game development designer
Chapter 196 The Unlucky Black Light Studio
Chapter 196 The Unlucky Black Light Studio
The vast western wilderness, horses, revolvers, cowboys, the collision of civilization and barbarism, from horseback civilization to railway civilization.
Regarding the pie of Red Dead Redemption that Chuhe drew on E3, there are far more people who desire it than Chuhe thinks.
Especially after the success of Left [-] Dead, foreign players have much to look forward to Tianhe Network's new game Red Dead Redemption.
There have even been a lot of fan-made 'Red Dead Redemption' spread on the Internet, and there are also many so-called 'uncle parties' on reddit.
One bite of the latest news about Red Dead Redemption, what is currently in the testing phase, it uses an open sandbox gameplay, and the map size is about three times that of the large map in Left [-] Dead.
In short, all kinds of settings and news are well-made. If Chuhe didn't know that he didn't even plant the seeds, he would really believe it.
At the end of October, the Path to Survival ported by Virtuos was already undergoing testing. Compared with the console version, the PC version did not increase in content. Except for the frame rate and image quality improvements, the rest They are all synchronized with the version of the host.
Of course, outside of the game, one of the biggest highlights of the PC version of Left [-] Dead is that it supports player-made MODs, and even accepts players setting up their own MOD servers for Left [-] Dead.
For a long time, Tianhe Network, or Chuhe, believed that the mod of the game can be said to be an absolutely important product to help the game maintain its popularity, especially for single-player games.
In fact, the private servers of online games, in a sense, can also be regarded as the existence of game mods.
At the same time, Wangyi, Shengda and Jiucheng, as if they had an agreement, released their copycat DNF games together for unlimited number testing.
It is said to be an unlimited number test, but in fact, these games have only applied for the qualification for trial operation. The version number of the game has not yet been officially issued, and there is no way to charge for it.
Three games of the same type appeared, Old City and Wangyi all used history and culture as gimmicks, and Shengda was a well-known IP of online novels.
It has to be said that the three games were launched at the same time, and the momentum is quite strong. The DNF player online and other values have also declined for the first time, but fortunately, it is not too serious. Attract more new players.
As for the three games, Chuhe himself took a look at them. Among them, the games of Shengda and Jiucheng can be seen by anyone with a discerning eye. See the shadow of DNF.
As for Wangyi's Battle Soul OL, there are plenty of publicity stunts, fighting, social, and RPG integrated, but in Chuhe's view, it is basically a mix of Wangyi's previous RPG and DNF.
It looks gorgeous, but in fact the content of the whole game is very bloated, and what makes Chuhe feel that Wangyi's game is a dead end is that the opponent has not set the setting of physical strength.
Even though it's only in the testing stage, Chuhe has already anticipated the scene of the game in the future, and the studio is running rampant, all right.
After a little understanding of these three games, Chuhe didn't pay much attention, because judging from the performance of these three games, there is no way to pose a little threat to DNF.
"Hello, I've played your Left [-] Dead game, it's a great game." In Los Angeles, a game production company called Black Light, Gabre, the head of the company, said excitedly to Chuhe.
This Los Angeles-based game outsourcing company is different from ordinary outsourcing companies. They are also a powerful game production company. They have even been commissioned by first-tier companies such as B Agency and Ubisoft to produce their classic games.
But although it sounds awesome, the situation of this company is very bad. Every time they sign a contract with the entrusting party for various reasons, they will always be cheated and unable to take care of themselves, such as being owed by the other party for remuneration, or After the game was released, because the quality control was not good enough, various vicious bugs appeared after the release, causing the game to fail to meet the requirements of the other party, resulting in not only no dividends from the game, but even because of the relationship signed in the contract, compensation to The other party has a sum of money.
And the most uncomfortable thing is that those games that were very bad at the beginning of the release, with the repair of BUG, became a hit.
Probably because they realized that outsourcing games for large companies is a hopeless thing, they have decided not to be licking dogs, but to develop their own games.
But then because of inaccurate estimates, the entire company fell into a quagmire of insufficient funds. Even though it has raised more than $100 million in public crowdfunding, it is still far from their expectations.
Simply put, this is a powerful but unlucky company.
"Thank you." Chuhe smiled, and originally wanted to have a wave of business bragging with the other party, but thinking of the experience of the other party's company, Chu He silently took back what he wanted to say.
Next, under the leadership of the other party, Chuhe visited their company. There are more than 60 employees in total, and the studio is full of various board games and boxed games.
These games are all made by their studio teams, including some classic series, such as Wasteland: New Vegas.
It's a pity that none of these games have anything to do with them. In many games, let alone making money on those projects, they even compensated the other party a lot of money.
"Chu, we can undertake the project of Red Dead Redemption, but in the contract, we have to sign some relevant regulations, such as media ratings and sales volume. We don't accept the regulations that are finalized at the beginning of the sale." In the office, Gabre was a little displeased. Said kindly.
This condition is actually very harsh, but once bitten by a snake and afraid of well ropes for ten years, Heiguang Studio really suffered from these regulations.
For example, after signing a contract, the other party will only give money if the sales volume reaches 100 million in the first month of release. As a result, there were various bugs in the early stage of the release, which led to unsatisfactory sales. However, after the subsequent bug fixes and updates, word of mouth suddenly increased, and then sales were slow. up.
But because it's not the first month of the initial release, want money?
It's not bad if you don't lose money.
"No need for these, my only request is that I need to be the main person in charge of the project and we will also have people involved in this project, and at the same time, the final result of the game needs to pass the quality control of Tianhe Network before it can be considered complete, of course The cost of the project and the basic salary of your team will be paid by us, but we will also not give you the final share of the game." Chu He looked at the other party and said.
These things should be made clear in advance. As for Heiguang Studio, the reason why Chuhe approached them is because the other party has sufficient strength and experience in developing sandbox open games, and at the same time, the other party's current situation is very difficult.
Contract workers!Thugs!
After listening to Chuhe's words, two words appeared in Gabre's mind.
It's very simple, that is, they help Tianhe Network to make games, help the other party finish the game, and then they can get out.
The copyright, share, and follow-up income of the game have nothing to do with them.
But these are not problems. When I was in the outsourcing project before, I accepted even more exorbitant conditions, not to mention that the conditions offered by Chuhe were not all but not excessive, and they were quite generous.
Especially after Gabre asked Chuhe about the remuneration and the development cost of the game, he was shocked.
At this moment, he has only one thought, if it really doesn't work, should the boss consider buying our studio?
(End of this chapter)
The vast western wilderness, horses, revolvers, cowboys, the collision of civilization and barbarism, from horseback civilization to railway civilization.
Regarding the pie of Red Dead Redemption that Chuhe drew on E3, there are far more people who desire it than Chuhe thinks.
Especially after the success of Left [-] Dead, foreign players have much to look forward to Tianhe Network's new game Red Dead Redemption.
There have even been a lot of fan-made 'Red Dead Redemption' spread on the Internet, and there are also many so-called 'uncle parties' on reddit.
One bite of the latest news about Red Dead Redemption, what is currently in the testing phase, it uses an open sandbox gameplay, and the map size is about three times that of the large map in Left [-] Dead.
In short, all kinds of settings and news are well-made. If Chuhe didn't know that he didn't even plant the seeds, he would really believe it.
At the end of October, the Path to Survival ported by Virtuos was already undergoing testing. Compared with the console version, the PC version did not increase in content. Except for the frame rate and image quality improvements, the rest They are all synchronized with the version of the host.
Of course, outside of the game, one of the biggest highlights of the PC version of Left [-] Dead is that it supports player-made MODs, and even accepts players setting up their own MOD servers for Left [-] Dead.
For a long time, Tianhe Network, or Chuhe, believed that the mod of the game can be said to be an absolutely important product to help the game maintain its popularity, especially for single-player games.
In fact, the private servers of online games, in a sense, can also be regarded as the existence of game mods.
At the same time, Wangyi, Shengda and Jiucheng, as if they had an agreement, released their copycat DNF games together for unlimited number testing.
It is said to be an unlimited number test, but in fact, these games have only applied for the qualification for trial operation. The version number of the game has not yet been officially issued, and there is no way to charge for it.
Three games of the same type appeared, Old City and Wangyi all used history and culture as gimmicks, and Shengda was a well-known IP of online novels.
It has to be said that the three games were launched at the same time, and the momentum is quite strong. The DNF player online and other values have also declined for the first time, but fortunately, it is not too serious. Attract more new players.
As for the three games, Chuhe himself took a look at them. Among them, the games of Shengda and Jiucheng can be seen by anyone with a discerning eye. See the shadow of DNF.
As for Wangyi's Battle Soul OL, there are plenty of publicity stunts, fighting, social, and RPG integrated, but in Chuhe's view, it is basically a mix of Wangyi's previous RPG and DNF.
It looks gorgeous, but in fact the content of the whole game is very bloated, and what makes Chuhe feel that Wangyi's game is a dead end is that the opponent has not set the setting of physical strength.
Even though it's only in the testing stage, Chuhe has already anticipated the scene of the game in the future, and the studio is running rampant, all right.
After a little understanding of these three games, Chuhe didn't pay much attention, because judging from the performance of these three games, there is no way to pose a little threat to DNF.
"Hello, I've played your Left [-] Dead game, it's a great game." In Los Angeles, a game production company called Black Light, Gabre, the head of the company, said excitedly to Chuhe.
This Los Angeles-based game outsourcing company is different from ordinary outsourcing companies. They are also a powerful game production company. They have even been commissioned by first-tier companies such as B Agency and Ubisoft to produce their classic games.
But although it sounds awesome, the situation of this company is very bad. Every time they sign a contract with the entrusting party for various reasons, they will always be cheated and unable to take care of themselves, such as being owed by the other party for remuneration, or After the game was released, because the quality control was not good enough, various vicious bugs appeared after the release, causing the game to fail to meet the requirements of the other party, resulting in not only no dividends from the game, but even because of the relationship signed in the contract, compensation to The other party has a sum of money.
And the most uncomfortable thing is that those games that were very bad at the beginning of the release, with the repair of BUG, became a hit.
Probably because they realized that outsourcing games for large companies is a hopeless thing, they have decided not to be licking dogs, but to develop their own games.
But then because of inaccurate estimates, the entire company fell into a quagmire of insufficient funds. Even though it has raised more than $100 million in public crowdfunding, it is still far from their expectations.
Simply put, this is a powerful but unlucky company.
"Thank you." Chuhe smiled, and originally wanted to have a wave of business bragging with the other party, but thinking of the experience of the other party's company, Chu He silently took back what he wanted to say.
Next, under the leadership of the other party, Chuhe visited their company. There are more than 60 employees in total, and the studio is full of various board games and boxed games.
These games are all made by their studio teams, including some classic series, such as Wasteland: New Vegas.
It's a pity that none of these games have anything to do with them. In many games, let alone making money on those projects, they even compensated the other party a lot of money.
"Chu, we can undertake the project of Red Dead Redemption, but in the contract, we have to sign some relevant regulations, such as media ratings and sales volume. We don't accept the regulations that are finalized at the beginning of the sale." In the office, Gabre was a little displeased. Said kindly.
This condition is actually very harsh, but once bitten by a snake and afraid of well ropes for ten years, Heiguang Studio really suffered from these regulations.
For example, after signing a contract, the other party will only give money if the sales volume reaches 100 million in the first month of release. As a result, there were various bugs in the early stage of the release, which led to unsatisfactory sales. However, after the subsequent bug fixes and updates, word of mouth suddenly increased, and then sales were slow. up.
But because it's not the first month of the initial release, want money?
It's not bad if you don't lose money.
"No need for these, my only request is that I need to be the main person in charge of the project and we will also have people involved in this project, and at the same time, the final result of the game needs to pass the quality control of Tianhe Network before it can be considered complete, of course The cost of the project and the basic salary of your team will be paid by us, but we will also not give you the final share of the game." Chu He looked at the other party and said.
These things should be made clear in advance. As for Heiguang Studio, the reason why Chuhe approached them is because the other party has sufficient strength and experience in developing sandbox open games, and at the same time, the other party's current situation is very difficult.
Contract workers!Thugs!
After listening to Chuhe's words, two words appeared in Gabre's mind.
It's very simple, that is, they help Tianhe Network to make games, help the other party finish the game, and then they can get out.
The copyright, share, and follow-up income of the game have nothing to do with them.
But these are not problems. When I was in the outsourcing project before, I accepted even more exorbitant conditions, not to mention that the conditions offered by Chuhe were not all but not excessive, and they were quite generous.
Especially after Gabre asked Chuhe about the remuneration and the development cost of the game, he was shocked.
At this moment, he has only one thought, if it really doesn't work, should the boss consider buying our studio?
(End of this chapter)
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