Overlord: Rise of the Zerg

Chapter 148 The Hoarder (page 12)

Following the lizardman fleet, Zero soon discovered the main body of the other party's civilization.

After continuous observation, he discovered that this turned out to be an island civilization!

Although the full picture has not yet been seen, based on the Zerg's two months of continuous exploration and observation, basically no evidence of the existence of a large continent has been found. There are large and small islands scattered everywhere in this vast sea area.

The larger one is estimated to be about one percent of the continent occupied by the Zerg, and the smaller one is the same as the initial island.

Although the area is small, there are a lot of them. There are cities and settlements of various sizes scattered on it. Shipyards are crisscrossed between the islands and traffic is busy.

This also explains why their navigation industry is more developed than that of the Sadman Empire.

This is the basis for their survival!

Zero guesses that the lizard people civilization here should have originated later than the lizard people on the Saran continent. Otherwise, with their survival mode and emphasis on the ocean, if the civilization originated at the same time, there is no reason why it has not been opened yet. Ocean exploration.

As for its humanistic inheritance, the insect swarms that are now following and starting to incubate units can basically only rely on observation.

Simply Zero was not very interested in these. In order to quickly obtain the other party's information, Sasse was already on his way.

With the current strength of the Zerg in the ocean, as long as it does not provoke those marine creatures carrying deadly parasites, there is absolutely no problem with its safety.

Zero needs it to obtain information and knowledge systems about the other party's civilization. At this point, there is no faster way than directly reading the other party's memory.

Zero had no worries about Sasse's journey across the ocean. Even in order to ensure its absolute safety, Zero abandoned the faster flying dragon transportation and directly arranged for the hatchery to slowly and leisurely rush to the target sea area.

The Zerg on the lizard people's side have begun large-scale hatching in places they can't see.

The marine units were only part of it. Below the water, the Zerg opened up the space leading to the bottom of the island. Without the Lizardmen's knowledge, they established a Zerg camp deep under their feet.

If there are no accidents, they will be able to reach a quite large number before Saas arrives here.

There is actually another benefit to using the offshore hatchery as a vehicle.

Zero believes that a relatively smooth journey should provide a good environment for Sass to think and learn. Even in a hurry, it can continue to carry out the scientific research it loves and not waste a single minute for the Zerg. The time spent contributing really kills two birds with one stone.

In the past two months, it has further improved the "Eagle Eye" ability it received from Sommer, which is considered a phased achievement and allows the Zerg to take another small step forward in exploring the microscopic world.

Observation alone is certainly not enough. In order to study microorganisms in detail, it is now once again trying to miniaturize the Zerg individuals, which may enable the Zerg to also have the ability to analyze organisms on a microscopic scale.

Before Sass arrived, the insect swarm would not attack the lizardmen. Zero came to learn the opponent's technology. Without the existence of Sass, just killing the lizardmen would have no meaning.

Without the knowledge of the lizard people, the insect swarm quietly accumulated strength deep underground on the other side of the ocean.

Thanks to the application of dormancy, they no longer need to consume a lot of resources to survive or even waste their lives in idleness after hatching. They only need to enter a dormant state to avoid all this, so that the insect swarm does not have such a heavy burden.

The abundant creatures in the ocean can provide them with enough hatching resources, and the long wait is enough for them to develop the Zerg here to the extent that they can destroy the Lizardmen without being noticed.

Zero was not impatient about this. Even if the sea hatchery carrying Sars moved forward at full speed, it would take nearly three years to reach the target sea area.

This is a long journey. Maybe in these three years, the lizard people may have some big technological explosion. It is a fantasy to pose a real threat to the Zerg, but if they can make some progress, it can also save the need for the Lizard people. Si's effort.

The Zerg in the ocean are constantly expanding their sphere of influence as Sars advances. As the Zerg complete their global exploration, the basic situation of the entire route has become clear, and the process of expansion has also been accelerated under this situation.

The most obvious change lies in the intensity of the Zerg field. Every day Zero will feel that it is stronger than before.

Zero is very excited about how far the Zerg field will grow in the future, but it seems that there is still a long way to go before quantitative changes lead to qualitative changes again.

...............

Now, on the mainland, the Zerg have been developing wantonly for two years.

With the lizardmen disappearing, most of the Zerg individuals have gone into hibernation, leaving only the necessary ones responsible for developing the land and supporting themselves.

Under these conditions, the Zerg's resource production on the mainland has gradually created a lot of redundancy. In the absence of solutions to energy problems, this redundancy would appear wasteful.

If all of it is used to incubate individuals just to satisfy the enhancement of the Zerg field, and eventually goes into dormancy completely, it really doesn't make much sense.

Because in the future, the Zerg will inevitably have stronger units and abilities, and this will be a greater waste of resources.

In this case, the production of resources forces the Zerg to have a new need, namely resource storage.

Zero's idea is to produce a Zerg unit that consumes all existing redundant resources and stores them in his own body, then goes dormant until he is needed and sacrifices himself.

Of course, this will also cause some energy loss, but storing it alive is much better than letting it rot or hatching Zerg on a large scale and then recycling it.

Now that the Zerg cannot produce their own food, it is undoubtedly a feasible way to store energy.

For this kind of problem, Sass should have some reserves, and it will not be a big problem to implement it.

In the process of the Zerg conquering the continent and the ocean, countless creatures were incorporated into the gene pool, and many of them were good at this. It is not a bad idea to learn and use it now.

Regarding the issue of energy conversion efficiency, it should be regarded as another big issue. It cannot be solved by the current Sass. What it can do is to transform it in a direction that meets the needs of the Zerg as much as possible.

It takes a long time to cross the ocean, and it has enough time to do it, and Zero never lacks patience.

Time moved forward bit by bit, and another three months passed in the blink of an eye.

Everything about the Zerg is developing step by step, and there is nothing to say about it.

As for the research results of Sass, in terms of basic science, even with the assistance of the Zerg field, it can only be regarded as a slight improvement. In just a few months, it is really difficult to achieve anything in terms of scientific and technological research.

However, in terms of talent use, two insect species specializing in assisting have been hatched.

One is the further miniaturization of the Zerg. In order to study smaller organisms, this bug was modified by Sars to become even smaller.

In fact, Zero has an idea about this, which is to transform this kind of bug into an existence that can split itself. Unfortunately, Sass can't do it yet.

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