i really just want to play games

Chapter 312 The Secret of the Battle Game

Chapter 312 The Secret of the Battle Game
E-sports also belongs to the category of sports events.

So apply the same principle to sports events, and everything will be clear.

Looking at the various sports events in the world today, you will find that the two most popular sports are football and basketball. In terms of scale, various events, and capital participation, there is no doubt that these two ball games He is now the world's tournament king.

This is also because every collision of these two sports events, or a wonderful moment, will be more than five seconds, or more than ten seconds.

Take football as an example. What fans like to watch most is a fast and accurate pass, preferably from their own penalty area to the opponent's penalty area, and then complete a goal.

Or a king of the penalty area, directly from the midfield or frontcourt position, passing several people in a row, and directly sending the ball into the opponent's goal frame.

As long as the above situation occurs, it will undoubtedly be recorded in the history of football.

Chen Ruguo is an old fan, as long as he has nothing to do, he will start watching football anytime and anywhere.

So Chen Tiancai followed suit when he had nothing to do. He still liked this sport very much. He also responded to the call when he was in elementary school, and played two kicks in the football team he joined the class.

There are many such famous scenes in football in his mind.

Ronaldo, the 'alien' in [-], was as fierce as a tiger in the frontcourt, mistaking defenders and goalkeepers time and time again, and even Kahn, the goalkeeper of that year, was played by him in his hands.

Chen Tiancai was still young this year, so he only watched the replays later.

At that time, the old Chen family had already started to make a fortune, so as a fan, Chen Ruguo bought a Suo Dafa video TV and recorded all the games of that year.

That World Cup was considered the most exciting, so Chen Ruguo kept reminiscing about it afterwards, so Chen Tiancai followed suit.

The same is true of basketball, and because the field of this sport is much smaller than that of football, physical confrontation and various offenses are very interesting.

There is even a rule in basketball: the attack time must stick to the frame within 24 seconds, and after grabbing a rebound, another attack must be completed within 12 seconds, otherwise it will be considered a foul.

Although the original intention of this rule was due to a strange phenomenon, some players did not attack after getting the ball and delayed the time, but the 24 seconds and 12 seconds after the rule was formulated were all carefully considered.

Needless to say, the reason is, of course, Chen Tiancai's principle of prime time for confrontation games.

Put it into the game again, and review the changes of each version of LOL. It can also be seen that an excellent sports event must be fiercely confronted.

When LOL first came out in the early days, there were not many heroes, so both BP and tactics were relatively primitive, and the enjoyment can only be said to be average.

This situation is also very normal. After all, an e-sports event or sports event that has only been around for five or six years still needs a long time to develop before it can gradually become perfect.

During this period of time, the main thing to watch is naturally the extreme operations of talented players, and the focus will also be the players' personal strength and cooperation.

Among them, cooperation accounted for a relatively small proportion. Chen Tiancai remembered that at that time, usually during the laning period, the outcome of a game had already been decided.

After LOL started to develop on the right track from S3, it also began to dominate the Korean division. From that finals to S7, they almost won the championships of all international competitions.

Especially in the peak time of the next few sessions, in the finals, it will be a civil war in the Korean division.

In addition to objective factors, the reason why the South Korean division can achieve such a proud result is the individual super strength of the players, as well as the unique operation style of all divisions.

The so-called operational style of play is to avoid all unnecessary contact and battles, use the advantage of vision and advance planning to obtain various resources as much as possible, and then take the demolition of towers as the main goal and gaining kills as the secondary goal.

After relying on this method to gain a huge economic lead, and after the player's operational awareness is not weak and the opponent is not weak, the victory of the game will be at hand.

This style of play that focuses on stability is extremely lethal, and because the strength of the players in the Korean division was much ahead of other divisions at that time, it was very easy to win the next game.

However, the management style of play is good in everything, but there are too few team battles, and there is nothing good to do against it. Usually in the Korean competition, the head-to-head ratio may be zero in 10 minutes.

Even the domestic league lost to the Korean division in the finals of the two consecutive S games. In S5, the so-called "Westernization Movement" was launched, and many players from the Korean division were introduced, including coaches and styles of play. They all began to learn from each other. .

The 'Westernization Movement' was also fruitful. The leader of the domestic league, EDG, commonly known as Guodian Club, also defeated the most famous team in LOL, SKT, and won the championship in that year's mid-season invitational tournament.

For a while, the results of the "Westernization Movement" were very objective. A few Han Yuan teamed up with local players and learned the operation style of the Korean division to win the world championship.

There is no doubt that that year, including Chen Tiancai who was still in high school, felt that the S5 Global Finals of that year should be the time when the domestic division won the world championship with the highest gold content.

But what happened next was dramatic.

Guodian, which had high hopes, fell to the quarter-finals, and other brother clubs did not even appear in the group stage, and won the worst result in the history of the domestic league.

The finals of the s game is the year-round exam in the LOL competition. This result undoubtedly represents the complete bankruptcy of the "Westernization Movement".

However, through this year, domestic competitions have absorbed a lot of experience, and they have enough understanding of operating this style of play.

That is, in this year, it also absorbed many players who were abandoned or even marginalized in the Korean competition area, which laid a little bit of foreshadowing for the future.

The situation next year will be similar. The operational style is still king. The Korean division still maintains its competitiveness. The only thing better than last year's domestic clubs is that they have one more top eight.

For a long time, the preferred style of play of domestic clubs is to attack, or to be reckless. They like to actively start the team and rely on heads to accumulate economic advantages.

The style of other divisions is similar to that in China, and they don't like the operation style of play very much.

Although they couldn't win the Korean division in the finals, compared to the boring games in the Korean division, the domestic division, which likes to fight, is very entertaining.

After all, even in football matches, what fans prefer to watch is that the two teams keep attacking, even if they score ten or eight goals against each other, it is more interesting than a zero-to-zero game.

The purpose of human beings watching sports events is to experience the excitement of the game, not to find some sleep aid resources before going to bed.

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like