Game Development Giant
Chapter 285 Failed Works
Therefore, Yuji Tsui concluded that in this matter of Famitsu, once the players' denunciations arise, they will never stand on their side, and they will not even participate or promote this matter. , I’m afraid they can be considered as having character. ?..
But this is all his own conjecture. Whether the future will be like what he thinks, no one can say.
At least judging from the current scene in front of me, the number of people coming to buy Dragon Quest II is overwhelming. No matter how you look at it, it is unlikely to be a prelude to a failed game.
That night, Nintendo counted 480,000 copies sold.
480,000 copies a day, Yuji Tsui couldn't believe his ears when he heard it. You know, in the distribution before the launch day, only 500,000 copies of the cassette were distributed throughout Japan, because there were no One would think that this game could sell all 500,000 copies in one day.
As a result, most of the sales points in Japan were sold out, with only a few places leaving less than 20,000 cassette copies.
Yamauchi Hiroshi, who had just received the news, was overjoyed. He had also asked Miyamoto Shigeru before. Miyamoto's opinion was exactly the same as that of Yuji Tsui. He believed that Dragon Quest II was released at the wrong time. If it had been released at any time, If it is released, the results will definitely be outstanding, but it is not appropriate to put it on at this time. Before the release, Nintendo tried its best to promote it. After the first day's daily sales report came out, Hiroshi Yamauchi was naturally excited beyond words. He even asked Miyamoto Shigeru to come to his office and tell him Miyamoto Shigeru: The second game of Dragon Quest. 480,000 copies sold on the first day!
This number was naturally shocking, and Shigeru Miyamoto was stunned after hearing this. However, after clicking his tongue, Shigeru Miyamoto said: The sales volume on the first day doesn't mean anything, because it relies on the reputation of the first part, plus We have invested a lot of money in promotion. It depends on the sales volume in the next few days to see whether the reputation of this game can be sustained.
However, Hiroshi Yamauchi didn't take it seriously. In his opinion, a game sold 480,000 copies on the first day. It is impossible to fail no matter what.
The next day, sales of Dragon Quest II dropped sharply, to only 200,000 copies.
This number did not attract Nintendo's attention, because when the statistics of 480,000 copies on the first day came out, they felt that the sales on the second day might decline, because the first day was the same as the previous one. This kind of achievement can only be achieved by the explosion of word-of-mouth reputation of the work. The scenes in Final Fantasy II are dynamic, and the monsters in the battle process are also dynamic, which is far from the color graphics and quick stickers that Dragon Quest II still uses in the first game.
The host has obviously played these two games before. His point of view is also very clear, and even in the eyes of Yuji Minui, what he said is fair. The host said that Final Fantasy II is an unparalleled masterpiece. The story line and grandeur are comparable to Fire Emblem, and the expressiveness of the graphics is even stronger than Phantasy Star.
On the other hand, Dragon Quest II is compared to his first-generation work. Whether it is story, plot, or system, many innovative reforms have been made with reference to previous successful RPG games. However, this kind of reform is only superficial and cannot be compared with Final Fantasy II at all. 》This kind of profound change is comparable.
However, at the end of the program, although he criticized Yuuji Tsui and Enix for not making progress for dozens of minutes, the host still said it fairly: If you put aside Final Fantasy II and don't compare it, alone If you want to watch the game Dragon Quest II, then this game is really an outstanding game.
On the third day, sales figures dropped again, to only 100,000 copies.
This really makes people at Nintendo anxious, because even a fool can see that this is definitely not a normal decline in sales, because when Final Fantasy II was released, its sales were increasing day by day in the first few days, and it was in the top five. The sky has never been lower than 100,000 copies.
And this is done under the premise that Dreambox only has one-third of the market share.
This is not the most important thing. Through his own relationship, Yuji dugi also got the news. Now Famitsu has received countless letters from readers, because before the release, Yuji dugi had already published Dragon Quest II The cassette of Famitsu was handed over to Famitsu magazine, and as usual, they were asked to rate their games.
Famitsu gave an evaluation of thirty-eight points, which is a very high evaluation, which means that at least two people gave it a perfect score of ten. Of course, before seeing the excellence of Final Fantasy II , Dragon Quest II is indeed worthy of such an evaluation. It may be a little higher, but it is definitely above the palace level of 36 points.
However, now that the game is out, players feel that they have been deceived because of the comparison with the author of the previous masterpiece Final Fantasy II.
So he started writing letters attacking Famitsu magazine.
And the letters came one after another. In just a few days, they received hundreds of attacking letters from all over Japan. In fact, this cannot be blamed on Famitsu, because since the break with Mars Entertainment, Mars Entertainment's games It will not be submitted to Famitsu for ratings in advance, so it is impossible for them to know what Final Fantasy II is like before it is released.
By the last day of the week, the daily sales of Dragon Quest II had dropped to less than 10,000 copies.
Hiroshi Yamauchi was furious at the Nintendo high-level meeting, and even said that he would cancel the most favorable royalty contract for Enix. Fortunately, someone dissuaded him, and Hiroshi Yamauchi did not do so. The situation faced by Yuuji Tsui is also very ugly. , countless external game shows are comparing the authors of the two most popular games, mocking that their game thinking is far behind the times, and the players are not merciful at all, Famitsu is still considered Give him face, keep a low profile, and avoid large-scale reports.
The Japanese version of Game is completely different. They even published a special issue specifically for this matter. There is no other content on it, but only the more than 200 reviews they received for Final Fantasy II and Final Fantasy II. Dragon Quest II letter.
Of course, the vast majority of these letters are mocking Yuuji Tsui or Dragon Quest II.
The original purpose of publishing this magazine was just to disgust Nintendo and Enix, but what I didn't expect was that the sales volume turned out to be surprisingly good. In the end, it sold hundreds of thousands of copies, which was more than a normal weekly.
It was under this situation that in early May, when Dragon Quest II was basically unsaleable and no one was buying it, Yuji Tsui held a press conference. He addressed all the buyers. The players of Dragon Quest II apologized. So far, the total sales of this game have not even exceeded 1 million copies.
On the contrary, Final Fantasy II was a huge success in the Japanese market. As of Yuji Tsui's apology press conference, Final Fantasy II had been on sale for a total of thirty-two days, only in Japan. The market reached 1.9 million copies, and finally exceeded 2 million copies.
In the U.S. market, Final Fantasy II relied on its super high quality to sweep all the way, ranking first on the best-selling list for four consecutive weeks, with a total of more than three million units sold, and the daily sales volume has only begun to decline slightly. According to predictions, Final Fantasy II Final Fantasy II is likely to reach total sales of eight million units.
You know, there are currently only two games with more than 8 million copies. One is Fire Emblem which has just passed 10 million copies, and the other is Baron which has reached 15 million copies. Terry's Adventures in Another World, this actually shocked some people. They could not imagine how this simple, young, childish and even lack of depth game could be so popular - —It has been almost four years since its release in 1985, and its sales momentum has not weakened at all. If calculated according to this trend, the figure obtained even includes the people from Mars Entertainment, including the developers of this game. Will Wright himself couldn't believe it.
The estimated number is a full 35 million sets.
But Will Wright also knows that he is basically just a foundry for this game, because Balotelli's Adventures in Another World starts from the setting of the levels, the establishment of the style, the look of the gameplay, and even the inside None of the character settings were done by him.
And this is also a well-known thing, so when this game is mentioned, it is generally said that it is the work of Jester, rather than that it is the work of Will Wright.
Of course, Will Wright also has his own ideas. After completing a game that is completely his own, the second game of Balotelli's Adventures in Another World, it was renamed because the original name was too long. Super Balotelli was released in February and relied on the reputation of the previous game to achieve very good sales momentum. He presented Jester with the game he had been considering for a long time, which Jester once named. The planning of SimCity.
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