Genius Game Planning
Chapter 274 Free File Deletion Test
Chapter 274 Free File Deletion Test
"Heroes of the Tang Dynasty" finally ushered in its first major version update at the end of the first month after its launch.
The core point of the update is that the time charging mechanism has been cancelled, and at the same time, content that requires charging for props has been eliminated. Many content that was previously charged is now open to players for free.
Including but not limited to tickets such as certain special scenes, canceling the fashion durable system.
This meant that during the month-long launch period, they eventually succumbed to the players.
For Colorful Technology, this is a very "difficult decision", but for the players, this is probably a small-scale victory.
In the fourth week of the first month, the online number of "Heroes" continued to decline, falling to around 25.This is also thanks to the fact that after discussing the revision, they immediately updated a wave of announcements, announcing the revised content in the next version update.
This makes some players willing to wait and see.
But after all, the model of charging for free game items is a very mature charging model in China, and it is a method with a relatively strong ability to attract money—at least compared to the time-based charging model.
But as Guo Xiangyang said at the meeting, at the beginning of the design of this game, a lot of balance was done, and the charging strategy focused on charging for time, which means that as long as the players are strong enough, everyone's strength is actually about the same on a horizontal line.
Forcibly changing it to charge for props, there will be a lot of imbalances. This imbalance is that the paying players have not been strengthened enough, which makes the big R and even the super RMB players quite unhappy. They can only rely on the forced increase of attack This method can actually be regarded as one of the most stupid methods.
On the other hand, if it is an item charging game, the payment strategy needs to be carefully designed.It involves a lot of flow experience, payment point design, and card point design.For numerical curators, this is the art of their design.
Likewise, this cannot be corrected in just one week.
Especially the payment strategy established at the beginning of the design, the entire game will be designed in the direction of a time-based fee-based game. If you want to forcibly reverse it, many low-level designs will not match.
In short, after the new version of "Heroes of the Tang Dynasty" came out, it did retain some players, but it still couldn't change the trend of their game revenue declining steadily.
This is deadly.
Pang Cowboy spent a lot of money to recruit these people and the entire project from Wanqu Technology, hoping that this game would make him a lot of money.It would be best to make the company's financial report look much better. If we make a sprint next year, we might be able to go public.
But the problem now is that the revenue in the first month is barely acceptable. After all, the number of registered and online people in the previous few weeks is quite reasonable, and the quality of the game is very guaranteed.
But if you look at the revenue curve, it's very boring, and it shows a downward trend almost every day.
Cowboy Pang looks at the revenue data every day, and has a strong desire to kill a bunch of people every day.He has said harsh words in the meeting more than once, if he can't stop this momentum as soon as possible, "Get out of here!"
I don’t know if Wang Juncai takes this sentence seriously.But recently, Wanqu Technology's personnel department has received a lot of resumes from former colleagues, and the resumes submitted by employees of Qicai Technology are genuine.
Some people even begged Zheng Laiji, wanting to ask him if he could accept him again.
Of course Zheng Laiji refused without hesitation.Can this kind of thing be tolerated?
It's like wearing a green hat on my head, can I really choose to forgive her?
Not only that, Zheng Laiji's hatred for certain people has even reached the point of being insane.
It wasn't during the live broadcast before that the real-name diss "Heroes of the Tang Dynasty" game is now using its own influence in the industry to collude with certain manufacturers, so that they will ignore these "former employees" when they encounter them.
Of course, it is unknown whether they really care and are willing to accept them.
At least for those employees who once left with the resources of the project and want to hang out in the circle in the future, the road may really be a bit difficult.
…………
For a large company, especially a first-tier game manufacturer like Feiliu Entertainment, it is indeed too simple to make a game that is not very large in size and has clear ideas.
And when a considerable part of the company's resources are invested in a certain project, this speed is even more outrageous.
It was in August when Wanqu Technology and Feiliu Entertainment announced their cooperation to launch the game "My name is MTonline".
In November, they launched their first medium-scale free file deletion test.
A newly designed card game, not a traditional collectible card game, but a card ARPG game, the concept is very novel, and the style of painting is also very cute.
The animation "My name is MT" has been launched before, and it is called "the light of domestic animation". This game style has been well received.
It can be said that it is very logical to launch "My name is MTol" at this time.
The reverse is quite fierce. Although it is only a small-scale test, it still cannot stop the enthusiasm of the players.
Many test players are from the "Warcraft" client game, because Feiliu Chuangyu has made advertisements to attract traffic on the "Warcraft" client game, many players saw the promotional ads of this game when they were waiting for an update or downloading a copy. Coupled with the "My name is MT" anime I saw before, I downloaded it for a trial play.
I can't stop playing this game.
Li Hao is probably one of the most typical representatives, a "Warcraft" player, and I am also a fan of MT animation. I just bought a smart phone of Xiaojiao some time ago, and it is almost a logical night. "My name is mtonline", at the beginning I just think the style of this game is very interesting.
Keep playing, getting more and more addicted to it.
He started to call friends, and started to attract more people to join this test. What he couldn't understand was why this kind of card battle would have such a feeling?Looking at the enemy and us, on the same screen, shake it for a while, and then a red knife mark is drawn across the card on the opposite side, isn't this too fucking crude?
But the longer I play, the more I feel that this kind of impact is really interesting. Compared with the impact of other domestic action games, it feels more immersive... Isn't this too ridiculous?
(End of this chapter)
"Heroes of the Tang Dynasty" finally ushered in its first major version update at the end of the first month after its launch.
The core point of the update is that the time charging mechanism has been cancelled, and at the same time, content that requires charging for props has been eliminated. Many content that was previously charged is now open to players for free.
Including but not limited to tickets such as certain special scenes, canceling the fashion durable system.
This meant that during the month-long launch period, they eventually succumbed to the players.
For Colorful Technology, this is a very "difficult decision", but for the players, this is probably a small-scale victory.
In the fourth week of the first month, the online number of "Heroes" continued to decline, falling to around 25.This is also thanks to the fact that after discussing the revision, they immediately updated a wave of announcements, announcing the revised content in the next version update.
This makes some players willing to wait and see.
But after all, the model of charging for free game items is a very mature charging model in China, and it is a method with a relatively strong ability to attract money—at least compared to the time-based charging model.
But as Guo Xiangyang said at the meeting, at the beginning of the design of this game, a lot of balance was done, and the charging strategy focused on charging for time, which means that as long as the players are strong enough, everyone's strength is actually about the same on a horizontal line.
Forcibly changing it to charge for props, there will be a lot of imbalances. This imbalance is that the paying players have not been strengthened enough, which makes the big R and even the super RMB players quite unhappy. They can only rely on the forced increase of attack This method can actually be regarded as one of the most stupid methods.
On the other hand, if it is an item charging game, the payment strategy needs to be carefully designed.It involves a lot of flow experience, payment point design, and card point design.For numerical curators, this is the art of their design.
Likewise, this cannot be corrected in just one week.
Especially the payment strategy established at the beginning of the design, the entire game will be designed in the direction of a time-based fee-based game. If you want to forcibly reverse it, many low-level designs will not match.
In short, after the new version of "Heroes of the Tang Dynasty" came out, it did retain some players, but it still couldn't change the trend of their game revenue declining steadily.
This is deadly.
Pang Cowboy spent a lot of money to recruit these people and the entire project from Wanqu Technology, hoping that this game would make him a lot of money.It would be best to make the company's financial report look much better. If we make a sprint next year, we might be able to go public.
But the problem now is that the revenue in the first month is barely acceptable. After all, the number of registered and online people in the previous few weeks is quite reasonable, and the quality of the game is very guaranteed.
But if you look at the revenue curve, it's very boring, and it shows a downward trend almost every day.
Cowboy Pang looks at the revenue data every day, and has a strong desire to kill a bunch of people every day.He has said harsh words in the meeting more than once, if he can't stop this momentum as soon as possible, "Get out of here!"
I don’t know if Wang Juncai takes this sentence seriously.But recently, Wanqu Technology's personnel department has received a lot of resumes from former colleagues, and the resumes submitted by employees of Qicai Technology are genuine.
Some people even begged Zheng Laiji, wanting to ask him if he could accept him again.
Of course Zheng Laiji refused without hesitation.Can this kind of thing be tolerated?
It's like wearing a green hat on my head, can I really choose to forgive her?
Not only that, Zheng Laiji's hatred for certain people has even reached the point of being insane.
It wasn't during the live broadcast before that the real-name diss "Heroes of the Tang Dynasty" game is now using its own influence in the industry to collude with certain manufacturers, so that they will ignore these "former employees" when they encounter them.
Of course, it is unknown whether they really care and are willing to accept them.
At least for those employees who once left with the resources of the project and want to hang out in the circle in the future, the road may really be a bit difficult.
…………
For a large company, especially a first-tier game manufacturer like Feiliu Entertainment, it is indeed too simple to make a game that is not very large in size and has clear ideas.
And when a considerable part of the company's resources are invested in a certain project, this speed is even more outrageous.
It was in August when Wanqu Technology and Feiliu Entertainment announced their cooperation to launch the game "My name is MTonline".
In November, they launched their first medium-scale free file deletion test.
A newly designed card game, not a traditional collectible card game, but a card ARPG game, the concept is very novel, and the style of painting is also very cute.
The animation "My name is MT" has been launched before, and it is called "the light of domestic animation". This game style has been well received.
It can be said that it is very logical to launch "My name is MTol" at this time.
The reverse is quite fierce. Although it is only a small-scale test, it still cannot stop the enthusiasm of the players.
Many test players are from the "Warcraft" client game, because Feiliu Chuangyu has made advertisements to attract traffic on the "Warcraft" client game, many players saw the promotional ads of this game when they were waiting for an update or downloading a copy. Coupled with the "My name is MT" anime I saw before, I downloaded it for a trial play.
I can't stop playing this game.
Li Hao is probably one of the most typical representatives, a "Warcraft" player, and I am also a fan of MT animation. I just bought a smart phone of Xiaojiao some time ago, and it is almost a logical night. "My name is mtonline", at the beginning I just think the style of this game is very interesting.
Keep playing, getting more and more addicted to it.
He started to call friends, and started to attract more people to join this test. What he couldn't understand was why this kind of card battle would have such a feeling?Looking at the enemy and us, on the same screen, shake it for a while, and then a red knife mark is drawn across the card on the opposite side, isn't this too fucking crude?
But the longer I play, the more I feel that this kind of impact is really interesting. Compared with the impact of other domestic action games, it feels more immersive... Isn't this too ridiculous?
(End of this chapter)
You'll Also Like
-
Magic Planet Online Game
Chapter 1694 1 days ago -
Plan to cut off the nine states
Chapter 572 1 days ago -
Naruto in Infinity
Chapter 441 1 days ago -
Swamp Lord: I have an intelligence system
Chapter 155 1 days ago -
Demon Hunter: School of the Wolf
Chapter 310 1 days ago -
The game only has 8 years of life, so I choose to play all in
Chapter 138 1 days ago -
Start with the Qingyun Sect Master, summon the Great Emperor Realm Ancestor
Chapter 558 1 days ago -
Zongwu: Just after I became a land immortal, I was exposed
Chapter 440 1 days ago -
My Doomsday Arms System
Chapter 956 1 days ago -
Gene from the 13th Department of Bright City
Chapter 2983 1 days ago