Game Development Giant

Chapter 848: Somatosensory

This is a mutually reinforcing relationship.

Only with a group of outstanding players can the outstanding games you make be recognized, and you can relax and make fun games. If the market is full of people who think gold-based games are good games, then If no one wants to recognize the game you make, then the development team will eventually die - many people say that players will grow.

But as a game developer, you can't wait until players grow up before making a real game.

Because it's too late.

Your own talent in game production has been exhausted in such a long period of shoddy production. When you want to make a truly high-quality game, you find that you can no longer do anything.

And players may not be willing to wait for you to regain this ability.

Domestic game development is actually ruined in this way.

In the beginning, there was indeed a gap between domestic game development and the top foreign countries, but this gap was constantly being made up. In the original history, several ARPG games at the end of the century were already very close to world-class levels. , such as Qin Shang, such as Legend of Moon Shadow, such as Blocking Demons with Sword, among which Blocking Demons with Sword has actually blazed its own path in Jester's eyes.

But it is a pity that the market did not accept them.

Or to put it another way, the domestic situation at that time did not allow many players to spend 70 yuan to support a genuine copy of the game.

Even at that time, domestic cracking was not like it was later. There was a kind of protection for domestic games - of course, this protection was also because of their atonement after their evil deeds. It was because of their unscrupulous cracking that the speed was accelerated. The process of complete death of domestic games.

Later game developers went to develop so-called online games on how to make more money. During the development of these games, gamers did not consider how to improve the fun of the game. When they are used to this After the development of this game mode, domestic game developers found that when they wanted to develop real games.

But found out. They have lost this ability.

After these ten years of absurdity, a gap appeared in the entire field of game development among the outstanding and ambitious domestic developers. I went to work in the game teams of those world-famous game companies, because only in such places can I find the joy of game development and realize myself-oh. I am a game developer and I develop fun games.

What Jester is doing now is to sow a seed and let it grow. What he hopes this seed can do is not to completely break the game development industry like it did in history.

He doesn't want the future practitioners in the domestic game industry to be people who don't even understand what the fun of games is and only know how to make games.

Fifteen days went by very quickly, and the last few days were more time-consuming, and Jester basically didn't get much rest.

so. When he boarded the plane back to the United States, Jester had time to have a good sleep and replenish his energy, because when he returned to the United States, he was about to host the first official event of Super Balotelli Galaxy The development meeting, the somatosensory experience of the core development team has come to an end, and they have made all preparations to prepare for the development of this brand new game.

Any aspiring and ideal game producer is extremely excited about the production of this new game style.

Because they know that they are likely to create a new era of gaming.

and. Their experience in the development department of somatosensory equipment made them deeply aware of the charm of this new way of gaming. For them, this kind of gaming experience is. Simply unparalleled.

After getting off the plane, Jester was actually still a little tired.

Even though he had slept on the plane.

The entire core development team of Super Balotelli Galaxy is not very large, with only more than 30 people. This is an expansion. Basically, all of these people are level designers, and this game is the most popular. The important thing is to set up a variety of whimsical ideas. An incredible level, when Jester feels like a conference room.

The game's other executive producer, Shigeru Miyamoto, is already waiting there.

Shigeru Miyamoto is extremely dedicated to this game.

His ideas for this game can be said to be wild and unconstrained. Even though Jester had two works of Super Horse and Silver in his mind, he was still surprised that Miyamoto Shigeru couldn't open his mouth from ear to ear for writing fantastic ideas. .

Of course, with the efforts of Jester, Shigeru Miyamoto and thirty top-notch level designers, the levels of the game Super Balotelli Galaxy are also constantly being improved.

But having said that, in fact, Super Mario Galaxy 2 is one of the only six works in history to receive double perfect scores from IGN and GS, the two major European and American game media. Only Super Mario Galaxy 2 can share this honor with this game. MGSV Phantom Pain, MGS4 Guns of the Patriots, GTA4 and Zelda Ocarina of Time, which is praised by GS as an immortal art and is called the godfather of the gaming industry by IGN.

When these countless praises are added to these games, it will make you feel that the games in this world will not be better.

In fact, just in the field of 3D cross-level action games, the two games of Chao Ma Yin have reached the extreme, especially the second one, and Jester has the memory of these games that have reached the extreme in his world. , when discussing these games with Shigeru Miyamoto, the original creator of these games, he did not show any timidity at all.

Although Jester often praises some of Miyamoto's ideas.

But Shigeru Miyamoto praised Jester more often and more often.

This time, the pre-development discussion meeting was not just one, but a week in a row. Basically, we had to discuss it until very late every day. Soon, the prototypes of all the small levels in the first few levels of the game were developed. It was decided upon after discussion.

This is how games like this are developed, first determine the model of the level and then build it.

Of course, this process is also gradual.

During this period, there have been more and more rumors about the next generation of consoles. Some players even suddenly discovered that this generation of consoles may have the shortest lifespan, because this generation of consoles has become super powerful due to strategic reasons. The performance of Mars Entertainment's game console is completely ahead of the other two.

This means that many games that can be completed on the Mars Entertainment console cannot be completed on the other two consoles.

Although Sega and some studios owned by Sony have strong R\u0026D capabilities, due to functional limitations, they are not competing on the same starting line at all.

This has been going on for a long time. The other two are definitely intolerable.

Therefore, the news about the next-generation consoles of these two companies has been disclosed a long time ago.

However, the news about the new console that has been recently disclosed does not belong to these two companies. Although people from these two companies have claimed several times during interviews that the development of their new console is already over half and will be ready for testing soon. sample.

The news reported this time is from Mars Entertainment. Mars Entertainment actually started the development of their new console a long time ago. Moreover, the time for development and establishment of the project is not farther than that of the other two companies, and the leaker also said that this time Mars Entertainment’s console will be different from any previous console.

This is an innovation in the entire game mode.

Of course, there may be a little bit of talk about a new console now. After all, it will be at least a year and a half, or even two years, before the new console will officially meet players.

However, the report of this news still caused an uproar among the player community.

Because Shigeru Miyamoto surprised many people before when he announced that he would be the producer of Super Balotelli Galaxy because this game is well known. It will be produced by Jester, and if Miyamoto Shigeru joins this development team, he will definitely only be able to exist as the second producer.

Although Jester also said that in the game Super Balotelli. Miyamoto Shigeru's status is the same as him.

But if you say this, in the eyes of the players, they won't see it that way.

At the time, Shigeru Miyamoto didn't say much about this matter. He just said that the method used for this game was exactly what he had done when he first started making games twenty years ago. Just what happened, just what I dreamed of.

He didn't want to miss this opportunity.

However, Miyamoto did not say what attracted him at the time.

But this time, it seems that the news is worth it. The innovation in game modes that Mars Entertainment's new console will bring is worth it.

Somatosensory is something that cannot always be hidden away.

It takes time for players to accept this thing. Nothing will become popular as soon as you put it out. Apple's mobile phone can sweep the world only because of the foundation of the three versions, and the fourth version has soared into the sky. Therefore, Jester had no intention of hiding the somatosensory matter for a long time. In fact, during this period, he planned to find a better occasion to announce something about the next generation console.

In the previous generation of consoles, the other two companies constantly released new news to attract attention.

But in this era, it seems that both companies are planning to focus on development.

On the contrary, Mars Entertainment is preparing to announce some console news from time to time - for example, right now, shortly after the news came out that the gameplay of Super Balotelli Galaxy will be different, Jester once In the interview, he said that after some time, Mars Entertainment will have a press conference about the next generation console.

The purpose is to discuss with players what the future console should be like.

What do we gamers imagine the next generation of consoles will look like? What do you gamers imagine the next generation of consoles will look like?

There may even be leaks about the next-generation console of Mars Entertainment, which is currently under development and is regarded as top-secret information. The sudden spread of such news is like unintentionally dropping a heavyweight bomb in the industry. Everyone's attention was attracted.

As a game company that has led the industry trend since the eight-bit era, their research and development direction for the next generation of consoles is crucial to anyone in the industry.

Moreover, this time Mars Entertainment and Jester's uncharacteristic approach is obviously worthy of everyone's consideration.

The news about somatosensory Jester was not blocked by everyone, so, intentionally or unintentionally, the outside world gradually learned some news about Dreambox 4, and the previous consoles, or all the previous consoles The biggest difference is that on the new next-generation Dreambox series of consoles, Mars Entertainment will add a new gaming device to their console.

Somatosensory!

The concept of somatosensory is not unfamiliar to many players. In large arcades, somatosensory equipment can be seen everywhere. Whether it is a light gun, a simulated cockpit or a dancing machine, they are actually all somatosensory equipment.

Even though this is the first time Mars Entertainment has added motion-sensing devices to home consoles, it is definitely not the first time.

During the first generation of Dreambox consoles, they had learned from Nintendo's NES and added light guns to their consoles. Of course, whether it was the light gun on Nintendo's NES or the light gun on Dreambox, it did not cause any big problems. Impact.

Afterwards, Mars Entertainment seemed to have no interest in somatosensory, and has never produced any somatosensory gaming equipment.

But Nintendo has a lot of common sense on this.

It cannot be said that Mars Entertainment has no interest. In fact, the competition between Mars Entertainment and Sega in large-scale arcade machines is also very fierce. From simulated cockpits, to light guns, to music-based somatosensory arcade machines, etc., the competition between the two sides is also fierce. , but in recent years, as Mars Entertainment has gradually shrunk in the arcade market, these large arcades are basically dominated by Sega.

But looking at it now, Mars Entertainment didn't give up on adding somatosensory devices to home consoles at all.

Instead, I have been working hard for it.

Judging from what Mars Entertainment said this time, they even believe that adding somatosensory devices to home game consoles will bring about a huge change in the video game industry. (~^~)

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