Savior Simulator
Chapter 357 Strategic Mode (Subscription Request)
After briefly introducing the battle background, Gao Fei planned to switch the game perspective to the first person.
At this time, he and Jiang Feng both received a system prompt:
"The game is about to enter the 'battle mode', please read the novice guide carefully!"
"No way? This module has a total of 15 chapters. We have reached the 12th chapter, and suddenly a novice guide popped up?"
Jiang Feng was surprised.
"That's right, as a veteran who has been tested for a long time, is there a new way to play in the game that even I don't know?"
Gao Fei was also a little confused, so he checked the novice guide with curiosity.
This so-called "strategic mode" has a completely different mechanism from the usual role-playing and monster-killing adventures. Gao Fei not only has to control his own character on the battlefield, but also has to command his deputy generals and all soldiers, and conduct an offensive and defensive battle similar to "war chess deduction" with the troops commanded by the enemy generals.
The game designer took into account that the player is not the reincarnation of Chang Gong Kaishen after all. As the commander-in-chief, it is impossible and unnecessary to personally command every soldier on the battlefield, so he provided a series of simplified operating instructions.
The troops on the battlefield are organized according to the type of arms and size, and divided into several units. Each unit contains 100 soldiers, which is equivalent to a company.
Players give orders such as "move", "attack", "defense", "ambush", "raid", "capture alive", "intelligence", "assassination" to the combat units under their command, and all the soldiers under the unit will obey the orders in unison.
If the morale of the troops is low, the commander's orders may be resisted by some soldiers, who may stop and even abandon their armor and become deserters.
Attack and defense on the battlefield are based on "rounds (turns)" as the time unit.
In the current round, the order of action of the enemy and us depends on the "first attack check", which is similar to regular adventures.
Usually, the general of which side has a higher agility attribute, or has learned the expertise of "alertness" and "mastery of first attack" to enhance the first attack check, is more likely to act first.
When it is your turn to act, the player can control the commander to issue a combat order to each of his troops.
In addition, the main general and deputy general also have their own skills to use, some of which are passive abilities to improve the morale of the troops, and some are tactical skills that need to be actively released.
The enemy army on the opposite side also follows the same mechanism.
Seeing this, Gao Fei understood.
The so-called "strategic mode" is actually to change the game mode from role-playing (RPG) to strategic simulation (SLG)!
This set of game mechanisms is not new, and you can see the shadows of many classic old games, such as "Heroes of Might and Magic" and "Total War".
Gao Fei happened to play these two old games, and he had a simple look at the novice navigation.
In comparison, Jiang Feng, who had never played SLG games, had a little difficulty getting started.
Fortunately, the monk she played was only a deputy hero (deputy general) in this battle. She did not need to make decisions by herself, and just listened to the command of Gao Fei, the main general.
Next, Gao Fei checked his own lineup.
The main force responsible for attacking the Holy Axe Town includes four major arms.
First is Barsaka's guard, a total of 300 "Berserkers", with an average level of 5, who are selected from the people of Olaf's tribe who came to join His Royal Highness.
Berserkers all wear breastplates, equipped with battle axes, shields and javelins, and their special abilities include: "Rage", "Taunt", "Cleave", "Earthquake" and "Offensive Tide".
The second unit is the Bear Warrior Regiment borrowed by Barsaka from his father-in-law, which has five companies and a total of 500 Bear Warriors, with an average level of 5, led by Al and Wush.
The equipment and abilities of Bear Warriors are similar to those of Berserkers, the only difference is that after "rage", they turn into black bears and use claws instead of weapons to attack the enemy.
The third unit is composed of 100 "Elemental Druids", commanded by Eve.
In this druid unit, water, fire, wind and earth each account for a quarter, and the professional level is also level 5.
Druids are good at "elemental rays" of different attributes according to the type of elements they choose. They can also cast 0~2 level natural magic such as "fire", "greasy", "stone shaping", "water making", "wind making", "stone rolling", "flaming orb", "healing" and "resist energy barrier".
Some of these spells can output long-range damage, while others have higher tactical value.
For example, "greasy" can create traps, "stone shaping" can quickly create fortifications, "water making" puts out fires, "wind making" blows arrows away and has a bulletproof effect, not to mention the value of "resist energy barrier" and "healing".
Elemental druids come with "natural companions", which are medium-sized wind, fire, water, and earth elements corresponding to their attributes.
In addition, druids can also transform into medium-sized animals or plants, which can be said to be the unit with the highest tactical value on their side.
Finally, there is another unit, which is the group of white dragons hovering over their own positions.
A total of 30 young white dragons, all from the Great Northern Glacier, were sent by the "White Dragon Queen" Sonia Shuangming to help the Aesir allies.
In fact, including Basaka, most Aesir people do not like white dragons, such evil and brutal creatures.
The white dragons also do not hide their arrogant attitude towards human allies.
It was only to fight against the common enemy, Germir, that the two sides had to temporarily form an alliance.
The white dragons were cowards who only bullied the weak and feared the strong.
In human form, Basaka could barely command the white dragon troops, but the enemy's morale was low and they might pretend to obey but actually disobey and slack off on the battlefield.
When Basaka turned into a red dragon, the white dragons were frightened by his power and immediately became morale-boosting, as if they had been injected with chicken blood.
So it was obvious that Gao Fei would of course choose to turn into a red dragon to command the white dragon army to fight.
After looking at the types of soldiers, Gao Fei then checked his own generals.
Generals, or "heroes", are special units on the battlefield. They usually cannot charge into battle like soldiers and have their own set of action rules.
Simply put, in our turn of action, the main general and the deputy general will automatically activate their passive abilities and then execute a series of active abilities.
For the main general Basaka, the passive ability is to "boost the morale of our berserkers and dragons", giving them an advantage in attack checks and will immunity.
Basaka has two "strategic actions" per round, and the active abilities that can be executed include: "Earthquake", "Blood Roar", "Overlord Roar", "Dragon Power", "Dragon Breath" and spellcasting.
Basaka himself does not have the ability to cast spells, but can use the "Efreet Arm Guard" to cast "Scorching Ray", "Fireworks" and "Fireball".
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