Constructing-Style Wizard
Chapter 441 431 In the
After the players learned that enemy support was coming, they decisively launched a special operation against the Lord Angel Group fleet.
They changed their thinking from killing enemy crew members to gain combat merit to focusing their efforts on destroying the jump stasis field generator.
Stimulated by high mission rewards and a large number of credits, the player only took a short time to destroy the force field generators of three Archangel ships.
The jump stasis field acting on the transport ship has been weakened by several points.
The plundering ship of the Security Guard of the General Bureau promptly provided special services to the transport ship full of artificial angels.
These predator ships put the electronic warfare device into an overload state, greatly strengthening the intensity of electronic warfare at the expense of the life of the device.
The suddenly increased power of the electronic warfare device successfully interfered with the force field generators of the other Archangel ships, causing some of them to malfunction.
Players on the transport ship discovered that the success rate of directional jumps to the Bureau's territory had increased to 80%.
If the jump stasis field could be weaker, the jump success rate would undoubtedly increase to 85%, or even 90%.
But time waits for no one, and the opportunity to leave the battlefield is fleeting.
The players on the transport ship were mentally prepared to jump to the unfamiliar starry sky and started the jump.
The transport fleet carrying the artificial angels immediately turned into flashing white light and disappeared on the heated battlefield.
After the "unwanted artificial angel" left the battlefield, the Security Guards of the Unification Bureau began to evacuate.
They broadcast an emergency retreat command to the player fleet at the scene, then drove the ship's thrusters with all their strength, broke out of the jump stasis field, and launched the jump.
At this time, the advantages of main battle ships such as plunderers are revealed.
The plunder ship, as its name suggests, specializes in plunder.
Those who can defeat it cannot outrun it.
Those who can outrun it cannot defeat it.
After plundering, just pat your butt and leave in a carefree manner, which is the tactic that the plundering ship is best at.
When they deploy their barrier equipment, they have extremely strong anti-electronic interference capabilities.
The warp stasis field is ineffective against them, but they cannot warp away because they cannot move when the barrier equipment is deployed.
With the barrier equipment turned off, the ability to resist electronic interference can still be maintained for about 10 seconds.
These short 10 seconds are the essence of the looter.
During this period, it can safely lock the jump beacon and then initiate the jump, which is equivalent to having an "invincible hearthstone" of up to 10 seconds in electronic warfare.
It is this characteristic of "I want to leave, and no one can stop me" that has made the Union Bureau's plundering ship famous.
After a few flashes of white light, the security guards of the Unification Bureau on the scene withdrew.
The players were in no hurry to leave.
Killing the personnel and ships of the Angel Enterprise Consortium can obtain the Combat Merits of the Unification Bureau.
It doesn't matter if your ship explodes. You won't get the insurance money, not to mention the mission rewards.
Therefore, within ten minutes after the Security Guards of the Coordination Bureau withdrew from the battlefield, the battlefield was still bustling with activity.
However, some organized and disciplined players retreated.
There is a guild behind them and they must obey orders.
Fanfan, who was the temporary player commander, resigned after the transport fleet left with the artificial angel, and became a troll on the public chat channel.
She returned the authority to command each guild's fleet to the guild president, who would decide whether to leave or stay the members of each guild.
Basically, all the guild leaders chose to give up as soon as they could, and issued the retreat order neatly.
After these guild players left, there were basically only individual players left on the scene.
The reason why Sanren players are Sanren must be because they don’t like to be bound by guild rules.
In fact, many of them are so imaginative that they want to try something deviant.
Look, the Integration Bureau has a big business, right?
But it is also true that the General Administration has nothing to do with the Angel Enterprise Consortium.
In the past year, players have encountered many cosmic forces that are opposed to the Unification Bureau.
Small cosmic forces must either submit to the Unified Bureau or be destroyed.
Only two forces, the Angel Enterprise Complex and the Dark God Cult, have been active, and the Consolidation Bureau has nothing to do with them.
Now, the opportunity to have direct contact with the angel enterprise consortium is right in front of them, and many players have started to think about it.
Wouldn't it be wonderful if I could gain reputation in the Angel Enterprise Federation, get rewards, and even drive artificial angels?
From the perspective of the Unification Bureau, these players with ulterior motives must be traitors.
However, players don’t care about this.
Especially individual players.
Many individual players like to go off the beaten path.
Many people have had the experience of serving small villain cosmic forces in the past year.
Now, with a cosmic force that is powerful enough to compete with the Unification Bureau in front of them, how can such players not be tempted?
These wannabe players are very smart.
First, they accepted the mission from the General Bureau and the Black Hole Magic Academy, but did not directly participate in the battle. This was leaving a way out for themselves.
If the angel corporate complex does not accept them, they will open fire and then return to the safe area to complete the mission and reap the rewards.
Second, they are secretly collecting information about the transport fleet.
It seems that as long as the information about the fleet carrying artificial angels is provided to the angel corporate consortium, it will be able to gain a certain degree of prestige.
Once you unlock the power's reputation, you don't have to worry about drawing swords.
If this wasn't enough to win the favor of the angel corporate conglomerate, individual players would give a big gift.
That was the third thing they prepared - the information from the Black Hole Magic Academy.
Looking back at the entire battle, without the "space walk" and "magic energy leap" provided by the Black Hole Magic Academy, the force field generator on the Archangel ship would not have been damaged.
It can be said that what really determines the direction of this battle is the individual space combat capabilities given to players by the Black Hole Magic Academy.
This cosmic force has just sprouted, but it has already proven its superiority on the battlefield.
If the angel corporate conglomerate were smarter, they would know how to nip all threats in their bud.
The academy information provided by individual players collectively to the Angel Enterprise Consortium can definitely prove their worth.
While the individual players were planning their defection in the "local" channel, Li Nuo naturally noticed this group of spectators staying on the edge of the battlefield.
Li Nuo doesn't mind players fishing in troubled waters in battle.
Some players are reluctant to part with their own ships and experience, so they adopt a marginal OB approach, which is understandable.
But why did this group of fringe OB players not leave after the large group of players left?
Li Nuo vaguely noticed something was wrong.
He looked intently at one of the ships, sensed the players inside, and activated the academy badges on the other party and others.
The lively discussion reached Li Nuo's ears through the badge, and it was also mixed with a kind of complacency and excitement that the trick was about to succeed.
Li Nuo raised his eyebrows and heard clearly what these players were secretly planning.
"You actually put your idea on my head..."
Li Nuo raised the corners of his mouth slightly and laughed at himself:
"It seems that in the eyes of lawless groups like players, I, the master of the Black Hole Magic Academy, am just a cosmic force with some unique characteristics, and will not give them the so-called loyalty."
Li Nuo suppressed his smile, feeling somewhat confused.
Can players join the Angel Syndicate?
It’s really hard to answer this question.
Take the Cucumber Patch team as an example.
When Li Nuo met them for the first time, wasn't the Cucumber Patch team just running errands for a group of star thieves?
Judging from the content of their conversation at the time, the Cucumber Patch team wanted to buy the other party's ships at a low price by increasing the reputation of the Star Pirates.
From this point of view, the "Star Ocean" game does not restrict players from staying on the side of the Unification Bureau.
If a player really joins the Angel Enterprise Consortium, the most they can do is lose their reputation with the Unification Bureau and be wanted...
"Hey, that's interesting. Which side is this "Star Ocean" game on?"
Li Nuo frowned, recalling what the assassination angel said to him.
The core of the plane behind the game "Star Ocean" is "Command", which is good at commanding large numbers of individual creatures to serve itself.
Without limiting the camp of individual creatures, it can undoubtedly bring information about different camps to the "Command".
Intelligence is a resource and a source of benefit.
From this point of view, the core of the "Command" plane does not need to allow players to stick to the territory of the unified bureau.
Furthermore, only by spreading the player base into forces such as the Angel Enterprise Consortium and the Dark God Cult can we truly maximize the benefits of the core of the "Command" plane.
After all, middlemen always make money by making the difference.
Li Nuo's eyes flashed and inspiration burst out.
He vaguely guessed what was going on between the core of the "Command" plane and the Dark God Cult.
Under normal circumstances, the penetration of the former into the latter should be carried out in a quiet and gentle way, using players as carriers.
But now, the Dark God Cult is backlash.
Not only were they aware of the "Command"'s penetration into themselves, but they also reversely cracked some of the secrets of the "Command"'s ability to control players, and used them to form an effective counterattack against the "Command".
This kind of countermeasure is reflected in the game "Star Ocean", which is the partial leakage of the game source code.
Li Nuo met the Dark Priest on the transport fleet of the Angel Enterprise Complex.
This shows that there has been cooperation between the Angel Enterprise Consortium and the Dark God Cult for a long time.
Faced with the defection of this group of individual players, what choice will the Angel Enterprise Consortium make?
Li Nuo was somewhat curious.
"It is estimated that in the next two minutes, the support team composed of 100 artificial angels will arrive at the scene. After the battle has settled, I can hitch a ride and go to the star gate with the support team sent by the superior star domain."
Li Nuo thought about it and flew towards the battlefield, planning his next actions in his mind while observing the movements of the individual players and the angel corporate consortium.
About the time he reached the edge of the battlefield, hundreds of white beams of light flashed in the center of the battlefield.
A hundred fully armed artificial angels appeared among the shipwrecks floating in the sky.
They held spears and shields in their hands and lined up neatly in a classical-style battle formation.
With the arrival of these one hundred artificial angels, invisible pressure quickly spread.
The player ships that were still firing missiles and laser beams stopped involuntarily.
The players were soon dealt a devastating blow, as a cascade of laser beams violently washed over their ships.
With just one encounter, the player ships in the center of the battlefield were cleansed, and only the player ships staying on the edge of the battlefield survived.
Seeing the 100 artificial angels pointing their guns at themselves, the obsessive players immediately turned on the ship's broadcast system and frantically sent summation signals to everyone nearby.
"Dear Angel Enterprise Consortium, although we come from the territory of the Consolidation Bureau, we have always yearned for you. We have taken the initiative to shut down all firepower systems and ship defense systems. Please believe in our sincerity."
This passage was discussed among individual players on the "local" channel of the game.
Naturally, the angel corporate consortium, as a "game NPC", has no way of knowing what was said in the game chat channel.
The players deliberately translated this passage into different languages and played it over and over again to ensure that the other party understood what they meant.
Their actions had an effect, but it came too late.
When the artificial angels destroyed half of the ships, they were stopped by the commander and stopped pouring firepower on the players.
The remaining half of the individual players breathed a long sigh of relief, with smiles on their faces.
An armistice is the first step to success.
What happens next is easy to say.
Under Li Nuo's secret watch, the players let the crew of the Angel Enterprise Complex board the ship, control their own spaceship, and fly to the artificial angel.
The players' spaceships were controlled by artificial angel force fields, and the players themselves were only allowed to take the shuttle ship and board the ships of the Lord Angel Group after being forcibly disarmed.
Li Nuo flew to the top of the ships and had a full view of the whole situation.
There are 107 artificial angels and 10 main angel ships on site, all of which are special engineering ships.
The ship that the players board is the ship where the commander of this fleet is located.
After throwing out a few psychic spells, Li Nuo successfully opened the magical vision in the ship.
The commander of the fleet also has a long head filled with angel crystals.
Unlike the commanders Li Nuo had seen before, this commander could actually use psychic abilities.
Yes, that's right, psychic abilities, not psychic magic.
His psychic abilities seem to be biased toward "screeching."
After meeting the player, the commander used his psychic ability to peer into the player's heart without saying a word, activating a psychic ability similar to "mind reading".
The player he was looking at had his eyes blurred, a strange yellow light flashed in his eyes, and his body was twitching slightly, as if someone was messing with his brain.
Perhaps it's because the players received some game missions, but they didn't react much when faced with this kind of treatment.
The commander's inspection speed was relatively fast. After about ten minutes, the players who came to seek refuge with the Angel Enterprise Complex were all inspected.
The fleet commander said a few words to his adjutant.
The players were taken away by the crew and put into separate cabins.
After the players entered the house, they saw that there were beds, windows, hot water and entertainment equipment. They thought they had been recognized and were extremely excited.
What made them even more excited was that less than half a minute after entering the house, a crew member sent them an electronic nameplate to register basic information for them.
It was at this moment that this group of players received a prompt from the game.
Li Nuo didn't know what prompt the game sent to the player, but he knew what the result was.
Because just when the players wrote their names on the electronic nameplate, the game sent Li Nuo a long list of messages with the same meaning.
[The player with ID 0328832 has left your academy. 】
[The player with ID 0932234 has left your academy. 】
【…】
Li Nuo read the news in his mind, nodded secretly, and analyzed:
"I was right. The core of the "Command" plane is not picky about food. As long as players don't break free from the game's control, it doesn't care which cosmic force they join. In other words, only when a player is able to break away from the shackles of the game and override the rules of the game will he be subject to strong control from the core of the "command" plane. "
Li Nuo thought of the reporting function the game gave him.
This function may not be as simple as forcing players to log out and ban their accounts.
If a player is diagnosed as being contaminated by the Dark God Cult by Li Nuo using passive deconstruction, then there is a high probability that this player will be permanently banned from the core of the "Command" plane, but at the same time, he will also be banned from the "Command" plane. The core forcibly "cleanses" the soul to ensure that the soul is not contaminated by the Dark God Cult.
But what if the soul cannot be "washed" clean of pollutants?
At this time, what should the core of the "Command" plane do?
Erase this soul directly?
Li Nuo gradually realized while thinking:
The struggle between people is more about competing for material resources.
At the level of the core of the plane, the soul is a bargaining chip, and the gods who stand out from the vast number of souls are actually just pawns of the core of the plane.
In other words, the current source code leak of the "Star Ocean" game is essentially a "command" for the core of the plane to compete with the core of the plane behind the Dark God Cult.
As for who is the core of the plane behind the Dark God Cult...
That's a lot.
The core of the plane behind the entire dark god can be said to be the backer of this cosmic paganism...
"The situation of "Order" is not good. Can one core defeat so many cores? "
After Li Nuo realized that he was in the vortex of a multi-core battle, he decisively decided to find an opportunity to contact his backer and ask what he meant.
Li Nuo's backers are the "escape" plane core and the scroll angel.
Needless to say, Scroll Angel, in terms of erudition, Li Nuo is not as good as the other party.
The core of the "escape" plane has a free and easy temperament, and likes to wander around alone without developing its own cosmic power.
With his "escape" temperament, he probably doesn't want to get involved in a fight.
Li Nuo finally decided to seek help from the Scroll Angel.
He patiently planned the ceremony to communicate with the inner starry sky and stayed quietly on the Lord Angel's ship.
Not long after, the fleet finished cleaning the battlefield, collected the wreckage of the ship, and called in a transport ship to load it up and prepare it for recycling.
The dozen artificial angels that were blown to pieces by the players were also collected and taken away.
Bursts of white light flashed across the battlefield. Only the engineering frigate responsible for extracting combat data was busy working on the battlefield, and the other ships all jumped away.
Li Nuo successfully caught a ride and headed towards the star gate of the Mercury Star Territory. (End of chapter)
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