I'm a game designer!
Chapter 155
"I am Fang Yun and I will definitely not provoke public anger! If he dares to kill Brother A, his fans will probably tear down his store!"
"Damn, what a perfect twist. I was planning to send a razor blade to Fang Yun at first, but I didn’t expect Alex to be resurrected like this. What a perfect ending!"
"A handsome protagonist, a crushing process, a pretty good plot, and Fang Yun’s game is surprisingly not harmful to the body!"
"Fang Yun finally thought about everyone. The previous games shortened my lifespan a lot!"
"This game looks so cool, with all kinds of parkour, a pretty good degree of freedom, and the ability to pick up anything. I must get it as soon as it goes online!"
"Wake up, this is a VR game, do you have a game cabin?"
"Sorry, I really have"
"!!!"
……
Fang Yun changed the last part of the plot in a very bad way. Originally, after the people were blown away, the camera was focused on the minced meat on the shore, and then the crow flew directly over. Fang Yun changed it to freeze the camera on the shore.
And from the light in the background, it can be seen that several days have passed, because there are obviously day, dusk and night, and then a crow slowly flew from the horizon and flew to the minced meat.
Moreover, some of the production in the game was also refined by Fang Yun. Not to mention the modeling problem, the degree of freedom in the game alone is much higher than the original, because this is a VR game, and it needs to be"real" as much as possible, so the protagonist A's weapons are not just the ones that change themselves. Even if you cut off a water pipe on the road, you can use it as a weapon, but it will be damaged in a short time.
Even the firearms used by the soldiers in it, as long as they are not the soldiers devoured by A, the firearms of the soldiers killed by him can be picked up and used, but the bullets are only those remaining in the magazine, and tanks can of course be robbed.
However, many players will not use these things after experiencing them, because the power of these weapons is far less powerful than themselves!
In terms of the plot, Fang Yun also made some minor changes, refining the settings and plots of some supporting characters, making the whole plot more full, instead of the original work, where the protagonist's plot is full, but the supporting characters' plots are not mentioned much.
Moreover, this game actually comes with certain"cultivation RPG" elements. Brother A has a series of skill trees: [Move] [Survival] [Combat] [Disguise]
These skills require players to eliminate the humans of Black Watch to obtain the red EP on them in exchange. Needless to say, movement is full of actions such as climbing, jumping, and running of the protagonist; survival is also needless to say, this must be maxed out, which is to increase the upper limit of blood volume and life recovery. It can be said to be the core skill tree.
Another core is of course combat, which is divided into relatively detailed categories, such as range attacks and aerial skills.
Liu Xin saved 1.5 million EPs at the time to light up an"ultimate skill" in the air: bullet dive!
The effect is that while gliding, you dive down violently and quickly, creating a large-scale splash damage, but the disadvantage is that the bullet dive cannot track the opponent very well. The advantage is of course that it has the strongest offensive power and is the strongest air-to-ground skill!
In other words, when you dive, if the opponent changes position, then your skill is equivalent to an empty big...
But once it hits, the power... Tsk tsk!
……
In the past few days, Fang Yun’s new game has been very popular, and Brother A’s handsome image has also been deeply rooted in people’s hearts. After only five days of testing, the game was announced to be online!
The price is 399 yuan.
This is the price that Fang Yun gave to the VR-side stand-alone story game. It is a relatively low price in the current market, but it is not the lowest level.
Because in Fang Yun’s view, the plot of"Prototype" does not have too many highlights. It can only be said to be mediocre, and in terms of gameplay, it actually focuses on mowing the grass, and there is nothing more. It is not reasonable to price this kind of game too high.
The reason why the price of"Ark: Survival Evolved" was low before was because it was a multiplayer online game. This kind of game requires a lot of people. To a certain extent, it is actually not much different from an online game.
No matter how well this type of game is made, its price will not be particularly high. The high-priced ones are those stand-alone story masterpieces. The price of such works logged on to the VR side is the real overlord.
《Prototype can also be considered a stand-alone story-based game, so its price is indeed the most expensive of Fang Yun's many games, but the players didn't say anything. After all, people who can afford the game warehouse will care about these four hundred yuan?
After the game was launched, major media also gave ratings, all 8 points!
Occasionally, one or two media gave a score of 8.5, but overall, it was 8 points, and their evaluations were similar: the gameplay meets the freedom of VR games, but compared to"Ark", due to the limitations of the subject matter and plot, the freedom is not as high as"Ark", and the plot is acceptable, but it is far inferior to the plot designed by Fang Yun before, an ordinary apocalyptic plot.
But from the perspective of gameplay, this will undoubtedly give a high score. Although the gameplay of the game does not have major innovations, it incorporates parkour elements, and the character action design is cool. All kinds of kills alone can attract players and make them unable to extricate themselves!
All in all, these media gave it an upper-middle score of 8 points. The points were deducted because of the plot, and the points were added because of the gameplay. It was very simple and clear.
Fang Yun himself knew that"Prototype" was not a particularly successful game in its previous life, especially after"Prototype 2" came out, it destroyed the reputation that the first part had worked hard to build.
From the plot, the protagonist of the first part, Brother A, actually has the personality of an ordinary person.
Although he has some antisocial factors, he is forced to kill people.
If he doesn't kill the people of Blackwatch, he will be killed in turn.
After all, excessive defense is essentially a kind of defense.
But in the second part, killing does not require any reason at all. Kill whenever you want, and kill everywhere. The character settings are even worse, which leads many people to feel that the biggest improvement of the second part over the first part is that the action is cooler. Apart from that, nothing is as good as the first part.
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