game development designer
Chapter 525 Sales Data
Chapter 525 Sales Data
On the second day after TEU opened the login review interface for third-party games, TEU officially announced a news again. Among the 510 games, only 300 have passed the review and can be directly sold on its platform, and the remaining games have more than 60 games. Important issues such as racism, politics, and pornography.
The remaining ones who failed can still be 'resurrected' in the second round of player evaluation. Among them, the domestic page game and League of Goddess were selected out without any surprise.
However, Chuhe didn't bother to pay attention to these things anymore. He had already worked with Pigg and Prot's team to develop the two parts of the war with the relics and mines.
The production of several games of Platinum Games, Black Light and QD has also come to an end.
As mentioned before, these games will be launched on the Steam platform as well as the TEU platform, but the difference is that the price of the TEU platform is cheaper than that on the Steam platform.
At the same time, in addition to their own games such as Become Human, The Outer Worlds, and Star God Chain, some small and medium-sized manufacturers in the industry, such as Capcom’s Resident Evil and Devil May Cry, and Paradox’s Iron Heart and other games, are also following the game. The TEU platform has reached a cooperation intention and will be launched soon.
Lower share, and unlike EPIC being scolded as a dog, TEU has a good reputation among the player community, and players seem to like to see the TEU platform compete with the steam platform and give players profits.
On the other hand, these game manufacturers have joined the TEU camp, which can also be regarded as expressing dissatisfaction with the steam platform on another level.
I don’t express any opinions publicly, but only put the games on the PC platform on the TEU. Although the current 30% distribution of channels in the game industry is basically a rule of the channel businessmen, including Google some time ago even publicly stated 30% % commission is not expensive, especially the channel provider itself also provides huge traffic.
But which game manufacturer would dislike the low commission rate of channel providers?
…………
Putting aside the layout of the TEU platform for the time being, Chuhe looked at the two wars provided by the ruins and the mine studio.
Regarding the series of the Spring and Autumn and Warring States Periods in China, only about half of the city entry has been developed so far. On the contrary, the development of the Napoleon Expedition on the European side is nearing completion.
At the beginning, it was set to be a strategy-oriented game, but later, after changes by the team and Chu He’s opinions, after numerous revisions to the original GDD, the entire team divided the game into several different gameplay modes.
From an alternative point of view, it is a bit like a sandbox game, but it is not the same as the sandbox game concept on the market.
Some stories in the game are linear, leading players to experience an extremely real battlefield, and some are freely changeable, allowing players to explore the entire world freely, and can arrange primary and secondary to promote the development of the game story at almost any time. There are two main One of the gameplay is to experience the story of history, and the other is to allow players to start from scratch while bearing the consequences of their choices in the game.
"We want to add enough real situations to the game, wars, enemies, allies, monarchs with different personalities, and other aspects that reflect the real world at that time... For example, sometimes new armies will gather together to try to attack the opponent's weaknesses, occupy its territories or plunder the enemy's cities and villages."
"At the same time, in the game, caravans also transport goods around to buy cheap and sell expensive, making profits for the caravan owner. The caravan owner may be a famous businessman in the town or the player himself. Every day, the village produces new Raw materials, the villagers transport these resources to the relevant towns. Town residents consume these resources and pay taxes every day. At the same time, when villagers transport goods into the city, they will be vulnerable to bandits and be looted and die. "
This is made from the aspect of strategy. On the other hand, players can also choose to become a general, just like games like Dynasty Warriors. Of course, players can't release unparalleled skills.
"It sounds very interesting, but the AI aspect is a very important element." Chu He looked at the work report on the two games and nodded slightly.
In the beginning, the elements of these two games are actually different, but with the development and communication of the game, the two games have become quite similar in some details of the gameplay.
"Yes, the AI aspect is a big problem. Every day when we simulate the game world, we can find countless bugs. Our technical team spends almost two-thirds of their working time every day to fix these found bugs. " Amos said with a wry smile.
He's responsible for that part of the game, and it's pretty nerve-wracking to say the least.
Chuhe didn't speak, just looked at the unfinished version in front of him, and had a game experience.
Aside from the linear historical plot, the whole game does not have a real ending, just like Romance of the Three Kingdoms, the characters in the game will live, grow old, get sick and die.
Choose to be a general. When you are young, you will serve as a soldier on the battlefield all your life, leading the army under your command to be invincible, but when you are old, it will become a similar strategy. The deployment of troops will rely on resourcefulness to win.
It can be said that this game is the most troublesome game developed by Tianhe Network so far. In addition to the main body of the game, there is also a follow-up MOD gameplay expansion, which is also a very nerve-wracking thing.
However, Chuhe can say that the gameplay of the whole game is definitely novel, at least there is no such gameplay in the current mainstream games.
In the game, if you want to win a battle, you can not only use force, but also attack the opponent's economy and block the opponent's supplies, so as to achieve the final victory, such as the siege of Changping.
"In the future, we will also join this project to complete the finishing work of these two games as soon as possible." Chuhe said.
The two parts of the war series were originally decided to focus on the PC platform, such as the gameplay on the MOD, but now that the TEU platform is online, if the two parts of the war series are launched at this time, it will undoubtedly be of great help to the promotion.
At the same time, EA and Ubisoft are also developing a series of games. A series of games such as Assassin's Creed, Watch Dogs, Battlefield, FIFA, etc. will be gradually added to the TEU platform.
…………
When Chuhe led the Tianhe Network team to develop the war series, the first batch of games on the TEU platform had already begun to ferment.
At the same time, the well-known data statistics website, SuperData announced the sales of games on the TEU platform in the first week.
Looking at the data on the list, people in the global game industry were all surprised.
(End of this chapter)
On the second day after TEU opened the login review interface for third-party games, TEU officially announced a news again. Among the 510 games, only 300 have passed the review and can be directly sold on its platform, and the remaining games have more than 60 games. Important issues such as racism, politics, and pornography.
The remaining ones who failed can still be 'resurrected' in the second round of player evaluation. Among them, the domestic page game and League of Goddess were selected out without any surprise.
However, Chuhe didn't bother to pay attention to these things anymore. He had already worked with Pigg and Prot's team to develop the two parts of the war with the relics and mines.
The production of several games of Platinum Games, Black Light and QD has also come to an end.
As mentioned before, these games will be launched on the Steam platform as well as the TEU platform, but the difference is that the price of the TEU platform is cheaper than that on the Steam platform.
At the same time, in addition to their own games such as Become Human, The Outer Worlds, and Star God Chain, some small and medium-sized manufacturers in the industry, such as Capcom’s Resident Evil and Devil May Cry, and Paradox’s Iron Heart and other games, are also following the game. The TEU platform has reached a cooperation intention and will be launched soon.
Lower share, and unlike EPIC being scolded as a dog, TEU has a good reputation among the player community, and players seem to like to see the TEU platform compete with the steam platform and give players profits.
On the other hand, these game manufacturers have joined the TEU camp, which can also be regarded as expressing dissatisfaction with the steam platform on another level.
I don’t express any opinions publicly, but only put the games on the PC platform on the TEU. Although the current 30% distribution of channels in the game industry is basically a rule of the channel businessmen, including Google some time ago even publicly stated 30% % commission is not expensive, especially the channel provider itself also provides huge traffic.
But which game manufacturer would dislike the low commission rate of channel providers?
…………
Putting aside the layout of the TEU platform for the time being, Chuhe looked at the two wars provided by the ruins and the mine studio.
Regarding the series of the Spring and Autumn and Warring States Periods in China, only about half of the city entry has been developed so far. On the contrary, the development of the Napoleon Expedition on the European side is nearing completion.
At the beginning, it was set to be a strategy-oriented game, but later, after changes by the team and Chu He’s opinions, after numerous revisions to the original GDD, the entire team divided the game into several different gameplay modes.
From an alternative point of view, it is a bit like a sandbox game, but it is not the same as the sandbox game concept on the market.
Some stories in the game are linear, leading players to experience an extremely real battlefield, and some are freely changeable, allowing players to explore the entire world freely, and can arrange primary and secondary to promote the development of the game story at almost any time. There are two main One of the gameplay is to experience the story of history, and the other is to allow players to start from scratch while bearing the consequences of their choices in the game.
"We want to add enough real situations to the game, wars, enemies, allies, monarchs with different personalities, and other aspects that reflect the real world at that time... For example, sometimes new armies will gather together to try to attack the opponent's weaknesses, occupy its territories or plunder the enemy's cities and villages."
"At the same time, in the game, caravans also transport goods around to buy cheap and sell expensive, making profits for the caravan owner. The caravan owner may be a famous businessman in the town or the player himself. Every day, the village produces new Raw materials, the villagers transport these resources to the relevant towns. Town residents consume these resources and pay taxes every day. At the same time, when villagers transport goods into the city, they will be vulnerable to bandits and be looted and die. "
This is made from the aspect of strategy. On the other hand, players can also choose to become a general, just like games like Dynasty Warriors. Of course, players can't release unparalleled skills.
"It sounds very interesting, but the AI aspect is a very important element." Chu He looked at the work report on the two games and nodded slightly.
In the beginning, the elements of these two games are actually different, but with the development and communication of the game, the two games have become quite similar in some details of the gameplay.
"Yes, the AI aspect is a big problem. Every day when we simulate the game world, we can find countless bugs. Our technical team spends almost two-thirds of their working time every day to fix these found bugs. " Amos said with a wry smile.
He's responsible for that part of the game, and it's pretty nerve-wracking to say the least.
Chuhe didn't speak, just looked at the unfinished version in front of him, and had a game experience.
Aside from the linear historical plot, the whole game does not have a real ending, just like Romance of the Three Kingdoms, the characters in the game will live, grow old, get sick and die.
Choose to be a general. When you are young, you will serve as a soldier on the battlefield all your life, leading the army under your command to be invincible, but when you are old, it will become a similar strategy. The deployment of troops will rely on resourcefulness to win.
It can be said that this game is the most troublesome game developed by Tianhe Network so far. In addition to the main body of the game, there is also a follow-up MOD gameplay expansion, which is also a very nerve-wracking thing.
However, Chuhe can say that the gameplay of the whole game is definitely novel, at least there is no such gameplay in the current mainstream games.
In the game, if you want to win a battle, you can not only use force, but also attack the opponent's economy and block the opponent's supplies, so as to achieve the final victory, such as the siege of Changping.
"In the future, we will also join this project to complete the finishing work of these two games as soon as possible." Chuhe said.
The two parts of the war series were originally decided to focus on the PC platform, such as the gameplay on the MOD, but now that the TEU platform is online, if the two parts of the war series are launched at this time, it will undoubtedly be of great help to the promotion.
At the same time, EA and Ubisoft are also developing a series of games. A series of games such as Assassin's Creed, Watch Dogs, Battlefield, FIFA, etc. will be gradually added to the TEU platform.
…………
When Chuhe led the Tianhe Network team to develop the war series, the first batch of games on the TEU platform had already begun to ferment.
At the same time, the well-known data statistics website, SuperData announced the sales of games on the TEU platform in the first week.
Looking at the data on the list, people in the global game industry were all surprised.
(End of this chapter)
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