Online game Warcraft: Continental Hegemony

Chapter 471 Great improvement in combat power

Sheng Yao Ming Lei: Dark thunder, consumes 500 mana, summons powerful thunder and lightning falling from the sky with matching attributes, dealing a devastating blow to units within 500 yards, causing 1500 points of damage, and randomly triggering the following effects: sanction, depriving the enemy of attack Ability: No physical attacks can be carried out within 15 seconds; Demonic Forbidden, depriving the enemy of magic abilities and unable to release any magic attacks within 15 seconds; High-intensity paralysis, the enemy cannot perform any operations within five seconds; Annihilation, the enemy is instantly destroyed. Skill cooldown is five minutes.

I wipe it! I wipe it! I wipe it!

Three 'I's' popped up in Chen Fei's heart, and this was naturally caused by the power of the Sheng Yao Ming Lei!

First of all, one thousand five hundred points of damage, an absolute explosion! At this stage, except for the powerful units with higher blood volume, almost everything else is instantly killed!

Secondly, there are those four random effects. Each of these four effects is quite variable! Whether it is depriving physical attacks or skill use, it is quite useful at any time. And high-intensity paralysis is even more powerful control. As for the last one that annihilates and kills the enemy instantly, there is no need to say more.

It can be said that this Sheng Yao Ming Lei is definitely a super-level skill! And this can be seen from its five minutes of cooling!

Chen Fei was so excited to get such a powerful skill. He wished that there were a few monsters around him so that he could try out the power of the skill. Especially this Shengyao Ming Lei, which did not have a clear trigger in the introduction. What are the probabilities of several effects, and it does not explain whether there is a possibility of superposition of these four effects. Naturally, Chen Fei needs to try it himself to know.

However, when Chen Fei was shocked by the Shengyao Underworld Thunder, the information box on the screen did not disappear because he had finished selecting the thunder skills. Instead, new content was displayed: master new elemental power, obtain Spiritual elements. Each spiritual element increases the unit's magic resistance by 50%.

Master a new skill, Hypnosis: consumes 75 mana, hypnotizes the unit target and puts it into a sleep state for 5-10 seconds. If attacked, it will wake up immediately. Cool down for 10 seconds.

Huh?

Seeing this new content, Chen Fei immediately thought that when he released the Void Walker earlier, the fountain he destroyed had a spiritual element around it. Originally, Chen Fei's profession did not have spiritual elements, but he did not expect to master this element at this time.

However, the effect of this spiritual element is very average. Magic resistance itself is a good thing, but it only increases by 50%, and the three spiritual elements add up to only 15%. Any equipment with resistance by subsequent players may exceed this number. Even if you compare it, it is still not as impressive as the price reduction of Dark Elements. At least, the price reduction of dark elements can still work even if it is placed on the BOSS. Unlike other skills, the effect is often greatly reduced when encountering monsters with high resistance.

As for hypnosis, this skill is considered relatively useless. First of all, this skill can be dispelled. If you encounter a player with a priest, there is probably not much room for you to use it. The second point is the introduction mentioned above. If you are attacked, you will be exposed to the effect, and the attack here can be done whether it is the enemy's attack or your own attack. In other words, if your unit is hypnotized, just let another unit attack it and you will be exposed to the effect immediately.

Forget it, having one more skill is always a good thing, and maybe it will be improved in the future.

Thinking like this, Chen Fei didn't pursue too much. Just like what players in previous generations often said, there are no absolutely rubbish skills, only players who don't know how to use them.

After the spiritual element, the prompt box finally stopped appearing, and it seemed that all the content was gone. After that, Chen Fei opened the skills and checked other skills. Now that the career has advanced, the previous skills must also be improved. Soon, he finished looking at the previous skill improvements.

Elemental Arcana: Eight skills can be pre-stored.

Fire element: Increases attack to six points; fire ball damage is increased to 300, splash damage is 100; flame meteorite damage is also increased to 300.

Water element: Improve the mana level to three points; the life of the water element becomes one thousand, attack 35-40, heavy armor 5; the effect duration of the ice crystal wall is increased to 5 seconds.

Wind element: Increase movement speed; tornado damage is increased to 250, landing stun is also increased to 1.5 seconds; wind and thunder array damage is increased to 70 points.

Earth element: The armor is increased to three points; the life of the stone wall is increased to 2,000, the armor of the city is increased to 8, and the duration is increased to 35 seconds; the terrain effect of the ground fire is increased to five seconds.

Light element: Increase the blood recovery to three points; increase the holy light treatment to 600; and increase the recovery treatment to 800.

Dark Element: The armor reduction effect is increased to three points; the duration of the Curse spell is increased to 30 seconds, and the spell damage of Exile is increased to twice.

Thunder element: The attack speed is further increased; the damage of thunderstorm spell is increased to 500, the damage of thunderstorm flame burst is increased to 700, and the damage of the stage from 300 to 500 yards is increased to 300.

After seeing all the changes in skills, Chen Fei had a clearer understanding of the improvement of his combat effectiveness. The first is the elemental arcana, which can pre-store eight skills at once. This is a huge improvement for Chen Fei! When he could only pre-store two or four skills, Chen Fei often worried that using the skills was too troublesome. Not only does it cost extra magic when switching elements, but in many cases, the choice of skills is also quite confusing - for example, when facing a monster with residual health, and your mercenary is also at residual health, you need to switch the output. Skills or healing skills?

Now that eight are saved at once, Chen Fei finally no longer has to worry about skill selection. Several commonly used skills can be saved with him.

As for the further improvement of elemental effects, the biggest effect is of course the dark elements, not to mention armor reduction. However, Chen Fei was a little surprised in terms of skill improvement. In comparison, the improvement of curse and banishment were much stronger than the others! The duration of the curse has been doubled, and the spell damage increase of the banishment effect has been doubled!

A double damage increase. Not to mention anything else, the damage of Sheng Yao Ming Lei alone suddenly changed from 1,500 to 3,000! Without exaggerating, I just want to ask how many players' units can survive this kind of damage? Even if you reach more than 40 levels later, powerful heroes with better equipment may not have this HP!

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