Reborn in another world as a game
Chapter 370 Big move; [Storm] Crazy expansion of scale
Chapter 370 Big move; [Storm] Crazy expansion of scale
With the continuous improvement of the level of science and technology, the difficulty of game production is bound to increase.
This is a well-understood thing.
But when Tian Moyun made so many demands, Xia Yu was still a little confused.
Because if this is done, the expenditure of "King of Fighters"...at least exceeds the development cost of the previous 10 16-bit games.
There has never been a 32-bit game on the market, so Xia Yu is a little hard to understand. Even if this thing has been improved, it can't be so extreme, right?
Meticulous to every detail in the game, we must achieve the top level of the industry.
"Just do what I tell you to do."
Tian Moyun said: "Don't care too much about money, as long as it is valuable, it doesn't matter if you spend more money. If this "King of Fighters" is done well, no matter how much it costs, it can be easily recovered."
In Tian Moyun's view——
The two mountains that cannot be ignored in the two fighting games "King of Fighters" and "Street Fighter" are actually quite different.
The gameplay of "Street Fighter" pays more attention to the confrontation of moves. The feeling of punching to the flesh makes people excited. It seems simple, but in fact the upper limit of operation is extremely high. It is crisp and neat, just like a boxing match, born for fighting.
What about "The King of Fighters"?
Tian Moyun feels that this game can actually be described in one sentence: The King of Fighters, born to pretend to be beeps!
Playing handsome is the gene of "King of Fighters".
Unlike "Street Fighter", which has a punch to the flesh, "King of Fighters" pays more attention to "skills".
In the world of "King of Fighters", all kinds of cool chain skills that emerge in an endless stream are the real core of fighting.
And boxing kung fu is just a process... that's all.
In terms of difficulty, "The King of Fighters" looks cool and tall, but it is more suitable for new players to start than "Street Fighter", because as long as you understand the "skills" technique, you can always have a place in this circle.
On the other hand, in "Street Fighter", there seems to be no special effects of boxing, which can make you doubt your life.
……
The reason why Tian Moyun took out "The King of Fighters" as the escort masterpiece of the 32-bit arcade machine is because he took a fancy to its biggest bright spot.
Brand new combat system!
Dozens of cool characters can catch the attention of all players!
Dozens of completely different skill systems!
And a very engaging...plot!
As long as these things are done well, it is enough to keep players fresh for a long time.
32-bit games are not comparable to 16-bit games at all.
……
In the days that followed, [Storm Game Company] began high-profile recruitment across the country. The salary of the same position was at least twice that of the industry, and even the highest could be three to five times, and the demand was very large.
Naturally, it is impossible to hide this kind of big action from the majority of netizens.
And [Storm Game Company] did not hide anything, and directly posted on Weibo: "Our company will jointly develop an epoch-making masterpiece with Mr. Tian Moyun, the most creative designer in the industry. For the sake of the quality of the game, he spent a lot of money to expand the development team and strive to make this game the best... This is the case at present, if there is any new progress, we will let everyone know on Weibo.”
A simple dynamic has made many serious gamers boil.
"The most creative designer in the industry? Please remove the word creativity, which is more appropriate, thank you."
"The truth is upstairs."
"Mr. Tian Moyun is a great designer who strives for perfection... Tsk tsk tsk, look at this flattery, he is of a high level."
"[Tempest] is a subsidiary of Boss Tian's company. It's normal to flatter your boss's boss, right? Funny.jpg."
"If you count Vice President Jin Ge, it's probably the boss's boss's boss..."
"Let's pay attention to the new game. Although Boss Tian has a lot of good games, it's the first time I've seen such a big move."
"Yes, in the past, whether it was an 8-bit game or a 16-bit game, it was enough to rely solely on our own team. [Storm Game] and [Happy Game] are both top-notch in the industry... Although the latter's game is based on appearance Hit up."
"Could it be a 32-bit game?"
"I'll go. It's really possible. With Boss Tian's character, he basically has new ways to play. 16-bit games may not really interest him."
"I haven't seen a 32-bit game yet, but I'm guessing blindly... The production cycle of this thing should be very long, just wait slowly."
"Does anyone with a relevant major apply for the job? Maybe you can get first-hand information."
"Applied, but failed, the requirements are too high."
"When I went to apply for the job, I saw more than a dozen top leaders in the industry, and my mind exploded. I didn't even go in for the interview, so I turned around and left..."
"Don't waste time on second-tier professionals in the industry. At least first-tier professionals are starting out. Let's taste it for ourselves."
"[Tempest] is not a stupid person with a lot of money. If you want to get a high salary, you have to have the same ability."
"I really envy those who joined [Thunder Group] early in the morning. The industry has the best treatment and the highest salary. It's so sour."
"There is nothing to be envious of. [Thunder Group] has had two large-scale layoffs since its inception. The ordinary employees were replaced by high-achieving students from top prestigious schools. Maybe there will be another one this year... Oh no, that's not called layoffs, they are called optimization."
"It's not considered layoffs. After all, those who were optimized didn't lose their jobs. They just cut their salaries and jobs and put them in unimportant positions. But they still live better than the same positions outside. I think this kind of optimization is quite good. , Those who are capable go up and those who are mediocre go down, everyone has a chance, instead of ranking seniority and engaging in office politics."
"This is why young people like [Thunder Group]. The competition is brutal, but everyone has the opportunity to climb up."
"It's impossible to retire in [Lei Ting Group]. As long as you dare to retire, you can be resigned in a quarter."
"There are pros and cons. [Leiting Group]'s management system cannot be learned by other companies."
"Upstairs is off, aren't we here to talk about big moves?"
……
[Storm Game Company]'s big action has aroused widespread attention in the game circle.
Some game makers felt that it was a headache. They finally transitioned from 8-bit games to 16-bit games. As a result, there were rumors that Tian Moyun was going to make 32-bit games... Can this guy take a break, everyone can't keep up with the rhythm? .
Many manufacturers are panicking.
Because the game industry under [Thunder Group] has almost monopolized the entire game circle.
Every action of Tian Moyun will cause a shock in the game circle. Many manufacturers don't think it is a good thing that 32-bit games appear so quickly.
"There's really no need to panic."
When Tian Moyun found out about this, he felt a little strange, so he posted a post on Weibo.
"The new game is indeed 32-bit, but it will take at least half a year, or even a year before it will be launched."
"and--"
"The main purpose of making this game is to further promote the 'e-sports' plan and reshape the glory of last year's game competition."
"I believe everyone has seen the benefits of game competitions. It is good for promoting the healthy development of the industry, and everyone can benefit from it."
"So, you don't have to worry about not being able to adapt to the rhythm of 32-bit games. You just need to develop 16-bit games step by step. There will be a market for 5-bit games for at least five years."
"For 32-bit games, first of all, the cost of game consoles and game development is very high, and it requires too many professionals. In addition, the game production cycle is too long, and it will not form a climate in a short time. Therefore, everyone only needs to make games. When developing, just slowly learn some new technologies and concepts.”
"After all, games like this, the exciting thing is the content, not the blind change of technology."
"But the production team of the 8-bit game—"
"It is recommended that when making 8-bit games, you should learn as much as possible about 16-bit development technology. If you are limited by the development cost, you can contact the investment department of [Thunder Games] and try to invest as much as possible in development, which can reduce Some economic pressure."
"16-bit games will be the mainstream in the next few years. Don't keep making 8-bit games, don't think about making progress."
(End of this chapter)
With the continuous improvement of the level of science and technology, the difficulty of game production is bound to increase.
This is a well-understood thing.
But when Tian Moyun made so many demands, Xia Yu was still a little confused.
Because if this is done, the expenditure of "King of Fighters"...at least exceeds the development cost of the previous 10 16-bit games.
There has never been a 32-bit game on the market, so Xia Yu is a little hard to understand. Even if this thing has been improved, it can't be so extreme, right?
Meticulous to every detail in the game, we must achieve the top level of the industry.
"Just do what I tell you to do."
Tian Moyun said: "Don't care too much about money, as long as it is valuable, it doesn't matter if you spend more money. If this "King of Fighters" is done well, no matter how much it costs, it can be easily recovered."
In Tian Moyun's view——
The two mountains that cannot be ignored in the two fighting games "King of Fighters" and "Street Fighter" are actually quite different.
The gameplay of "Street Fighter" pays more attention to the confrontation of moves. The feeling of punching to the flesh makes people excited. It seems simple, but in fact the upper limit of operation is extremely high. It is crisp and neat, just like a boxing match, born for fighting.
What about "The King of Fighters"?
Tian Moyun feels that this game can actually be described in one sentence: The King of Fighters, born to pretend to be beeps!
Playing handsome is the gene of "King of Fighters".
Unlike "Street Fighter", which has a punch to the flesh, "King of Fighters" pays more attention to "skills".
In the world of "King of Fighters", all kinds of cool chain skills that emerge in an endless stream are the real core of fighting.
And boxing kung fu is just a process... that's all.
In terms of difficulty, "The King of Fighters" looks cool and tall, but it is more suitable for new players to start than "Street Fighter", because as long as you understand the "skills" technique, you can always have a place in this circle.
On the other hand, in "Street Fighter", there seems to be no special effects of boxing, which can make you doubt your life.
……
The reason why Tian Moyun took out "The King of Fighters" as the escort masterpiece of the 32-bit arcade machine is because he took a fancy to its biggest bright spot.
Brand new combat system!
Dozens of cool characters can catch the attention of all players!
Dozens of completely different skill systems!
And a very engaging...plot!
As long as these things are done well, it is enough to keep players fresh for a long time.
32-bit games are not comparable to 16-bit games at all.
……
In the days that followed, [Storm Game Company] began high-profile recruitment across the country. The salary of the same position was at least twice that of the industry, and even the highest could be three to five times, and the demand was very large.
Naturally, it is impossible to hide this kind of big action from the majority of netizens.
And [Storm Game Company] did not hide anything, and directly posted on Weibo: "Our company will jointly develop an epoch-making masterpiece with Mr. Tian Moyun, the most creative designer in the industry. For the sake of the quality of the game, he spent a lot of money to expand the development team and strive to make this game the best... This is the case at present, if there is any new progress, we will let everyone know on Weibo.”
A simple dynamic has made many serious gamers boil.
"The most creative designer in the industry? Please remove the word creativity, which is more appropriate, thank you."
"The truth is upstairs."
"Mr. Tian Moyun is a great designer who strives for perfection... Tsk tsk tsk, look at this flattery, he is of a high level."
"[Tempest] is a subsidiary of Boss Tian's company. It's normal to flatter your boss's boss, right? Funny.jpg."
"If you count Vice President Jin Ge, it's probably the boss's boss's boss..."
"Let's pay attention to the new game. Although Boss Tian has a lot of good games, it's the first time I've seen such a big move."
"Yes, in the past, whether it was an 8-bit game or a 16-bit game, it was enough to rely solely on our own team. [Storm Game] and [Happy Game] are both top-notch in the industry... Although the latter's game is based on appearance Hit up."
"Could it be a 32-bit game?"
"I'll go. It's really possible. With Boss Tian's character, he basically has new ways to play. 16-bit games may not really interest him."
"I haven't seen a 32-bit game yet, but I'm guessing blindly... The production cycle of this thing should be very long, just wait slowly."
"Does anyone with a relevant major apply for the job? Maybe you can get first-hand information."
"Applied, but failed, the requirements are too high."
"When I went to apply for the job, I saw more than a dozen top leaders in the industry, and my mind exploded. I didn't even go in for the interview, so I turned around and left..."
"Don't waste time on second-tier professionals in the industry. At least first-tier professionals are starting out. Let's taste it for ourselves."
"[Tempest] is not a stupid person with a lot of money. If you want to get a high salary, you have to have the same ability."
"I really envy those who joined [Thunder Group] early in the morning. The industry has the best treatment and the highest salary. It's so sour."
"There is nothing to be envious of. [Thunder Group] has had two large-scale layoffs since its inception. The ordinary employees were replaced by high-achieving students from top prestigious schools. Maybe there will be another one this year... Oh no, that's not called layoffs, they are called optimization."
"It's not considered layoffs. After all, those who were optimized didn't lose their jobs. They just cut their salaries and jobs and put them in unimportant positions. But they still live better than the same positions outside. I think this kind of optimization is quite good. , Those who are capable go up and those who are mediocre go down, everyone has a chance, instead of ranking seniority and engaging in office politics."
"This is why young people like [Thunder Group]. The competition is brutal, but everyone has the opportunity to climb up."
"It's impossible to retire in [Lei Ting Group]. As long as you dare to retire, you can be resigned in a quarter."
"There are pros and cons. [Leiting Group]'s management system cannot be learned by other companies."
"Upstairs is off, aren't we here to talk about big moves?"
……
[Storm Game Company]'s big action has aroused widespread attention in the game circle.
Some game makers felt that it was a headache. They finally transitioned from 8-bit games to 16-bit games. As a result, there were rumors that Tian Moyun was going to make 32-bit games... Can this guy take a break, everyone can't keep up with the rhythm? .
Many manufacturers are panicking.
Because the game industry under [Thunder Group] has almost monopolized the entire game circle.
Every action of Tian Moyun will cause a shock in the game circle. Many manufacturers don't think it is a good thing that 32-bit games appear so quickly.
"There's really no need to panic."
When Tian Moyun found out about this, he felt a little strange, so he posted a post on Weibo.
"The new game is indeed 32-bit, but it will take at least half a year, or even a year before it will be launched."
"and--"
"The main purpose of making this game is to further promote the 'e-sports' plan and reshape the glory of last year's game competition."
"I believe everyone has seen the benefits of game competitions. It is good for promoting the healthy development of the industry, and everyone can benefit from it."
"So, you don't have to worry about not being able to adapt to the rhythm of 32-bit games. You just need to develop 16-bit games step by step. There will be a market for 5-bit games for at least five years."
"For 32-bit games, first of all, the cost of game consoles and game development is very high, and it requires too many professionals. In addition, the game production cycle is too long, and it will not form a climate in a short time. Therefore, everyone only needs to make games. When developing, just slowly learn some new technologies and concepts.”
"After all, games like this, the exciting thing is the content, not the blind change of technology."
"But the production team of the 8-bit game—"
"It is recommended that when making 8-bit games, you should learn as much as possible about 16-bit development technology. If you are limited by the development cost, you can contact the investment department of [Thunder Games] and try to invest as much as possible in development, which can reduce Some economic pressure."
"16-bit games will be the mainstream in the next few years. Don't keep making 8-bit games, don't think about making progress."
(End of this chapter)
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