Game Development Giant

Chapter 689 Various remarks

Now, the estimated sales volume of 200,000 copies a week may not be achieved, but it does not satisfy them.

After all, with Jester’s words in front of him, everyone’s expectations are on the sales of one million points. It is naturally difficult to get many people excited about the current sales volume of 200,000, which is only a preliminary estimate. .

The most important thing is that even Jester himself, after learning that the sales volume of Diablo in half a day was 30,000 copies, still insisted that the sales of this game will definitely exceed one million, even Jester Te also made an immediate decision at that time. He would personally hold a celebration party for the development team of Diablo on the weekend of the next week, one week after the official release of Diablo.

This matter also caused an uproar within the company at the same time Jester made his decision.

Many people don't understand it. It is true that a game that may sell 200,000 copies a week, and it is a pure PC game, is indeed very good.

However, excellence is excellence. Every year, Mars Entertainment still plays a lot of games like this, but I have never seen Jester have any special love for such games. Many people think that this may be Jester’s intention. It's just to defend his previous words that Diablo will definitely sell millions of copies.

However, news soon came out.

When Jester learned that the half-day sales of Diablo were only 30,000 copies, he actually said with certainty that the total sales of this game would reach one million units.

This makes many people feel that this must be Jester trying to hold on by trying not to lose face.

Because anyone who knows something about the gaming industry knows that it is too difficult for a game that may only sell 50,000 copies on the first day to reach 1 million copies, unless the game can last for a long time. pin!

But a long-selling game. They are all family entertainment or party-oriented games for young people. Gothic and dark games like Diablo are unlikely to be liked by those parents. It is impossible for them to treat them like this. Games are given to their children as birthday or Boxing Day gifts, so games of this type, generally speaking. The audience will be very small.

The main sales will be concentrated in the first week or at most a month.

This is Mars Entertainment, or some other game companies, who have investigated and collected data on many games of the same style as Diablo. Even if there are errors, the deviations will be very small.

Therefore, the predicted sales figure of 200,000 sets per week may be biased and may be less. It may be more, but a deviation of up to 220,000 to 30,000 is huge.

And this is a niche game with first-week sales.

It is absolutely impossible to achieve sales of one million copies.

This is a conclusion that anyone who knows something about this industry can draw, let alone a founder like Jester who can revive the video game industry. He knows this aspect well. It must be much deeper than anyone else.

Although Jester has never been wrong in predicting the sales of a game.

However, people are people, and no one can guarantee that they will never be wrong. Just because it wasn’t wrong before doesn’t mean it won’t be wrong now, and it won’t be wrong now. It doesn’t mean it won’t be wrong in the future.

What's more, prophecies and speculations are so far-fetched.

Even if Jester guesses wrong once, it doesn't matter. Even to outsiders, this is a normal thing.

What's more, Diablo can reach more than 200,000 sales in the first week, 300,000 to 400,000 a month, and then a total sales of 500,000. It is already very amazing and proves that this is an excellent game. Although the game has not reached one million, it is a new game after all, and it is still made by a new person, which can still prove that Jester has a very keen vision.

Moreover, it is very possible that the second game of this game will sell more than one million units.

Jester is finally going to make a mistake again.

Not only the people within Mars Entertainment, but also those outside Mars Entertainment all think so.

This is normal.

Some people also understand this. After all, no one can be right all the time.

It is said that Jester is still saying that Diablo will definitely sell one million copies! In some other game companies and game media venues, many people are saying this, and there is even a tone of voice. Some schadenfreude.

In the eyes of these people, such as people from other game companies, they all like to see Jester's mistakes. Although it is not harmful to Mars Entertainment, it is not a big deal to Jester himself. It can only be regarded as a dispensable after-dinner conversation. However, this kind of thing of seeing Jester frustrated is very rare in the gaming world.

And the reason why those media are like this is even simpler.

Because this matter is the best topic for discussion, I can even write a dozen or twenty articles with tens of thousands of words on this topic.

This is a rare thing.

After all, provoking authority is something that happens in all eras, and everyone likes to see authority undermined. Jester is the absolute authority in the video game industry. His prestige even exceeds that of other people combined. If you have to take one Metaphorically speaking, then maybe Newton or Einstein in the scientific world is a better example.

Once such a person is defeated, many people will naturally be willing to see him.

They don't necessarily mean malicious things.

It's just an attitude towards authority.

Jester is naturally aware of these things, but these people only know it but don't know why. They don't know at all that the biggest reason why they can sell millions of copies of Diablo is What.

This kind of gothic dark game is indeed niche.

People who like this type of game will like it very much, but people who don't like it will generally not be interested in this type of game.

However, the reason why the Diablo game would have a name like Diablo-like in the future, and it also changed the pattern of the entire gaming industry to a certain extent, and even gave birth to the evolution and development of mmorpg, is naturally not a niche game. Things the game can do.

That's because this game has two breakthrough gameplay developments in the entire gaming industry. One is the well-known collection system of Diablo games, and the other is Blizzard's ability to expand in the future. One thing that has succeeded is Battle.net. In its original history, Blizzard was the first game company to build something like Battle.net. (To be continued...)

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