Overlord: Rise of the Zerg

Chapter 149 Weapons and Details (page 12)

When it comes to the Zerg's application of fire bugs, it can be said that a long time has passed.

The various difficulties encountered during this period directly led to the incorporation of this ability into the Zerg gene pool to this day.

In terms of specific applications, Zero now has two arrangements.

One is to transform an aggressive insect species and use it as an independent offensive unit. It should have a smaller size and the ability to fly. Its attack power should be at least three times that of the original fire bug.

The second is to use it as a biological weapon. In his previous research on flying dragons, Zero was quite indifferent to their close attack methods.

His idea is to use this technology to transform a living bug that can explode itself. They have no ability to move, are larger in size, have a spherical shape as a whole, and do not even have a brain in a broad sense. All of these saved spaces will become attack structures, increasing their attack intensity to the greatest extent.

The only protruding structures on their bodies are the barbs used to mount the dragon's feet.

In the war, they will be used as weapons mounted on the feet of the flying dragon, launching attacks directly from high altitudes to the ground, cooperating with the ground units of the insect swarm to complete the destruction of the enemy's defense lines.

Under Sass's research, following previous imitations, generations of Zerg that were transformed using fireflies as templates came into being, but were rejected again and again by Zero.

Today, this technology is relatively mature, and even Sass has made some innovations based on it.

The original venom research was finally completed by Zero, even though many Zerg experimental subjects were sacrificed in the process.

Although this brand-new venom does not reach the level of the spiders on Island No. 1, and there is no way for the Zerg to secrete it from the body surface to form a "poison domain", its real advantage does not lie in this. point.

The venom prepared by Zero is different from the venom previously extracted from the body of the sea snake. Its real advantage is that it can still maintain sufficient lethality after escaping in the medium.

The innovation made by Sasse is to combine this venom with the "weapon" modified from the fire bug before, and use the impact of its explosion to greatly dissipate the poisonous mist. Cause greater damage.

However, even if its toxicity has become so severe, there is always a limit. In the test, once the radius exceeds ten meters, it can no longer cause much damage, but it is much better than before.

Moreover, toxins are, to put it bluntly, nothing more than substances that destroy the life-support structures of living organisms. Sometimes a highly toxic substance for a certain kind of creature may have no effect at all on another completely different creature. This is all normal.

However, if it is only used against lizardmen, it is completely sufficient.

Of course, every spear must have its shield, and the Zerg's immunity to this toxin has also been incorporated into the gene pool.

This kind of immunity against a single type of toxin is actually relatively useless, because although it can be immune to some toxins, it will be useless once a new type of poison appears.

There is zero hope that in the future, the Zerg will be able to have a structure that can produce antibodies based on the foreign matter that invades the body, that is, build an immune system for the Zerg, so that whether it is parasites or other foreign matter, they will no longer be a threat to them.

However, completing this requires extremely high attainments in biological sciences. To talk about this without considering Sars's biotechnology level is tantamount to wishful thinking. It can only be regarded as a distant idea that will be attempted to be realized when the time is right.

There are many other ideas like this, such as Zerg biological weapons, the idea of ​​germ carpet, the enhanced utilization of mineral resources, etc., which are all in the future planning, waiting for the scientific research progress of Sars, but they are currently unable to realize it.

The Zerg's biological gene pool continues to increase. Although the Sars is floating on the sea, new species are still coming to it.

Living on the same planet, there are many similarities between living things, and some have basically lost their research value, but Sass is still as careful as ever.

The continuous enrichment of the gene pool and the gradual deepening of the understanding of the microscopic world have laid a solid foundation for Sars's original castle-like research step by step.

…………

On the other side, the Zerg did not relax their surveillance of the lizardmen for a moment.

Before, after Sass turned his attention to miniaturization, the Zerg quickly had their own explorers. Now, without the Lizardmen being prepared, they have quietly penetrated into every corner they can reach.

However, this sea area is indeed very large. At a rough estimate, if the land area on these fragmented islands is added up, it is likely to be wider than the previous continent.

Nowadays, they are scattered across the vast sea area, crisscrossing an unknown distance from north to south. Even if the Zerg breeds indeed multiply rapidly, they are unable to fully explore them for a while.

Of course, monitoring for such a long time was not ineffective. Zero probably figured out the distribution of lizard people forces near the northern sea.

Simply put, the special geographical environment has created a special humanistic history. Due to the dispersed nature of the island, each city here basically maintains a certain degree of autonomy. At the same time, it can be roughly divided into three forces based on different formations.

Since he failed to obtain the opponent's language system, Zero could only determine the opponent's intelligence through observation. What is certain now is that there is no peace on this sea.

The distribution of the three forces is intertwined. There is me among you and you among me. It seems that even in history, it will not be too peaceful.

Unlike the Sadman Empire, which basically unified the continent, the lizard people here obviously failed to complete their rule over the entire sea area.

Although their respective spheres of influence are still huge and their technological level is obviously higher, they still lack some of the boldness and self-confidence that belongs to the unity.

This should be the reason why they are able to possess technology that far exceeds that of their counterparts on the other side of the ocean. After all, peace breeds desire, while war often brings progress.

Under the pressure of survival, the power that a race can unleash is unimaginable. To this day, those ocean-going fleets still need warships to escort them, and pirates are prevalent on the sea, which shows the chaos of the situation.

In a peaceful and stable environment, it is difficult for pirates to survive.

The flower of chaos blooms in prosperity. While technology is relatively advanced, civilians may not be able to live and work in peace and contentment.

Sass is still rushing here with all its strength, and the Zerg are also continuing to penetrate deeper. Zero wants to figure out what the overall environment here is like and how many different forces are distributed.

The further south you go, the more obvious the environmental changes become. Following the fleet going north and south, the swarm of insects successfully reached one island after another, as if there were endless islands in this sea area. Going south, the distribution of its power became more and more complex.

There is no guessing that this unimaginably large archipelago may have been a supercontinent that surfaced a long time ago, but it has gradually subsided over timescales of hundreds of thousands, millions of years or even longer. , turned into a huge island group like a country in the sea.

Of course, the opposite is also possible.

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