Overlord: Rise of the Zerg
Chapter 188 Inner Galaxy Resource Supply Chain (Page 12)
The technology from the Octopus has been basically exhausted by the Zerg until now, and all aspects that can be utilized have been turned into nutrients for the development of the Zerg. Even on this basis, Sass has expanded to a certain extent.
Today's insect swarm, in addition to weapons and equipment, can be said to have surpassed the octopus man in all aspects. As for force, it's not that Zero hasn't done targeted research. It's just that the scientific research power of the Zerg is limited, and demand can generate power. However, the Zerg group in the era of large-scale colonization obviously does not have a strong demand for this aspect.
The weapon system from the Octopus, in addition to the kinetic weapons originally displayed on the surface, is also the space-based weapons on the spacecraft that the Zerg can learn from.
The technical content of the former is not high, at least it is not difficult in principle, but it is not practical to implement it on the Zerg.
The latter is directly related to the energy crystal. When it comes to the energy supply level of the energy crystal in the octopus man's memory, the insect swarm cannot match it. The structure that was imitated before can only be in vain because the energy concentration efficiency is too low.
Therefore, the aspect of force allocation is now considered one of the shortcomings of the insect swarm. In space, they lack effective attack methods.
At least for the Octopus Man's original spacecraft, if the other party has sufficient energy, the Zero Self-Question Swarm can't do anything to it from the front.
Also due to energy efficiency, the Insect Swarm is difficult to match in terms of mobility, and its attack methods are far inferior.
However, there is no rush on this matter. In today's colonial era, the research and development of weapons is placed at the end of the plan. After all, the energy of the two brainworms is limited. If the star system is not invaded again, the insect swarm will expand to other galaxies. Only then will Zero put it on the highest priority and try to solve it.
Until then, development is the last word.
It's not that Zero has lost his sense of worry, it's just that he doesn't believe that this inconspicuous galaxy will be invaded again in such a short period of time.
And then again, if it is really such an unlucky thing, what kind of treasure in the universe is this place, and an enemy really invades again, then with the insect swarm’s current energy usage level and defense capabilities, as long as the opponent is not similar It is actually difficult for a parallel import like the Octopus to pose a threat to a civilization with interstellar navigation capabilities in space.
To put it bluntly, basic technology is the last word. When all these are fully developed, it will be a matter of course to equip the insect swarm with the "sharp teeth" of the space age.
Without the support of basic technology, no matter how good the idea is, it is just a luxury.
Sass is trying to further optimize the Zerg energy system from the Octopus' conventional energy use, hoping to achieve higher output efficiency.
However, this process is progressing very slowly. In the past nearly a hundred years, the insect swarm has experienced a technological explosion. All aspects of the problems it faced before quickly developed ideas and methods after the Octopus Man was destroyed.
Even if there are slight obstacles, you can always find a breakthrough, because the experience from the octopus people is there, and even if it cannot provide direct help, it can still be used as a reference.
This all went so smoothly that Sass almost forgot how hard he had been to advance the Zerg's biotechnology to the genetic level bit by bit before the Octopus appeared, and how much time it took before the Lizardmen perished. With the help of others, he accomplished the feat of gene editing.
If you are used to riding high-speed trains at high speed, it is difficult to bear the bumps of the green leather, not to mention the hard seats.
Zero sensed Sass's inability to start from the Hive Will. Energy collection is no longer a problem. Theoretically speaking, all observable planets in the star system, except for the central star and the three gas giant planets, as long as the Zerg Even if they can reach it, they can no longer stop the development of the Zerg.
But collecting is one thing, using it is another.
For example, both come from chemical energy in food, and steamed buns and chocolate are at completely different levels in terms of functional efficiency.
What Sass needs to do now is pretty much the same. In layman's terms, it is to try to turn the "steamed buns" collected by the Zerg into "chocolate".
Of course, this is just an example, and it's actually much more complicated than that. Zero was prepared to spend a lot of time waiting.
Sass himself quickly adjusted his state and started sorting out relevant knowledge from scratch, trying to find feasible ideas.
As for Dagoth, the colonization activities on Planet 1 are enough for it to worry about. Now, in terms of knowledge reserves, what Sass can teach it is very limited, and more needs to be tried and summarized by itself.
Blindly instilling knowledge is likely to completely turn Dagos into the shape of Sass, which is contrary to Zero's original intention of retaining the diversity of thinking among the brainworms.
At a time when Sass is concentrating on studying energy issues, Dagos will shoulder the important task of being a technical advisor for swarm colonization. The first ones to bear the brunt are Planet 2, which has gradually begun to collect in an all-round way, and Planet 1, which has made initial attempts at colonization. development issues.
Plan Zero re-establishes a passage to space on Planet 2. After all, resources and energy are collected by the swarm and must be transported into space.
In order to store them, it is imperative to establish a space base here similar to Ori and Planet 4 to store various resources.
That's one of them, and that's what Dagos is currently doing. The thin atmosphere of Planet 2 makes the construction work much easier, and the consumption is almost half less than that of Orui!
The second is the Zerg "space dock" that previously set sail from the "Moon" base to the orbit of Planet 4. In order to support the future large-scale long-distance colonization activities of the Zerg swarm further away and even beyond the galaxy, it will play a role here. plays the role of the space station.
Therefore, some targeted changes need to be made, such as the waste of resources caused by the unreasonable distribution of thrust positions during the last movement, and even the overall shape needs to be adjusted in a targeted manner.
This task is not very difficult. For Sasse, it may be something that can be completed in a few months, but for Dagos, who has initially become independent, it can be regarded as a big project.
Zero is not in a hurry. Going to the orbit of Planet 5 is a moderate test of the Zerg's ability to travel far. Now that there is no shortage of resources and energy, simple colonization activities are not very attractive to him.
As long as Sars can make a breakthrough, with the accumulation of insect swarms, it will be a matter of time before they are incorporated into the ruling system.
Of course, it is not impossible for today's insect swarm to go to the orbit of Planet 5. It just costs a lot of time and resources. After the accumulation of resources on Planet 4, they can try and achieve the best. Even if they cannot, they can still do it. Go there next time to gain experience.
In addition, miniaturized Zerg space units are also on Dagoth's task list. Under the same output power, the smaller the mass, the higher the mobility.
Although it will face the range problem caused by insufficient energy storage, within short distances, it can be regarded as a supplement to the Zerg units.
Although weapons research does not receive much attention at present, there is no doubt that the miniaturized space insect species is indeed prepared in advance for the future attack methods of the Zerg.
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