I'm a game designer!
Chapter 71
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"I don't agree with your third point. It's true that he gave up fragmented time, but this《FGO》I spent a lot of money but couldn't even become stronger. It can be said that it was a waste of time and krypton. I think his popularity is only at this moment and it won't last forever."
"I also think that after these players recharge a certain amount of money in the game, can they still put down this game?"
As someone started, the designers below expressed their opinions one after another.
Looking at the discussion below, Xie Yun did not interrupt, but waited until they had almost finished discussing, and asked:"If we also make a card game, will it be popular?"
"I think it’s possible. As long as we create a good IP to run it, it should be popular!"
This is the same view of many designers: a good IP can be popular!
"Let's do it! Novels, movies, animations, make a good IP, and we can also make a card game!"
Xie Yun made a decision.
If their discussion���If Fang Yun knew, he would definitely look down on me:
"How can the popularity of card games be so simple?"
Simply put, the secrets to the profitability of card games are a few points: the first is of course card drawing.
The uncertainty of card drawing will undoubtedly stimulate the interest of players to the greatest extent, but the card character is also very important.
The popularity of a character that everyone is familiar with will definitely be higher than that of a character that no one has ever heard of.
For example, there are two cards, one is a card like Tang San and Xiao Yan, and the other is Fang Yun.
It goes without saying which one the players will choose to draw.
The second point is the ability of the card. The rarer the card, the higher the value setting should be, so that players will experience the pleasure of the cards they have worked hard to get, and players will agree with this"recharge". If you spend a lot of money to draw an SSR but it turns out to be worse than an SR, I guess there will be few people drawing from this pool, and the few people who draw must be players who like this character or the original card painting.
After drawing a card, you still need to spend a lot of energy to cultivate it. In this process, players will become more interested in this card. Develop a sense of identity, think that XX is your own hard work, and you are willing to spend time to improve the strength of this card.
The third point is something that many people have not discovered: daily sign-in, and extra rewards for the first time you play in daily activities.
This point is very simple, two words:"giving money".
It doesn't matter if you don't have money to recharge.
Log in every day, and you will be given a few stones a week.
After each update and maintenance, you will be given a dozen stones + a few call symbols (for single draws, one call symbol = 3 stones, but it can only be used for single draws and not ten consecutive draws).
Log in every day to get some materials, sign in for a month to get stones, sign in for 100 consecutive days to get stones, sign in for 1,000 consecutive days to get more stones...
As long as you are willing to spend time, you can also make ten consecutive draws, and a stone is 6 yuan!
Weekly tasks + recording rewards, there are six or seven stones in a week, and players will forget it. If you quit the game, wouldn't you lose dozens of dollars every week?
Then, they will choose to continue
Of course, the premise is that this game must have a certain level of interest to the players. If no one has heard of the characters on the cards, even if you give out 100 stones every day, I'm sure not many people will play it, and even if they do, they won't pay for it....
Many designers only see the surface, but not the inner things, and just want to follow the trend and wait for their games to come out...
Although they can make money in the early stage, it is uncertain whether they can retain players.
《FGO》It brought Fang Yun unprecedented points!
Now Fang Yun is a"rich man" in the eyes of the system. From now on, Fang Yun doesn't even need to accept any missions in any game he plays. The rewards from the missions are no different from sprinkling water in Fang Yun's eyes, unless... unless the rewards from the missions are specific things (such as reaction potions and other rare things).
More and more people come to Fang Yun's experience store. Now the players who come here are not only those who play StarCraft, but also those who play Waste Dog... because《FGO》In this game, the team matching is also very particular. How to match a team that can clear the level in the shortest time is the most concerned issue for players now.
Because this game does not have automatic combat and one-click map clearing, all dungeons must be cleared by yourself. How to save time has become the biggest problem in this game.
After the fifteenth day of the first lunar month, the university also started!
Students also returned to school, and the five-member team once again came to Fang Yun's experience store:
""Boss Fang! Where is your conscience? I spent more than 3,000 yuan and only got a Kong Ming? How can I play like this?"
Zhang Xin complained loudly to Fang Yun as soon as he entered the door.
"Kong Ming? You are not bad, Kong Ming is very strong! He is one of the strongest auxiliary cards in this game. Next, you just need to recharge and draw a powerful fighter!"
Fang Yun ignored Zhang Xin's complaint and commented directly.
"How much do I have to pay to get a hand slap?"
"It's better than me. I have spent 7,000 to 8,000 yuan. All the four-star cards are full of treasures. The only SSR card is a captain. It has no use except for playing dog food every day... I don't dare to draw from the Souji pool this time.……"
Wang Yu said
"You're too extreme.……"
Fang Yun was speechless after hearing this. So their dormitory was in Africa? One was more absurd than the other.
"I don't think it's that hard to draw? I only spent a little over a thousand and got 10 SSR cards!"
At this time, Lu Mang said softly.
"?????"
"?????"
"???"
Although Lu Mang spoke in a low voice, the five people and other players who were paying attention to this place still heard it. Everyone had a question mark on their forehead.
"1000 yuan for 10 SSR cards, hiss…5555 I can’t live anymore!"
A player who came to experience the game covered his face and ran away
"10 cards?"
Even Fang Yun was shocked by this great achievement!
One thousand yuan is the money for two orders, plus the stones given by activities and sign-in, as well as the stones rewarded when clearing the book, it is about 16 or 17 ten-draws, plus the amulet, 190 draws at most.
190 draws for 10 SSRs, it is calculated that less than two ten-draws will result in an SSR...
This probability...
PS: I went to the hospital this morning, so I was unable to update on time, I am really sorry!_Please download Feilu Xiao to read the ununderlined version of the novel
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