Savior Simulator
Chapter 358: Marching into Holy Axe Town
It should be noted that the above strategic actions can only select one enemy unit as the target of attack. If the target is beyond the range, Basaka can turn into a red dragon and fly over to attack, and then fly back to his own position.
There is no need to consume additional actions for round trip flight, but it is possible to be attacked by nearby enemy troops during the flight, losing some HP.
In strategic mode, unless an assassin is sent to execute the "assassination" command, neither the enemy nor the enemy can actively attack the main general.
Only when the troops on one battlefield are completely defeated can the defeated general be pursued.
Gao Fei also has four deputy generals, who are his teammates in the previous adventure - Jiang Feng, Eve, El and Wu Shi.
Jiang Feng's monk, as a foreign aid, has no connection with any unit on the battlefield and cannot improve the morale of the troops through passive abilities.
Fortunately, she can use this passive ability to activate the "Heavenly Ear Communication" to monitor the movements around the headquarters and prevent the enemy from sending assassins to assassinate.
Jiang Feng also has two "strategic actions" per round, which can perform "Scorching Glory" or "Yangyan Palm".
If Jiang Feng wants to attack enemy troops in the air or far away on the battlefield, he can first use "Wind Step" to take off, and then use "Agile Movement" to fly over quickly, and then fly back after the attack.
Or use "Void Escape" to teleport directly to the front of the enemy army and launch a surprise attack.
Similar to the main general, the deputy general runs back and forth in front of the two armies. If he has to pass through the area controlled by the enemy troops, he will be attacked by chance and may lose health.
Gao Fei's second deputy general is sister Eve.
Eve's passive ability is to improve the morale of the druid troops. Two strategic actions per round can be used to perform the natural magic she is good at.
The passive abilities of Ai'er and Wushi can improve the morale of their own bear warrior troops, and gain advantages in attack checks and will immunity.
As for the strategic actions of these two guys, it seems that they can only stomp their feet to launch "earthquakes", which are not very useful.
On the enemy's position across the battlefield, the main force is 2,000 fully armed orc infantry, 100 tall and mighty frost giant warriors, and 30 young white dragons hovering in the air.
The orc infantry is not as good as the berserkers and bear warriors in single combat, but it is more powerful in numbers, and there are also frost giants who are good at throwing flying stones and are like a hundred "human cannons". In general, their combat effectiveness is much stronger than Gao Fei's side.
After all, this is the first big battle in the module, and the game designer does not want to make it too difficult for novice players who have just come into contact with the "strategic mode", so he only configures the enemy army with the old white dragon August as the main general.
August does not even have a named deputy general under his command, which makes the combat power comparison between the enemy and us more balanced.
In the strategic mode, Gao Fei cannot detect August's detailed data, but can only see his command skills as a general.
The challenge level of this old white dragon is as high as 15, and its passive ability is "the whole army is immune to the fear caused by the dragon's might".
"Fuck it! It's obviously targeting me!"
Gao Fei couldn't help but curse inwardly.
The old white dragon is in command, and his "dragon's might" is useless, which is a bit hurtful!
August can also perform two strategic actions per round, and can choose "dragon's might", "dragon's breath" and cast spells.
The old white dragon's spellcasting ability is equivalent to that of a level 6 warlock. Among them, spells with higher tactical value include "cloud fog", "wind making", "invisibility", "fire resistance barrier", and the 5th ring "freezing fog" that can only be awakened by white dragons who have reached the "elderly" age group!
August also knows "mage armor", "shield", "freezing ray" and "magic missile", but this type of spell is only suitable for single duels, and it is not very useful on the vast battlefield where two armies are facing each other.
After reading the novice guide, the battle of Holy Axe Town officially started!
In the first round, the main generals of both sides roll the first attack.
Gao Fei's agility attribute is 15, which provides a +2 modifier for initiative.
The twenty-sided dice rolled 11 points, and the final initiative test was 13, which is neither high nor low.
Next, it was the enemy's main general August's turn to roll the initiative.
The agility modifier of this old white dragon is also +2, from which it can be inferred that his agility attribute is either 14 or 15, which is similar to Gao Fei.
As for the initiative dice, the old white dragon was not very lucky and only rolled 5 points...
"Great! Got the initiative?!" Gao Fei was secretly surprised.
However, he soon found that he was too happy too early.
As soon as the dice result came out, August activated his expertise "Mastery of Initiative", and the initiative test was counted into double proficiency modifiers, which is equivalent to an additional +10, and the final test result = 17!
"Wow! I was so happy for nothing!"
Gao Fei was a little depressed.
More depressed is yet to come.
Because the old white dragon is good at "Mastery of Initiative" and successfully took the initiative, the first round of attack launched by his troops has an advantage!
Gao Fei finally discovered that although the "Mastery of First Attack" feat was not very useful in the RPG adventure mode, it was very useful in the SLG strategy mode!
It's a pity that there is no strategy mode in reality, and it is not common in the game. It is just a change after the adventure, otherwise I should really choose this feat.
August, who successfully seized the initiative, ordered his frost giant troops to line up in a horizontal line, each holding a huge stone and throwing it towards the position of Gao Fei's side.
One hundred huge stones flew across the sky, like a meteor shower falling on the heads of Gao Fei and his soldiers, forcing them to hold their heads and dodge.
The neatly arranged formation was scattered by a shower of stones.
Thirty soldiers were knocked down by the flying stones, most of whom were seriously injured and fell unconscious in a pool of blood.
Nearly a hundred people were slightly injured by the rubble.
Gao Fei quickly ordered his water and fire druids to cast spells to rescue the wounded.
He did not let the sky druids and earth druids participate in the treatment because these two branches of the army had more important tasks.
Under Eve's order, the 25 sky druids in the army controlled their wind element partners to become 25 groups of swirling and whistling whirlwinds, arranged in front of the position, and jointly formed a whirlwind tent. The strong airflow emanating from their bodies blew away the stones flying in the air, protecting the troops behind them from bombardment.
The 25 earth druids in the army also followed Eve's instructions and collectively cast the 2nd level "Stone Shaping". After just three seconds, they jointly built a solid breast wall in front of their own troops to block the flying debris.
With the two protective fortifications of "wind wall" and "stone wall", the subsequent stones thrown by the frost giants posed no threat.
Gao Fei saw that his troops had stabilized their position, so he ordered the wind elements to collectively raise their flight altitude, like raising a transparent rolling door, leaving an attack window for the berserkers and bear warriors behind them, and threw javelins at the enemy positions with all their strength to launch a round of counterattack.
The flight trajectory of the javelin was lower than the stones thrown by the frost giants, and it was just not blocked by the wind wall. It crossed the battlefield at low altitude, and with a series of whistling wind breaking sounds, it pierced the orc infantry standing in the front row, and they fell down one by one with screams.
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