game development savior
Chapter 47 The Benefits of Little Fame
Chapter 47 The Benefits of Little Fame
The man in the silver suit commented based on the results of the current trial: "There are already quite a few project managers who have recommended some games."
"Most of them have not achieved the desired effect of using small things to make big gains, so they can only be regarded as quite satisfactory."
The words of the man in the silver suit caused many participants to nod.
Indeed, it seems that the recommendation mechanism of the project manager can only be said to be mediocre.
Another man wearing a suspender skirt also said: "Maybe we should pay more attention to the quality of boutiques."
"If the project manager is confident, he can bet on his year-end bonus."
"If he dares to continue to promote "Age of Empires" with the year-end bonus as a bet, we will increase the purchase volume to a certain extent, and see the specific results by the end of the year."
"The results are good, and his return can be further improved."
A dignified old man in a standard suit, without any trace of prosthetic body.
He coughed twice, and said, "Everyone said, there is a certain truth."
"But changing the company's policy is not what is being discussed today."
""Age of Empires", we will increase the quantity of goods purchased to a certain extent, and first get 10 sets."
"Is the meeting almost over?"
In fact, the standard of 10 has become a common practice.
Since the rebellious players in the decline period, they have implemented a policy of encouraging middle-level recommendation games, especially recommending unpopular games, and implementing dislocation competition.
There are already quite a few project managers who have recommended their favorite games.
The company will also often increase the purchase volume by a certain amount after discussion.
It's just that so far, there are no hits in the games recommended by the project managers.
Most of them have mediocre sales, or above average.
A handful of models sold reasonably well, giving the company some extra revenue.
But that's it.
It is still far from the goal of making the company rise!
Fortunately, although the goal was not achieved, it was not a loss.
Even a small profit.
Generally speaking, the policy of asking the middle-level project manager to recommend the game can still be implemented.
So, the game recommended by rebel players for mid-level managers at the moment.
If it doesn't look particularly good, or if it looks particularly bad.
They will give them recommended games and increase some purchases.
The same is true for the Age of Empires discussed today.
Originally, "Age of Empires" was a golden hand platform game, not a famous 3A masterpiece.
The basic expectations of the game are not too high.
So if there are no special circumstances, the first batch of "Age of Empires" after entering the rebellious players will only be 5 sets.
Now, thanks to the recommendation of the project manager.
Therefore, the management of Rebel Players decided to increase the first batch of purchases to 10.
This can also be regarded as the implementation of the company's policy of valuing middle-level opinions.
As for whether it will happen, the middle-level project manager abuses the opportunity of recommendation?Take the opportunity to collect kickbacks?
Yes, there must be.
But not worth it.
Generally speaking, if a certain project manager really abuses the recommendation right.
Arrange a bad work.
Once the sales volume is thunderous, the responsibility will be pursued backwards.
Then the project manager basically did it.
It can be recommended, but at least it must be a game of a satisfactory level.
It is precisely because most of the games recommended by the project manager are at least quite satisfactory, and with a little promotion, they will have a good sales level.
So, when "Age of Empires" was recommended.
Big bosses of rebellious players, although they don't quite approve of a small company's Golden Hand platform game.
However, the resolution was passed very readily, agreeing to allow "Age of Empires" to enter, and to a certain extent increase the volume of purchases.
This means that the rebel player, as one of the three royals in the physical store, will promote this game to a certain extent.
It is impossible to take 10 sets of goods and then throw them directly into the warehouse!
It is a good thing for Han Qi's "Age of Empires" to have the active promotion of rebel players!
That's how the meeting ended.
But at this time, another management with a glowing ring on his head said: "Wait, I think we have the potential for "Age of Empires."
"underestimated."
"Everyone here, I wonder if anyone has watched the live video of the game?"
"Or, has anyone actually played the game?"
In order to prevent the game from sneaking out, the only players in the world who have actually played "Age of Empires" are the T-boys in the experience store.
The high-level managers of the rebellious players here have naturally never played.
As for the demo video of the game, they have all seen it.
One is that on the Internet, including online game stores, there is a promotional video for "Age of Empires", and there are also a few real machine screens in it.
In addition, when this meeting was held, the project manager also recorded an edited video.
The edited video is slightly edited from the hours-long live video provided by Han Qi.
Just from these short videos, we can see that the game quality of "Age of Empires" is not too bad.
This is also one of the reasons why the management of Rebel Players generously agreed to increase the purchase volume to 10 sets.
"Zhao Shanming, we haven't seen the real live video of the game, have you?"
Zhao Shanming, the manager of the ring above his head, saw that other people present said that he had never watched the real live game video of "Age of Empires".
So he took out a chip.
"Before I attended the meeting, after I knew that the game being discussed was Age of Empires, I asked someone to find it for me."
"I feel like Age of Empires won't be an average game."
"Because I knew the co-developer of "Age of Empires" before the meeting."
"The ghost of an independent designer."
"And it just so happened that I played another game of his, "Bike Violence-Flying Over 2001" before."
"I don't know if you guys have ever played "Motor Violence"?"
"That's almost the top work of a PZ platform."
"Anyway, I played."
"I played Bike Ride and was amazed by the game."
The high-level people here are all experienced gamers. Even if they haven't played "Violent Motorcycle", many of them have at least heard of it.
"It turns out that "Violent Motorcycle" was also developed by ghosts?"
"I've heard people mention it. It's a new game on the PZ platform with an excellent reputation."
"This independent designer ghost seems to be very talented indeed."
"If "Age of Empires" can have that level, then maybe we really underestimated this game."
Zhao Shanming continued: "I asked someone for help, and luckily I got the live video of the game."
"One of my former subordinates has changed jobs now, but I have been in contact with him."
"Ghost and Wing Star Company jointly set up a game experience store, and today is the first day of opening."
"And my subordinate happened to be the first batch of customers."
"Because he used to be in this line of work, he secretly used a prosthetic eye to take pictures when he was playing."
"Although an hour later, the newly opened experience store installed a signal jammer for the delivery, which made it impossible to continue the sneak shooting."
"But after all, there is an hour of live video of the game."
Pointing to the chip on his hand, "I just got it too."
(End of this chapter)
The man in the silver suit commented based on the results of the current trial: "There are already quite a few project managers who have recommended some games."
"Most of them have not achieved the desired effect of using small things to make big gains, so they can only be regarded as quite satisfactory."
The words of the man in the silver suit caused many participants to nod.
Indeed, it seems that the recommendation mechanism of the project manager can only be said to be mediocre.
Another man wearing a suspender skirt also said: "Maybe we should pay more attention to the quality of boutiques."
"If the project manager is confident, he can bet on his year-end bonus."
"If he dares to continue to promote "Age of Empires" with the year-end bonus as a bet, we will increase the purchase volume to a certain extent, and see the specific results by the end of the year."
"The results are good, and his return can be further improved."
A dignified old man in a standard suit, without any trace of prosthetic body.
He coughed twice, and said, "Everyone said, there is a certain truth."
"But changing the company's policy is not what is being discussed today."
""Age of Empires", we will increase the quantity of goods purchased to a certain extent, and first get 10 sets."
"Is the meeting almost over?"
In fact, the standard of 10 has become a common practice.
Since the rebellious players in the decline period, they have implemented a policy of encouraging middle-level recommendation games, especially recommending unpopular games, and implementing dislocation competition.
There are already quite a few project managers who have recommended their favorite games.
The company will also often increase the purchase volume by a certain amount after discussion.
It's just that so far, there are no hits in the games recommended by the project managers.
Most of them have mediocre sales, or above average.
A handful of models sold reasonably well, giving the company some extra revenue.
But that's it.
It is still far from the goal of making the company rise!
Fortunately, although the goal was not achieved, it was not a loss.
Even a small profit.
Generally speaking, the policy of asking the middle-level project manager to recommend the game can still be implemented.
So, the game recommended by rebel players for mid-level managers at the moment.
If it doesn't look particularly good, or if it looks particularly bad.
They will give them recommended games and increase some purchases.
The same is true for the Age of Empires discussed today.
Originally, "Age of Empires" was a golden hand platform game, not a famous 3A masterpiece.
The basic expectations of the game are not too high.
So if there are no special circumstances, the first batch of "Age of Empires" after entering the rebellious players will only be 5 sets.
Now, thanks to the recommendation of the project manager.
Therefore, the management of Rebel Players decided to increase the first batch of purchases to 10.
This can also be regarded as the implementation of the company's policy of valuing middle-level opinions.
As for whether it will happen, the middle-level project manager abuses the opportunity of recommendation?Take the opportunity to collect kickbacks?
Yes, there must be.
But not worth it.
Generally speaking, if a certain project manager really abuses the recommendation right.
Arrange a bad work.
Once the sales volume is thunderous, the responsibility will be pursued backwards.
Then the project manager basically did it.
It can be recommended, but at least it must be a game of a satisfactory level.
It is precisely because most of the games recommended by the project manager are at least quite satisfactory, and with a little promotion, they will have a good sales level.
So, when "Age of Empires" was recommended.
Big bosses of rebellious players, although they don't quite approve of a small company's Golden Hand platform game.
However, the resolution was passed very readily, agreeing to allow "Age of Empires" to enter, and to a certain extent increase the volume of purchases.
This means that the rebel player, as one of the three royals in the physical store, will promote this game to a certain extent.
It is impossible to take 10 sets of goods and then throw them directly into the warehouse!
It is a good thing for Han Qi's "Age of Empires" to have the active promotion of rebel players!
That's how the meeting ended.
But at this time, another management with a glowing ring on his head said: "Wait, I think we have the potential for "Age of Empires."
"underestimated."
"Everyone here, I wonder if anyone has watched the live video of the game?"
"Or, has anyone actually played the game?"
In order to prevent the game from sneaking out, the only players in the world who have actually played "Age of Empires" are the T-boys in the experience store.
The high-level managers of the rebellious players here have naturally never played.
As for the demo video of the game, they have all seen it.
One is that on the Internet, including online game stores, there is a promotional video for "Age of Empires", and there are also a few real machine screens in it.
In addition, when this meeting was held, the project manager also recorded an edited video.
The edited video is slightly edited from the hours-long live video provided by Han Qi.
Just from these short videos, we can see that the game quality of "Age of Empires" is not too bad.
This is also one of the reasons why the management of Rebel Players generously agreed to increase the purchase volume to 10 sets.
"Zhao Shanming, we haven't seen the real live video of the game, have you?"
Zhao Shanming, the manager of the ring above his head, saw that other people present said that he had never watched the real live game video of "Age of Empires".
So he took out a chip.
"Before I attended the meeting, after I knew that the game being discussed was Age of Empires, I asked someone to find it for me."
"I feel like Age of Empires won't be an average game."
"Because I knew the co-developer of "Age of Empires" before the meeting."
"The ghost of an independent designer."
"And it just so happened that I played another game of his, "Bike Violence-Flying Over 2001" before."
"I don't know if you guys have ever played "Motor Violence"?"
"That's almost the top work of a PZ platform."
"Anyway, I played."
"I played Bike Ride and was amazed by the game."
The high-level people here are all experienced gamers. Even if they haven't played "Violent Motorcycle", many of them have at least heard of it.
"It turns out that "Violent Motorcycle" was also developed by ghosts?"
"I've heard people mention it. It's a new game on the PZ platform with an excellent reputation."
"This independent designer ghost seems to be very talented indeed."
"If "Age of Empires" can have that level, then maybe we really underestimated this game."
Zhao Shanming continued: "I asked someone for help, and luckily I got the live video of the game."
"One of my former subordinates has changed jobs now, but I have been in contact with him."
"Ghost and Wing Star Company jointly set up a game experience store, and today is the first day of opening."
"And my subordinate happened to be the first batch of customers."
"Because he used to be in this line of work, he secretly used a prosthetic eye to take pictures when he was playing."
"Although an hour later, the newly opened experience store installed a signal jammer for the delivery, which made it impossible to continue the sneak shooting."
"But after all, there is an hour of live video of the game."
Pointing to the chip on his hand, "I just got it too."
(End of this chapter)
You'll Also Like
-
Junior Sister’s Cultivation Method is Unscientific
Chapter 733 6 hours ago -
When You Are a Director, How Do You Become a Full-Fledged Superstar
Chapter 374 21 hours ago -
Send Money to Grandpa, Invincible on Earth
Chapter 273 21 hours ago -
Brother I Will Never Take Drugs
Chapter 152 21 hours ago -
Even Cthulhu Can't Stop Me From Picking Up Trash
Chapter 323 21 hours ago -
I Just Want to Copy Books in Peace
Chapter 788 21 hours ago -
To Travel by the Edge of a Creek
Chapter 67 21 hours ago -
Marvel: I Have Severe Mental Disorder
Chapter 344 21 hours ago -
Single Man Guarding a Lonely City, Invincible in the World
Chapter 91 21 hours ago -
I Make Escapes and Scare Gamers Worldwide!
Chapter 129 21 hours ago