game development designer

Chapter 80 Profitable Ideas

Chapter 80 Profitable Ideas
Because of the familiarity with "Love and the Producer", basically from the main gameplay, Chuhe personally carried out it.

As for the plot, there are other people who set it up, and it was done by the people in the original TINGK studio. Combined with the mainstream female culture in the market, their experience is a little richer than that of Chuhe, and they are very clear about women. What exactly do you want.

Although they were originally engaged in gal game production, don't think that these people can't make games that can please women, sometimes they are more hentai than ordinary people think!

As for the plot of the game, at first the team planned to purchase the copyright, but after discussion it was rejected.

The main reason is that it is too expensive, and it is easy to be marked with the gamification of the original work, so the team decided to invite some well-known female editorial teams to create copywriting, especially sweet writing.

At the same time, the male voice actors in the game are also dubbed by some popular characters in Guoman.

Of course, this fee is not low, but for the rich and powerful Tianhe Network, these are not things.

The cost budget for the initial investment of the entire project is 400 million.

Compared with ordinary games, the main features of otome games are low cost and high returns.

Of course, this is based on the fact that there is a large market for players. Among them, the main cost of Otome games is reflected in the two points of voice actors and art.

And its production cycle is relatively very short.

In addition, in terms of payment, Chuhe intends to distinguish the game from the previous life and re-enact it.

"Krypton gold is everywhere, every part of the game exists for you to krypton gold."

This is the operating strategy of this game in the previous life. This operating strategy has allowed it to create a very gorgeous revenue stream in the short term, but just like most domestic online games, this is overdrafting the potential of the game and the vitality of the game.

In the original game, if you want to unlock various romantic and warm plots, you need to recharge diamonds and draw something called bond cards.

In fact, it is the same as the nature of drawing SSRs in other card games, and Chuhe intends to change this, except for diamond drawing cards. Players can get two opportunities to draw diamond card pools for free after completing daily tasks every day There is also a guarantee option. Every ten times you draw a card, you will definitely get an SSR-level fetter card, or a dress-up service card, scene card, event card, etc. of the same level.

This ensures that non-chiefs can also get a good game experience, and at the same time, it also ensures that some ordinary players and some civilian paying players can play better games.

As for the leopard head zero charge from Africa in the game industry, you can definitely get an SSR card every 5 days.

In addition, Chuhe also plans to set up a daily first charge payment system in the game. Players who recharge one yuan per day will get a chance to draw a diamond card pool for free.

In addition, the game does not impose restrictions on the player on the push map. Even if the player does not recharge the original game plot and only uses the daily fatigue value to push the map, he can finally browse the entire plot unimpeded all the way.

Of course, specific plots, related events, and special events such as circle of friends in the game, phone calls, messages, etc., all need to reach a certain degree of goodwill with the male protagonist to unlock.

For these parts, you can choose to recharge directly to unlock with lucky cards, or you can choose to use your daily leisure time to do daily games to unlock.

As for the daily routine in the game, Chuhe didn't plan to set too many livers, and he could finish it all within an hour or so.

Compared with how much benefit can be brought by the recharge of the game itself, what Chuhe wants to do is to create an IP and profit from peripheral products.

Taking DDT as an example, the recharge of the game itself can currently provide a profit figure of 8000 million to 1 million, but this figure has been declining.

However, with the launch of animations and comics, as well as the output of peripheral products and toys, the profits of Dandanttang have been rising steadily. The latest month’s profit of Dandanttang can bring more than 300 million yuan to Tianhe Network. profit.

The same is true for Famine. The peripheral profits of the two can bring more than 700 million profits to Tianhe Network every month.

And this number, along with the publicity and promotion of the official online store, is still continuously expanding.

For the game "Love and the Producer", Chuhe also has his own ideas. Just like the otome game over there, it is not considered a niche culture. There are many high-quality otome games appearing every year, and these games It's not about making money from the game itself. The bulk of the profit comes from the two-dimensional peripherals that are sold in cooperation with manufacturers, such as figures and so on.

After the meeting, they took a rest in Jinling for one night, and the next day everyone from TINGK Studio returned to Shanghai to start the development of new projects.

And Chuhe himself is not only responsible for the "Jianghu" project, but also responsible for the numerical control of "Love and the Producer", and other points related to the core elements.

But fortunately, the "Jianghu" project has come to an end, and the rest is only the post-processing, and basically Chuhe doesn't need to pay too much attention.

"Mr. Chu! We've been overheated!" At this moment, there was a knock on the door, and the door was pushed open after getting the consent. Xu Chang walked in and said to Chuhe with an angry expression on his face.

"Getting hot? What's the situation?" Chu He was stunned for a moment, then asked Xu Chang.

What can they do?
They haven't made any big news recently, they just bought TINGK to make a mobile game, and they didn't even say what the project is, so why did they get slapped?

"Mr. Chu, take a look." Xu Chang handed the phone to Chu He with a depressed expression on his face.

What is displayed on the screen of the mobile phone is an article from a small and medium-sized media, and the title is very gossipy. "Wangyi martial arts masterpiece "God Catch", the real world of Jianghu, every place is breathing, the president of Tianhe Network "Jianghu" is the main producer Chu He Say yes after playing! '

Chu He glanced at the article. It was basically an advertorial for the online game "God Catch", but the accompanying pictures were photos of Chu He and his team's trial play at the NetEase exhibition area at the Cologne Game Show.

"It's so exaggerated? When we went there, there were only two brothers, and there were so many people? Why did we wait in line for two or three hours when we got here, just to try out his new work?" Chu He looked at him speechlessly. article.

Speaking of the Cologne Game Show, although Wangyi and Penguin have a large exhibition area, if we really talk about the testers, there are really more Tianhe Networks than they combined.

At the beginning, most of them came for the famine, but later, the unique physics engine display of "Jianghu" also attracted a large number of foreign players.

As for domestic manufacturers such as Wangyi and Penguin who brought online games, people on the first day could only say it was okay, but most of them just watched the fun.

If the trial game had to wait in line for two or three hours, Chuhe would not have wasted so much free time. In fact, the trial area was crowded with two brothers, and Chuhe and Prote did not queue up at all.

(End of this chapter)

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