Game Development Giant
Chapter 838 Meeting
Sam House and Dan House are not only game developers, but in fact, they are also very enthusiastic music enthusiasts.
Especially for rock music, they are very obsessed.
When Jester started chatting with them with Queen, their emotions were instantly aroused. When Jester said that his favorite Queen song was Bohemian Rhapsody, the two of them were so excited. The brothers were as happy as if they had found their soulmate, and they immediately talked to Jester about their past with Queen.
They were also very sad when it came to the news that Freddie McCreary, the greatest singer in Queen's history, passed away a few years ago.
Gradually from rock music, the three of them gradually talked about games.
Of course, when it comes to games, the three of them have more to talk about. Jester is a little older, but not much older than the House brothers. Rock fans will definitely be deviant in their thinking. , this idea will also extend to their games. This is actually the difference between games and ordinary products.
The game is a work, in which the designer's ideas, connotations, and everything he wants to express are poured into it.
However, what surprised Jester was that the House brothers, who made a living by making gangster-themed games, were very ordinary in their hobbies and choices of games.
No different than other gamers.
It’s not even like many of the designers Jester knows who like many very niche games. The games they like are very popular. They like Jester’s games, Hideo Kojima’s games, and Shigeru Miyamoto’s games. Games, of course, their favorite is Sid Meier's game.
Jester was a little surprised to hear that their favorite game was Civilization.
If we join Mars Entertainment, can we work with Mr. Sid Meier? That is our idol!
Jester could completely hear the excitement in the House brothers' voices when they said this. It is not difficult for Mars Entertainment to acquire DMA, and BMG will not block it, and the price will not be high.
but. Acquiring the company doesn't matter.
The important thing is that the geniuses in this company are full of dreams, passion, and all kinds of beautiful visions for games.
Donovan couldn't come today because something happened at home. He himself is very sorry. He has always regarded Carmack as his idol. He was very sad when he heard that Carmack left Mars Entertainment because he said However, he will return to Mars Entertainment in the future and hopes to work with Carmack...
Jester also smiled after hearing this.
Actually, John is developing a very secret project with me. This matter is not a secret. John feels that developing games and 3D engines cannot bring him long-term passion, so he wants to do something that can give him a long-term passion. He brings enough passion to the matter that, if Mr. Donovan is interested, I can arrange for him to meet with John to talk about it.”
Of course, I have to make it clear that Carmack does not play games now.
Hearing Jester's answer, Brother House was also very happy.
They have a very good relationship with Donovan. They have known each other since they were in St. Paul Middle School. Together, the three of them created what DMA is today.
Although they are about to be sold by their parent company, this is not a fire sale. You must know that the person who wants to buy them is Mars Entertainment, now the overlord of the entire gaming industry. They have the best games, the best developers, and the best bosses.
Actually, I know what you are worried about. Although I have said this to everyone in the game companies we want to acquire before. However, I still have to repeat it now. We are a company that respects the talents of game designers very much. We firmly believe that The key point is that for a game company to stand out in such a fiercely competitive environment, it must have something unique.
What we have to do is make this difference shine more and more. Rather than snuffing it out and replacing it with a light that looks brighter than before, but in fact, it is really squeezing the original potential, which We will never do anything like killing the goose to lay eggs, and this is the biggest difference between us and other major game company acquisitions.
We're not buying it for the money, it's us you guys.
Jester's words moved the House brothers very much. As a game developer, what he longs for most is for his work to be recognized by others, whether it is players or peers.
To be recognized as the best game designer in the gaming industry with such recognition is an incomparable honor for them.
That means……
Suddenly, after hearing Jester's words, Brother House's face immediately showed a look of surprise.
Jester nodded before they could finish.
We respect the ideas of the producers of all our studios about what kind of games they think should be made, but our studios need to be self-financing, that is to say, if your games cannot make money, then your studio The studio will also be closed, and you have to figure this out, but what you want to do is your own business.
What if the style is different from your previous games? You know, we like to make very violent games like that...
Brother House was still a little ambiguous when he said it.
Obviously, they are extremely eager to join Mars Entertainment, but they are even more eager to be able to make the games they really want to make.
That's what game designers are like.
They are the creators.
They have their own ideas and they don't want to be bound. They will only do what they should do.
Only in this case can a great game be made.
Your previous styles, such as your GTA, are totally fine. You have to know that you have also played Itagaki Tomonobu's games. You should know that his games are not something that obedient children can play. What else do you have? What’s there to worry about?”
Jester first explained, then asked a question.
This actually left House Brothers Game speechless.
We are actually worried that it will bring some criticism to the company. These games we make in Scotland are not very famous yet, and many people say that our games have taught many people bad things, but this is not what we think. Yes, we just want to convey our rock and roll spirit through the game...
Brother House hesitated for a moment. Still explained it in detail.
Unexpectedly, Jester waved his hand directly.
I will help you carry these things. What you need to do is to make a game worthy of me taking the blame. Of course, when you make it, you also need to make a scale. Of course, this will not affect the I have said it before based on your opinions on how the game should be designed. We will never interfere with the game development ideas of our studios, we will only give suggestions.
Jester was certain.
These words also moved the House brothers extremely.
They looked at each other and nodded. Although they did not explain it on the spot, Jester understood through their eyes that they had made a decision.
What do you think? Do you want to join us?
But Jester obviously wanted to break the casserole directly, so he asked this question directly.
Of course, if you don't need Los Angeles. You can also choose other places, Chicago, Miami or New York. There is no problem with these places. In fact, our studios are all over the world. Jester continued with a smile. ask.
Hearing Jester's sincerity, Brother House really had nothing to remain reserved about.
After they looked at each other, they nodded directly.
We're very eager.
But after a slight hesitation, one of the two brothers asked Jester: Is it really possible to put the address of our studio in New York? Our favorite city is New York, Apple City...
certainly.
Jester nodded firmly.
Issues such as specific contracts. After the acquisition is completed, there will naturally be a special meeting to discuss with the House brothers. Jester has completed the main matters of this meeting, and the rest is just a casual chat. Of course, as the two of them, Brother's future bosses, Jester can naturally ask them about their thoughts on new games in the future.
Do you have any ideas for your new game? I'm talking about the game after you go to New York.
Jester said with a very interested look on his face.
have.
This time the two brothers answered extremely quickly, and judging from his tone, it was clear that they wanted to share some of their thoughts on the new game with Jester.
We have been thinking about new games before, but because our idea is too big, the parent company will not give us such investment to develop. In fact, we only started again after playing your masterpiece The Heroes Looking at our new work, we feel that we can definitely go a little deeper.”
The House brothers are extremely confident when talking about the game.
They are extremely confident in their game.
The third part of GTA, although it is called the third part, I prefer to call it the first part, because it will be a completely different work from the previous two works. It is the beginning of a new series. Location We decided to place it in New York. We wanted to describe a story about the underworld that took place in the United States. Of course, there will inevitably be some content that is not suitable for minors...
Jester listened quietly.
After listening, Jester just smiled and said: Actually, for the game you described, I call it a sandbox game. Although your idea is indeed very attractive, I am very disappointed. I want to know, as two British people, you are going to make a game about American underworld. How much do you know about this society?
How can you guarantee that players will have this idea when they play your game - this is what we want, American gangsters are like this, instead of having this idea - this What is it? Is this our American gang? Why is it completely different from what I saw and learned?
Jester's question is actually very pointed.
Therefore, after hearing his question, the two House brothers were indeed obsessed. This is an issue that anyone who wants to make the game great must consider.
GOOD's games are easy to play, but BEST's games are difficult to play, that's why.
We didn't think it through enough.
After thinking for a long time, the House brothers still did not give Jester a satisfactory answer. They could only shake their heads at Jester in embarrassment.
No, your idea is actually great. A sandbox-type gangster-themed game makes people excited just thinking about it. However, just having this idea is not enough. I also need you to give me more specific ideas. Things, I will give you time, if you are willing, you can go to the United States this month, either New York or Los Angeles, and I will provide you with anything you need, including expansion packs and the like, as long as Whatever you think is useful for the game you want to make, I can provide it to you.
However, what I want to know is, can you guarantee that you can make the game you want to describe well?
I mean, you really have to do it as well as you describe it.
Jester asked with a serious expression.
Unexpectedly, without even thinking about it, Brother House gave Jester a direct reply: Actually, boss, please allow us to teach you boss in advance. If you can provide us with everything we want, then we can guarantee , we can do much better than what we just said!”
Then do it.
Jester's answer was also decisive.
When leaving, the House brothers were still a little strange. They asked Jester: Why are you so indulgent with the game studio you acquired? This is actually not the best way, although some companies I don’t agree with the tough and violent way of acquiring small companies to use the residual value of some IP, but it is undeniable that this is indeed the best way to maximize the use of resources.”
Jester just smiled, and after a moment of silence, gave what he thought was the most appropriate answer. (~^~)
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