game development savior
Chapter 46 The Rebel Player
Chapter 46 The Rebel Player
He frowned and said, "You mean, "Age of Empires" is an RTS game with a medieval theme?"
"I'll watch the trial video."
After Han Qi finished playing the live video of the game, Reynolds said: "This... I'm sorry, we may not be able to continue to cooperate."
Han Qi was a little puzzled, which song did Reynolds sing?
At present, "Age of Empires" has a small number of cafes, and it is not taken seriously, and it is understandable that it can't even be put on the shelves.
But just because you heard that it is an RTS game in the medieval era, why don't you cooperate directly?
Amid Han Qi's doubts, Reynolds took out a beautifully packaged game cassette.
The name of this cassette is "13th Century Conquest", a new game from Polar Bear's Odin Studio.
This Odin studio has been really in the limelight recently.
The last game "Three Kingdoms" sold 800 million sets worldwide, and the popularity has not yet dissipated.
Now the new game "13th Century Conquest" is about to be launched, which is also a game with high specifications and high expectations.
This posture seems to be the eighth ace studio of Polar Bear?
Han Qi has also heard of this game and knows that "13th Century Conquest" is a very competitive product of the same type.
But Reynolds said that he could not cooperate, so what does it have to do with "13th Century Conquest"?
Is it?
Reynolds continued, "We just got the exclusive offline agent for the new game "13th Century Conquest" from Odin Studio under Polar Bear."
"Unfortunately, "13th Century Conquest" is also a multinational RTS game set in the medieval period."
"France, Mongolia, Hualong Kingdom, etc. in your "Age of Empires" are also game forces in "13th Century Conquest."
"We have a large game warehouse, and we have already had an agreement with Odin Studio."
"During the launch of "13th Century Conquest", the game warehouse cannot sell other competing games."
"And it seems that Age of Empires and 13th Century Conquest have collided."
It turned out to be the case.
In order to promote "13th Century Conquest" by Polar Bear Odin Studio, Game Warehouse would rather abandon other competing products of the same type.
I would rather give up part of the income, but also concentrate resources on core products.
This kind of business behavior is actually very common on Earth, such as the common protective agent in online games.
During the period when a main online game was launched, other online game products of the same type were either suppressed or acquired.
Let most consumers focus on the core products.
At present, the game warehouse has directly signed an exclusive agreement in order to promote Polar Bear's "13th Century Conquest".
Also normal.
However, Han Qi still has some regrets about this.
Because after all, Game Warehouse is the largest offline game store.
If "Age of Empires" can enter the game warehouse smoothly, it must be very helpful to sales.
Han Qi hoped to try again, and said, "You have also watched the demo video of the game, you should be very clear about the level of the game."
"This is a game that can bring revenue to the game warehouse, and it is also a game that is helpful to your performance, Mr. Reynolds."
"If I were you, having a game in front of me would make me stand out from other project managers."
"I will choose to fight."
Han Qi knew that in the game warehouse, the project managers responsible for reviewing games would actually compete with each other.
Now the game level of "Age of Empires" is here, as long as it is a little professional gamers, they can see the potential of this game.
If it is Hanqi, I found such a potential game.
It will definitely be guaranteed.
Because this can prove your vision and your ability.
When the game is successful, it will greatly improve its own performance.
Han Qi dared, but unfortunately Reynolds did not.
Reynolds shook his head and said, "We have reached an agreement with Odin, you know."
"They are polar bears."
It seems that the game warehouse is unlikely to accept the entry of "Age of Empires".
Han Qi was a little disappointed because this was the largest offline channel.
But he didn't really care, because Han Qi was mentally prepared.
After all, "Age of Empires" is just a game of the previous generation of Golden Hand platform, and it is also the work of a small company + new designer.
It is unrealistic for such a little-known game to open the three largest game physical store channels at the same time.
Isn't it good for people to use limited resources to sell the most popular WG platform game?
Next, Han Qi went to Tianxia Games and Rebel Players.
Although these two companies claim to be the second and third, but the two together do not have the market share of the big game warehouse.
The negotiation of Tianxia Games went very smoothly. Their project manager, after watching the live video of the game provided by Han Qi.
Very straightforwardly said that within his personal authority, he can first take 5 sets of goods to test the water.
If the sales signs are good, the position will be increased in time.
As for the rebel players, the Yusan family, which has the most development momentum at present, will have to grind a lot.
Rebellious players, they also recognize the level of "Age of Empires".
Just how much should I purchase?
They are having a meeting to discuss.
This is related to the market strategy of rebellious players.
For rebel players, Yusanjia-level game channel providers are in a delicate situation.
They value every opportunity.
Han Qi first communicated with a project manager of the rebel player.
After the communication, the manager attached great importance to the game and thought it was a game with great potential.
So, not only did he promise to let Age of Empires enter the rebel player store.
The matter was also reported to superiors.
"A new work with great potential that no one can compete with!"
Thanks to the recommendation of the project manager, there was a high-level meeting of rebel players dedicated to "Age of Empires".
About the basic information of "Age of Empires", someone has already made a report.
Now is the time for the rebellious player decision-making group to start discussing and making decisions.
A man in a silver sequined suit, after hearing the relevant information, said indifferently: "I think this is nothing more than another fuss."
"A game from an outdated company, a product from the previous generation Golden Hand game platform."
"Perhaps the quality of the game has some merits, but that's it."
"It can be done, but there is no need to take it too seriously,"
The man in the shiny silver suit even suggested: "I even think that we currently pay enough attention to the structure of middle-level project managers, and there are certain problems in itself."
"We encourage project managers to recognize talents with a discerning eye, and compete for those games with lesser reputation and fewer channels."
"But at present, it seems that these so-called discerning talents."
"That's it."
(End of this chapter)
He frowned and said, "You mean, "Age of Empires" is an RTS game with a medieval theme?"
"I'll watch the trial video."
After Han Qi finished playing the live video of the game, Reynolds said: "This... I'm sorry, we may not be able to continue to cooperate."
Han Qi was a little puzzled, which song did Reynolds sing?
At present, "Age of Empires" has a small number of cafes, and it is not taken seriously, and it is understandable that it can't even be put on the shelves.
But just because you heard that it is an RTS game in the medieval era, why don't you cooperate directly?
Amid Han Qi's doubts, Reynolds took out a beautifully packaged game cassette.
The name of this cassette is "13th Century Conquest", a new game from Polar Bear's Odin Studio.
This Odin studio has been really in the limelight recently.
The last game "Three Kingdoms" sold 800 million sets worldwide, and the popularity has not yet dissipated.
Now the new game "13th Century Conquest" is about to be launched, which is also a game with high specifications and high expectations.
This posture seems to be the eighth ace studio of Polar Bear?
Han Qi has also heard of this game and knows that "13th Century Conquest" is a very competitive product of the same type.
But Reynolds said that he could not cooperate, so what does it have to do with "13th Century Conquest"?
Is it?
Reynolds continued, "We just got the exclusive offline agent for the new game "13th Century Conquest" from Odin Studio under Polar Bear."
"Unfortunately, "13th Century Conquest" is also a multinational RTS game set in the medieval period."
"France, Mongolia, Hualong Kingdom, etc. in your "Age of Empires" are also game forces in "13th Century Conquest."
"We have a large game warehouse, and we have already had an agreement with Odin Studio."
"During the launch of "13th Century Conquest", the game warehouse cannot sell other competing games."
"And it seems that Age of Empires and 13th Century Conquest have collided."
It turned out to be the case.
In order to promote "13th Century Conquest" by Polar Bear Odin Studio, Game Warehouse would rather abandon other competing products of the same type.
I would rather give up part of the income, but also concentrate resources on core products.
This kind of business behavior is actually very common on Earth, such as the common protective agent in online games.
During the period when a main online game was launched, other online game products of the same type were either suppressed or acquired.
Let most consumers focus on the core products.
At present, the game warehouse has directly signed an exclusive agreement in order to promote Polar Bear's "13th Century Conquest".
Also normal.
However, Han Qi still has some regrets about this.
Because after all, Game Warehouse is the largest offline game store.
If "Age of Empires" can enter the game warehouse smoothly, it must be very helpful to sales.
Han Qi hoped to try again, and said, "You have also watched the demo video of the game, you should be very clear about the level of the game."
"This is a game that can bring revenue to the game warehouse, and it is also a game that is helpful to your performance, Mr. Reynolds."
"If I were you, having a game in front of me would make me stand out from other project managers."
"I will choose to fight."
Han Qi knew that in the game warehouse, the project managers responsible for reviewing games would actually compete with each other.
Now the game level of "Age of Empires" is here, as long as it is a little professional gamers, they can see the potential of this game.
If it is Hanqi, I found such a potential game.
It will definitely be guaranteed.
Because this can prove your vision and your ability.
When the game is successful, it will greatly improve its own performance.
Han Qi dared, but unfortunately Reynolds did not.
Reynolds shook his head and said, "We have reached an agreement with Odin, you know."
"They are polar bears."
It seems that the game warehouse is unlikely to accept the entry of "Age of Empires".
Han Qi was a little disappointed because this was the largest offline channel.
But he didn't really care, because Han Qi was mentally prepared.
After all, "Age of Empires" is just a game of the previous generation of Golden Hand platform, and it is also the work of a small company + new designer.
It is unrealistic for such a little-known game to open the three largest game physical store channels at the same time.
Isn't it good for people to use limited resources to sell the most popular WG platform game?
Next, Han Qi went to Tianxia Games and Rebel Players.
Although these two companies claim to be the second and third, but the two together do not have the market share of the big game warehouse.
The negotiation of Tianxia Games went very smoothly. Their project manager, after watching the live video of the game provided by Han Qi.
Very straightforwardly said that within his personal authority, he can first take 5 sets of goods to test the water.
If the sales signs are good, the position will be increased in time.
As for the rebel players, the Yusan family, which has the most development momentum at present, will have to grind a lot.
Rebellious players, they also recognize the level of "Age of Empires".
Just how much should I purchase?
They are having a meeting to discuss.
This is related to the market strategy of rebellious players.
For rebel players, Yusanjia-level game channel providers are in a delicate situation.
They value every opportunity.
Han Qi first communicated with a project manager of the rebel player.
After the communication, the manager attached great importance to the game and thought it was a game with great potential.
So, not only did he promise to let Age of Empires enter the rebel player store.
The matter was also reported to superiors.
"A new work with great potential that no one can compete with!"
Thanks to the recommendation of the project manager, there was a high-level meeting of rebel players dedicated to "Age of Empires".
About the basic information of "Age of Empires", someone has already made a report.
Now is the time for the rebellious player decision-making group to start discussing and making decisions.
A man in a silver sequined suit, after hearing the relevant information, said indifferently: "I think this is nothing more than another fuss."
"A game from an outdated company, a product from the previous generation Golden Hand game platform."
"Perhaps the quality of the game has some merits, but that's it."
"It can be done, but there is no need to take it too seriously,"
The man in the shiny silver suit even suggested: "I even think that we currently pay enough attention to the structure of middle-level project managers, and there are certain problems in itself."
"We encourage project managers to recognize talents with a discerning eye, and compete for those games with lesser reputation and fewer channels."
"But at present, it seems that these so-called discerning talents."
"That's it."
(End of this chapter)
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