Reborn in another world as a game

Chapter 371 "The King of Fighters" improvement plan; Tian Moyun: I seem to have forgotten

Chapter 371 "The King of Fighters" improvement plan; Tian Moyun: I seem to have forgotten one thing
Regarding the fact that Tian Moyun brought [Storm Game Company] to prepare for a big production, it caused a lot of heated discussions on the Internet.

Tian Moyun didn't care. He didn't even mention the type of game. He just asked everyone to play some other games first. After all, "The King of Fighters" won't be released until March or April next year at the earliest. There's no need to post promotions now to increase players' expectations. .

[Storm Game Company] High-salary recruitment, less than a week, recruited more than 80 talents, all of whom are top leaders in the industry.

As for why not recruit more?
There are two main reasons.

One is that there is no need for so many top talents for the time being, so as to avoid the expenditure burden on [Storm].

There are many elements in the game, which can actually be completed in the form of "outsourcing". The top companies in other industries are also of a high level.

The other is that there are not so many professionals in the market now.

Rather lack than abuse, this is the purpose that Tian Moyun has always emphasized.

[Thunder Group] is quite generous to its employees, but it's not that people are stupid and have a lot of money, and it's not that everyone will ask for it.

In the group's employee management system, there is a system of "onboarding responsibilities" and "quarterly assessment".

The former refers to: Whoever recruits the employees is responsible. If an employee has a problem, the HR department will punish the employee at the same time. The lighter ones will be punished with wages and bonuses, and the more severe ones will be fired.

The latter refers to: conduct a performance appraisal every three months. If you pass, you can continue to work, or even be promoted. If you fail, you will be demoted.

It is very suitable for young people with fighting spirit, but it is abhorrent for those who want to come to retire.

……

At first, [Storm] made a recruitment plan of about 200 people.

But in the end, only less than a hundred people were recruited, because of these two systems, those who are not qualified, even if they come, if they can't keep up with the pace and slow down, they can only leave after three months, or be demoted to marginal positions , so there is no need for recruitment at all.

……

The main design of "The King of Fighters" was finalized directly after several meetings and discussions.

Then, Xia Yu began to work for each project group and participated in it personally.

As for Tian Moyun?
He is here to be an uncle... Ah no, he is here to supervise the entire development process, as an objective bystander, to avoid some bugs and inhumane aspects of the game during the development process.

The game design draft given by Tian Moyun is based on the revision of "The King of Fighters 97".

I must mention--

The game "The King of Fighters 97" has a lot of bugs... not just a balance problem.

He has always believed that the reason why "King of Fighters 97" became popular is because its selling points are too prominent, so it covered up its shortcomings.

But that doesn't mean flaws aren't important!

If "King of Fighters 97" can deal with all the bugs well, its status in fighting games will not be lost to "Street Fighter".

And because of the existence of these bugs, although "The King of Fighters 97" has a lot of selling points, its stamina is obviously not as good as "Street Fighter".

……

When Tian Moyun re-conceived this game, he combined the inspiration from the later "The King of Fighters" and focused on three aspects.

The first aspect: remove bugs in the game.

The second aspect: the skill balance problem of 36 characters, this must be solved.

The third aspect: aesthetics.

The aesthetics of "The King of Fighters 97"... To be honest, it is not suitable for this era.

Therefore, he deliberately hired professional fashion designers and stylists to provide technical support.

The character modeling in "King of Fighters", the biggest highlight is nothing more than - fashion!trend!handsome!Cool!

Regardless of men and women, they are all people with good looks, good attire, hairstyles, and hair colors.

Even some male characters who are both good and evil will show their signature evil smiles... Later generations will call this kind of smile: Crooked Mouth Dragon King!

When I think of the previous life, the "Dragon King with Crooked Mouth" became popular all over the Internet...

Tian Moyun thinks, try to let the handsome boys in "King of Fighters" be normal, there is no need to be too secondary, and it is easy to persuade adult players to quit.

And as for those hairstyles that emerged because of "The King of Fighters", later generations will also call them: killing Matt, burying the loved family!
Tian Moyun didn't want his first 32-bit game to be in this style.

Therefore, it must be changed!
……

Although it is said that Tian Moyun is personally responsible for the development and design of "The King of Fighters", as the sponsor's father, he doesn't need to type code.

Just sit in the office and turn on the air conditioner, and Xia Yu will naturally report the development progress to him, and he will formulate the next design direction.

From the painting style, sound effects, character image design, story background design, fighting style, skill damage value, skill continuity bugs, etc., Tian Moyun had to personally look over everything.

It sounds busy, but it's actually—

There is really nothing to be busy with, just take it over and take a look, turn around in your mind, and then tell the other party: "Go, I agree."

Then it's over.

There is a saying: When the leader moves his mouth, the subordinates run away!

That's about it, anyway... happiness is the end of it.

……

However, Tian Moyun is not in a good mood right now.

Because just when he went to the [Thunder Scientific Research Center] to inquire about the development process, seeing that the handheld test version was ready, he suddenly remembered something...

He forgot to make a console game!

Well--

This is very embarrassing.

[Thunder Games]'s first handheld uses a 3-inch color LCD screen + 16-bit processor.

Although the performance is far inferior to that of the [Thunder-New World] released last year, it can still play at least 50% of the level.

What does 50% mean?
It means that you can do too many games suitable for handhelds, as long as the graphics processing requirements are not too high, it can support games up to 256mb.

It is equivalent to the volume of an entire "Street Fighter".

Then the question comes-

Which one should I choose as the escort masterpiece of this handheld?

……

Tian Moyun had been thinking about this question when he came out of [Thunder Research Center].

When Su Qiong asked, he said what he was thinking.

"Uh……"

Su Qiong didn't know what to say, so he could only suggest quietly beside him: ""Mario", "Contra", "Squirrel Wars" should be all right? If it doesn't work, you can use "Electronic It should be good to upgrade the mode of "Pets", add a battle mode under the original cultivation system, and make a good background story."

electronic House pet!

A light flashed in Tian Moyun's mind, and he suddenly thought of which game to copy.

In the history of handhelds, there have been several super-best-selling masterpieces related to [electronic pets].

"Wait a few days and see."

Tian Moyun pondered for a while, and said: "Let's go back and conceive the type of new game first. In addition, [Happy Games Company] needs to expand its scale. I plan to simultaneously release the new games of "Mario" and "Contra" as well. Let’s make it together and use it to expand the starting lineup of handheld games.”

(End of this chapter)

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