i just want to play games
Chapter 227
Chapter 227
The new promotional video is undoubtedly a shot in the arm for the game.
Originally, players who still had doubts about this game also precharged after seeing this promotional video.
In less than 10 minutes after the promotional video went online, Zhou Linfei had already earned back the promotional funds.
The development of the virtual world is the general trend.
Zhou Linfei had already seen this.
Everything seems to be going well, but whether it is Fang Xueshu or other practitioners in the industry.
For the time charging model adopted by "World of Warcraft", it is still not so optimistic.
Relying entirely on time charges is too risky for many people.
Lacking other means of profit, to some extent, the life and death of the game is completely in the hands of the players.
For many people, this is unacceptable.
However, Zhou Linfei was very confident.
He believes that the game quality of "World of Warcraft" can definitely support the model of time charging.
Moreover, only the time charging model is suitable for the game "World of Warcraft".
Once the official intervenes, it will speed up the death of the game.
Shun Huo Nuan in the previous life is a good example.
Double charging for time props will only lead to faster cooling of the game.
Zhou Linfei would not make the same mistake.
"World of Warcraft" will be launched in a week. This news was sent from Fang Xueshu's Weibo.
Zhou Linfei did not use his own WeChat account to promote.
Instead, use Fang Xueshu's mouth to pass on the news.
This is also telling gamers that "World of Warcraft" was indeed jointly developed by him and Fang Xueshu.
After all, netizens were just hearsay before and did not get any accurate information.
A week seems to be a long time, but for Zhou Linfei and others, seven days is actually a rush.
The official website has been laid up during the pre-sale stage, but many functions need to be implemented in this short period of seven days.
Including the introduction of "Azeroth Universe", background stories of races, legends of heroes and so on.
In addition, professional skills and classification need some simple explanations, and let players understand.
These tasks could have been carried out in advance.
But in order to cooperate with the publicity, Zhou Linfei kept it in his hands and never revealed it.
Even if a few people have obtained the relevant information, it is still a very hard work to complete the official website within a few days.
Soon, the players discovered the extra information on the official website.
The history of the main cities such as Stormwind City and Orgrimmar.
The stories of heroes like Gul'dan, Broxigar Saurfang, Rexxar and more.
About Alliance and Horde.
Gradually, a huge fantasy world appeared in front of the players.
"Damn, Zhou Linfei wrote a story for a game?"
"Is the storyteller at Tengyu Studio so good? I feel that these stories can be made into a movie if they are connected together?"
"A movie? These stories, I'm afraid a dozen movies can't complete them! Every character can become an independent protagonist! This is a classic novel made entirely of games!"
"Is it blowing up? How can you not love a game made with such care?"
"At first I thought a week was a long time, and I was planning to play other games. Now it seems that just reading the background of these stories may not be enough time!"
"Zhou Linfei is afraid that we will go to play other games, so he wrote a novel for us to read?"
Players are completely insane.
They began to imagine how such a backstory would be expressed in the game.
And he is about to enter such a magical world, what kind of role will he play in it?
This is the sense of urgency that has never been brought to the game before!
Players eagerly want to enter that world and fight side by side with those legends!
After waiting for a week, "World of Warcraft" finally ushered in the opening time.
The service opening time is set at [-]:[-] am on Saturday.
This is a golden hour.
On this day, the working party and the student party ushered in a rare break.
And ten o'clock in the morning can ensure that everyone gets enough rest and sleep.
Because "World of Warcraft" is a game that requires a lot of time, anyone who has played it knows that this game has no feeling at all for two or three hours at night.
Maybe it's just time to brush up a small copy.
If you really want to form a group of foot boys to play team book, then you have to log in on time, and you can play for five or six hours at a time without discount.
Therefore, it is best to let everyone form a habit, go online at a fixed time every day, and then enter "World of Warcraft" to start guild activities. When the time comes, go offline together, and continue tomorrow.
When the time came to [-]:[-], many players had already entered the game room, waiting for the opening of the server.
On the official forum, heated discussions have already begun.
"Hurry up, think about what race and occupation you will use."
"The legion is recruiting. Brothers who don't have a legion, quickly add me on Weibo 4513XXX, let's start hacking together!"
"Let's divide our occupations quickly, and I will tell you not to crash the car!"
Don't think that this group of players has never seen the world.
After reading the introduction and story background on the official website, they already have a preliminary understanding of the game.
Know the types of occupations in this game, the characteristics of major occupations, and so on.
Therefore, these players already have preliminary plans and assumptions for their future.
The only thing that matters is whether the profession is good or not. Out of trust in Zhou Linfei, they believe that in the entire "World of Warcraft", there will be no useless professions.
Therefore, they don't worry that what they have trained is a useless account or something.
Of course, handsome or high-injury occupations such as thieves and mages are always more popular than occupations such as tanks.
This is also a problem that all games will encounter.
Because it is launched simultaneously globally, foreign players are also waiting nervously at this time.
Although the time is not too friendly, such Western fantasy-themed games are already more welcomed and loved by them.
So, compared to domestic players.This part of foreign players is one of the main forces of "World of Warcraft".
And Zhou Linfei can be sure that foreign players will adapt better than domestic players.
Although, the official construction on their side is very slow, and the translation work is not progressing very smoothly.
Therefore, foreign players lack understanding of the background of the story.It's just a preliminary impression of the division of occupations.
There are less than 5 minutes until the game server is opened.
At this time, most players choose to open the game and wait on the login screen.
After all, they all hope that they are the first player to enter the game.
You must know that the servers are opened at the same time all over the world, and there are situations such as cross-server team formation, and preemptive registration of IDs has become an indispensable thing.
Because these IDs are truly unique
(End of this chapter)
The new promotional video is undoubtedly a shot in the arm for the game.
Originally, players who still had doubts about this game also precharged after seeing this promotional video.
In less than 10 minutes after the promotional video went online, Zhou Linfei had already earned back the promotional funds.
The development of the virtual world is the general trend.
Zhou Linfei had already seen this.
Everything seems to be going well, but whether it is Fang Xueshu or other practitioners in the industry.
For the time charging model adopted by "World of Warcraft", it is still not so optimistic.
Relying entirely on time charges is too risky for many people.
Lacking other means of profit, to some extent, the life and death of the game is completely in the hands of the players.
For many people, this is unacceptable.
However, Zhou Linfei was very confident.
He believes that the game quality of "World of Warcraft" can definitely support the model of time charging.
Moreover, only the time charging model is suitable for the game "World of Warcraft".
Once the official intervenes, it will speed up the death of the game.
Shun Huo Nuan in the previous life is a good example.
Double charging for time props will only lead to faster cooling of the game.
Zhou Linfei would not make the same mistake.
"World of Warcraft" will be launched in a week. This news was sent from Fang Xueshu's Weibo.
Zhou Linfei did not use his own WeChat account to promote.
Instead, use Fang Xueshu's mouth to pass on the news.
This is also telling gamers that "World of Warcraft" was indeed jointly developed by him and Fang Xueshu.
After all, netizens were just hearsay before and did not get any accurate information.
A week seems to be a long time, but for Zhou Linfei and others, seven days is actually a rush.
The official website has been laid up during the pre-sale stage, but many functions need to be implemented in this short period of seven days.
Including the introduction of "Azeroth Universe", background stories of races, legends of heroes and so on.
In addition, professional skills and classification need some simple explanations, and let players understand.
These tasks could have been carried out in advance.
But in order to cooperate with the publicity, Zhou Linfei kept it in his hands and never revealed it.
Even if a few people have obtained the relevant information, it is still a very hard work to complete the official website within a few days.
Soon, the players discovered the extra information on the official website.
The history of the main cities such as Stormwind City and Orgrimmar.
The stories of heroes like Gul'dan, Broxigar Saurfang, Rexxar and more.
About Alliance and Horde.
Gradually, a huge fantasy world appeared in front of the players.
"Damn, Zhou Linfei wrote a story for a game?"
"Is the storyteller at Tengyu Studio so good? I feel that these stories can be made into a movie if they are connected together?"
"A movie? These stories, I'm afraid a dozen movies can't complete them! Every character can become an independent protagonist! This is a classic novel made entirely of games!"
"Is it blowing up? How can you not love a game made with such care?"
"At first I thought a week was a long time, and I was planning to play other games. Now it seems that just reading the background of these stories may not be enough time!"
"Zhou Linfei is afraid that we will go to play other games, so he wrote a novel for us to read?"
Players are completely insane.
They began to imagine how such a backstory would be expressed in the game.
And he is about to enter such a magical world, what kind of role will he play in it?
This is the sense of urgency that has never been brought to the game before!
Players eagerly want to enter that world and fight side by side with those legends!
After waiting for a week, "World of Warcraft" finally ushered in the opening time.
The service opening time is set at [-]:[-] am on Saturday.
This is a golden hour.
On this day, the working party and the student party ushered in a rare break.
And ten o'clock in the morning can ensure that everyone gets enough rest and sleep.
Because "World of Warcraft" is a game that requires a lot of time, anyone who has played it knows that this game has no feeling at all for two or three hours at night.
Maybe it's just time to brush up a small copy.
If you really want to form a group of foot boys to play team book, then you have to log in on time, and you can play for five or six hours at a time without discount.
Therefore, it is best to let everyone form a habit, go online at a fixed time every day, and then enter "World of Warcraft" to start guild activities. When the time comes, go offline together, and continue tomorrow.
When the time came to [-]:[-], many players had already entered the game room, waiting for the opening of the server.
On the official forum, heated discussions have already begun.
"Hurry up, think about what race and occupation you will use."
"The legion is recruiting. Brothers who don't have a legion, quickly add me on Weibo 4513XXX, let's start hacking together!"
"Let's divide our occupations quickly, and I will tell you not to crash the car!"
Don't think that this group of players has never seen the world.
After reading the introduction and story background on the official website, they already have a preliminary understanding of the game.
Know the types of occupations in this game, the characteristics of major occupations, and so on.
Therefore, these players already have preliminary plans and assumptions for their future.
The only thing that matters is whether the profession is good or not. Out of trust in Zhou Linfei, they believe that in the entire "World of Warcraft", there will be no useless professions.
Therefore, they don't worry that what they have trained is a useless account or something.
Of course, handsome or high-injury occupations such as thieves and mages are always more popular than occupations such as tanks.
This is also a problem that all games will encounter.
Because it is launched simultaneously globally, foreign players are also waiting nervously at this time.
Although the time is not too friendly, such Western fantasy-themed games are already more welcomed and loved by them.
So, compared to domestic players.This part of foreign players is one of the main forces of "World of Warcraft".
And Zhou Linfei can be sure that foreign players will adapt better than domestic players.
Although, the official construction on their side is very slow, and the translation work is not progressing very smoothly.
Therefore, foreign players lack understanding of the background of the story.It's just a preliminary impression of the division of occupations.
There are less than 5 minutes until the game server is opened.
At this time, most players choose to open the game and wait on the login screen.
After all, they all hope that they are the first player to enter the game.
You must know that the servers are opened at the same time all over the world, and there are situations such as cross-server team formation, and preemptive registration of IDs has become an indispensable thing.
Because these IDs are truly unique
(End of this chapter)
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