superhero comics, classic Hollywood blockbusters, such as Saving Private Ryan, Whirlwind Rescue and even Lord of the Rings, can see the individualistic heroism. The plot, this has nothing to do with the national culture." Chu He said to the people from Shuilei Studio towards the ruins.
"This is a game, not a documentary documentary. Of course, it can't be like Wushuang mowing the grass. Players can directly penetrate an army by themselves. You can consider adding a system similar to morale, and continue to win small-scale victories. Add BUFF to our camp, and add debuff to the local camp.” Finally completed changing a war that should have failed.
Without the use of modifiers, let the numerical aspects be rigorous enough, and the war that was originally lost can change the situation of the battle, but it requires high technology and difficult conditions for achievement.
Similarly, wars that could have been won can also be defeated because of this, but there are also very difficult conditions for completion.
During the break at noon today, I chatted with a friend who hadn’t been in touch for a long time. He said that he was going to make a little butter~ I asked him what game it was and didn’t tell me~ I seriously doubt that he is bragging
(End of this chapter)
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