Entertainment: My Game Life

Chapter 329: Fang Yuan's ideals

Fang Yuan is not only guiding Jiang Xinghe to design and produce some games.

Other people in the company.

Fang Yuan is also consciously leading.

For example, Wen Qiusheng and Li Jiale who are now in charge of other games.

Fang Yuan guided them intentionally or unintentionally.

How to put a game idea that came to mind, or a good idea or creativity.

How to express it in the form of a game.

How to make a high-quality game.

Before that, He Yunji, Tang Siyi, Jiang Xinyu and others.

Fang Yuan just proposed the direction of the game, or where to think and optimize.

But didn't say directly to them,

"Oh, your type of game is called a development game.'Development' is the core element of the game."

"You should set a specific object in the game, and plan the development route of the game, how to train players to gain a sense of accomplishment."

"Oh, this is a visual novel. You have to reduce the gameplay and increase the plot inside. You can set it..."

Fang Yuan did not do this.

It's not because of laziness.

Now Fang Yuan doesn't need to make these games lightly.

Just write out the game planning book or concept draft.

If there is more content in the game, Fang Yuan can also divide the game flow into segments.

Finally, just write the whole process of the player playing the game from beginning to end.

At that time, there will naturally be corresponding personnel to make it.

If you want, Fang Yuan can even be exchanged directly in the system.

There is no need to recall the previous game plot.

Just like copying the lyrics, just copy it and you're done.

But this was not the result Fang Yuan wanted.

Fang Yuan wants more people to participate in making games.

Feel the joy of making games.

Besides.

There is another reason.

As a game player in Fang Yuan's previous life, he was still a professional one.

I definitely like playing games.

Rather than like to design games.

Designing a game is not something you should do.

And most of the games Fang Yuan has produced now.

I've been tired of playing in the past life, and I've been playing badly.

Re-creating these games is like restoring the previous games.

Even if the game is made.

Fang Yuan didn't have much thoughts to try again.

Fang Yuan understood at this time.

Why do people not like spoilers.

Fang Yuan's pre-life didn't think much about the spoiler's behavior.

Even if it's brain-burning mystery novels, mystery movies, even if others tell Fang Yuan what it really looks like.

Which one is the murderer?

What is the final outcome?

In other words, why did a person who died clearly reappear in the end?

Even if all these contents are told to Fang Yuan.

Fang Yuan is also acceptable.

You can still watch these movies and novels.

After all, the intermediate process and how it was discovered is also very fascinating.

Fang Yuan can also look for relevant evidence based on the existing results.

Work hard to discover the clues hidden in the story.

This is also an interesting thing.

But now it is a little different.

These games are made by ourselves.

My understanding of this game is second.

It is estimated that no one would dare to recognize the number one.

Very clear about all aspects of the game.

How to quickly clear customs?

Is it necessary to do side tasks?

How should BOSS fight?

Is metaphysics added to the game?

How to kill the BOSS and get extra rewards?

And what is the final ending?

Is the protagonist's destiny trending comedy or tragedy?

Which characters in the game will die?

And so on, Fang Yuan knew everything about it.

The game hasn't started to play, the sense of anticipation is gone. .

Recall the previous game production, this game will be cleared.

Can't raise any interest at all.

It's like you designed a Sudoku.

Then you erase part of the numbers.

Complete the Sudoku designed by yourself.

But in the process of designing Sudoku, you derived it all.

You can say it is clear about this Sudoku.

It can't be experienced as a brand new game at all.

This is no fun at all.

Play this game forcibly.

As if you were lying to yourself.

It's not clear whether other game designers have such sorrow.

But Fang Yuan had such sorrow.

Look down on junk games and don't want to play at all.

A game player who is used to playing triple A masterpieces, you let him play an online game that can automatically find monsters and fight beasts.

Can't play at all.

And the game designed by myself.

Can't bring up the interest in playing games.

Probably the only game you can continue to play is MOBA, or sandbox type of open games.

But even if it's League of Legends, it's still DOTA, or StarCraft.

It also has to wait for the player's level or understanding of the game to reach a certain level before Fang Yuan can play this type of game again.

After all, for Fang Yuan, who has experienced various versions and is familiar with various tactics.

The operations of both parties and the understanding of the game are not on the same plane.

Playing these games, Fang Yuan is like abusing food.

......

Fang Yuan's heart.

Still a heart that wants to play games.

It can also be said to be the heart of a dead house.

Most of the time, I just want to stay at home.

Playing games, watching movies, listening to music, chasing novels, it's best to walk the dog and pet the cat.

Such a day is Fang Yuan's ideal.

But at present, there is no way to realize Fang Yuan's ideals.

So train them out.

Design some brand new games and let yourself experience them.

Write good novels and make good movies.

This is the most correct way.

After deciding on this idea.

Fang Yuan decided to make some guiding games.

The production of the game "Stanley's Fable" is not difficult.

But if you want to make this game more meaningful, it's not so easy to make.

The first-person perspective is used in the game.

The first person is called the perspective, which is the "game character perspective."

The sense of substitution of the game will be stronger.

There is an illusion of "I am the character in the game".

"Stanley's Fable" is a full-process meta game.

The narration will be there throughout the game.

Players are exposed to this type of game for the first time.

I will be amazed by these novel settings.

"Oh, it turns out that the game can still be designed like this."

Will bring a strong sense of freshness to the player.

But once the player got used to this narration, watching the narrator follow him like a shadow, he couldn't get rid of it.

But it feels a bit boring.

Even feel boring, boring, and disgusting.

"This narration is so annoying."

"Why can't this narration be cancelled or blocked?"

"This game designed by the designer is disgusting."

"Fuck, this narration is still endless."

"It doesn't matter if you don't play this **** game."

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