game development designer
Chapter 451
Chapter 451
The purchase of this small workshop specializing in the production of galgames was just Chuhe's whim, and he suddenly thought of this matter, and the other party did not say that it was the best in China at present, but it was made in this type The best, most vocal manufacturers.
Of course, the main reason is that the acquisition of this game studio doesn’t cost much. Even if the successive releases of several works lose money, they can be reorganized and merged into TINGK to continue to shine.
Moreover, Tianhe Network can't afford to lose money. So far, besides Chuhe's own projects, there are also independent web game companies, mobile game companies, and end game companies.
In terms of page games and end games in recent years, Tianhe Network has also released several money-losing products. Of course, these money-losing products are independent game companies that did not bear the name of Tianhe Network, nor did they use Tianhe Network Hype.
This kind of thing is very normal. Even top game manufacturers such as industry giants Nintendo, Sony, and B Agency have also failed games.
Some games are operational failures, and some games are simply not liked by players, a failure in design concept.
In addition to Zhang Yangchen's studio, after the day's event, other studios received olive branches from Tianhe Network, wegame, and NEU.
…………
"There are still a lot of things that can be done in the follow-up, such as the story of Ellie's past." In the office, Chu He followed Amy and Jila, who had just returned from a vacation on Hawaii Island, to determine what the last survivors would do next. .
Subsequent DLC content seems to be a stand-alone game along with the development of the game. It will always be less flavorful if the subsequent DLC is not released, whether it is free or paid.
In fact, the direct reason for the appearance of the earliest DLC is mainly because of cost constraints, there is no way to make all the content in the first time.
The manufacturer needs to release the game first, so that they can have funds to continue the following projects, or simply because the game is selling well, the developer decides to release a DLC and then collect a wave of money.
But now, it seems that the DLC of the game has become the default unspoken rule.
According to Chuhe himself, he has no opinion on this "unspoken rule", and there are many things that were finally decided to discard during the production process, which can also be added as DLC content.
"By the way, President Chu EA wants to meet with you." After discussing with Gila and Amy about the follow-up last survivor, when Chuhe was about to hang up the video call, Amy said to Chuhe .
"Well, I guess it should be Charles." Chu He pouted helplessly.
Hearing Chuhe's words, Amy didn't speak but just smiled, and then spread her hands in front of the camera.
I have to say that I probably realized the importance of Tianhe Network to EA. After winning the last survivor to save the situation in one fell swoop, EA, like a goddess, frantically tried Tianhe Network, hoping to be able to compete with Tianhe Network. Jointly developed a 3A masterpiece.
It's not a masterpiece like PlayerUnknown's Battlegrounds, but a masterpiece like The Last Survivor.
Even EA made a promise that they accounted for the bulk of the cost of the game, and Tianhe Network also took the bulk of the profit sharing in the later period.
Of course, there is a premise that the game needs to reach a level.
Moreover, the studio of Death Stranding, as long as Tianhe Network signs a contract with EA, can immediately join the Tianhe Network camp.
But even so, this is a super superior condition, and the most important thing is that the risk borne by Tianhe Network is basically equivalent to nothing.
Any third-party game production studio will agree to such a condition. Even if EA finds its old rival Activision, it is estimated that the other party will lick their faces and hang out with EA's ass.
Of course, this is based on the development of new IP. If EA gets involved in COD, then Activision can blow EA's head off.
After hanging up the phone with Amy and the others, Chuhe thought in his heart and took out his mobile phone. It is not impossible to check with EA for the specific situation. The department has also reported and applied for new projects.
QD studio located in France, they want to continue to develop a new game, a game about humans and bionics.
Black Light Studio hopes to develop a new No.1 sci-fi RPG game.
Longzu Studio also wants to make a new attempt to develop a medieval ARPG game, and the market they want to focus on this time is the global market instead of the previous domestic market.
At the same time, there are two war series games that are being developed internally, one is about the Chinese style of the Warring States Period and the end of Qin Dynasty, and the other is about a Western war game about Europe with Napoleon as the protagonist.
It can be said that after the current Chuhe and the last survivor, the main core team basically has nothing to do now, or they are waiting for Chuhe to start a new project.
………………
two weeks later
When Chuhe took the plane to the United States, Zhang Yangchen, who had joined Tianhe Network for more than half a month, and the original Qiuye Studio team members were almost used to the new working environment.
After joining Tianhe Network, after several meetings with the original team members, it took him about two weeks to sort out a dusty GDD.
He had thought about this project a long time ago, but he never had the funds to do it. Although there were investors who were interested, the ideas of the two parties were not compatible. In the end, the project was not successfully approved. Now he wants to try.
Compared with some game companies he was in before, Tianhe Network gave him the feeling that he was young, aggressive and efficient.
After he submitted GDD to the above department the day before, he received feedback in his work mailbox the next day.
"It's a very interesting story, but I feel like I'm stepping on the line." On the computer screen in the office, Chu He said to Zhang Yangchen who was sitting.
"But its story is very good, and although the plot is a bit extreme, relevant changes can be made." Zhang Yangchen said quickly.
"However, you used to be a galgame, right? Is this going to be transformed?" Chuhe didn't express his opinion directly, but only asked questions about the theme of the game.
"In the past, there was no cost, and the galgame type was easier to attract players' attention. In fact, we wanted to make interactive movie games, but due to the limited cost, we could only choose to start with the TAVG type, and I always think that the galgame type TAVG and VNG games are to some extent an extension of interactive movies." Zhang Yangchen said seriously.
"Okay, but in terms of specific funds, you want 1000 million RMB." Chu He didn't express his approval or disapproval, but just smiled and said calmly.
Hearing Chu He's words, Zhang Yangchen, who was sitting on the seat, couldn't help but clenched his thumbs, 1000 million investment.
Before that, their entire studio was not worth 1000 million.
"Film and television, peripherals, but it seems that you haven't thought about how to make money." Chu He looked at Zhang Yangchen.
In terms of the design of the game, although it is only the first draft, we can get a glimpse of it, but in terms of profitability, it seems to be rushed, probably from a large scale.
To put it simply, this is also the inertial thinking of most independent gamers before. They don't have an understanding of where the game should recover the cost.
Inertial thinking is the buyout system, mainly because they will not have a lot of money to make games. For a game with a cost of 100 million RMB, the price of a game that costs 50 million yuan is 3 yuan through the buyout system. As long as the sales volume exceeds [-], basically it can Pay back.
But if it is a game with a cost of 1000 million, the sales volume must exceed at least 35 copies to be profitable.
As for interactive movie games, this type of game is originally a niche among the minority in China, and according to Zhang Yangchen's plan, there are only PC versions and mobile versions, and there is no intention of logging into the console. It is destined to be a work for domestic players.
Before that, although the sales volume of QD's heavy rain was good, but that was in the global market. In the domestic market, the sales volume obtained by the quality of heavy rain was not satisfactory. The achievement of the third sales area in the world can also see the game type preferences of domestic players.
"1000 million is a bit petty. According to your GDD estimate, it is tight. Tianhe Network is not short of this money. In terms of funding, please apply for 2000 million from the Finance Department. In addition, at the end of the month, take your department to QD in France , learn to communicate, since you want to make an interactive movie, do it better, and don’t make a bunch of traffic actors who act embarrassingly.” Chu He looked at Zhang Yangchen, who couldn’t hide the disappointment in his eyes, and suddenly smiled laugh.
"However, you must control the plot well. You should know the prominent themes." Chu He said seriously to the stunned Zhang Yangchen.
It's only 2000 million RMB, which is affordable with the current size of Tianhe Network, and compared to the profit of this work, Chuhe values another layer of meaning.
(End of this chapter)
The purchase of this small workshop specializing in the production of galgames was just Chuhe's whim, and he suddenly thought of this matter, and the other party did not say that it was the best in China at present, but it was made in this type The best, most vocal manufacturers.
Of course, the main reason is that the acquisition of this game studio doesn’t cost much. Even if the successive releases of several works lose money, they can be reorganized and merged into TINGK to continue to shine.
Moreover, Tianhe Network can't afford to lose money. So far, besides Chuhe's own projects, there are also independent web game companies, mobile game companies, and end game companies.
In terms of page games and end games in recent years, Tianhe Network has also released several money-losing products. Of course, these money-losing products are independent game companies that did not bear the name of Tianhe Network, nor did they use Tianhe Network Hype.
This kind of thing is very normal. Even top game manufacturers such as industry giants Nintendo, Sony, and B Agency have also failed games.
Some games are operational failures, and some games are simply not liked by players, a failure in design concept.
In addition to Zhang Yangchen's studio, after the day's event, other studios received olive branches from Tianhe Network, wegame, and NEU.
…………
"There are still a lot of things that can be done in the follow-up, such as the story of Ellie's past." In the office, Chu He followed Amy and Jila, who had just returned from a vacation on Hawaii Island, to determine what the last survivors would do next. .
Subsequent DLC content seems to be a stand-alone game along with the development of the game. It will always be less flavorful if the subsequent DLC is not released, whether it is free or paid.
In fact, the direct reason for the appearance of the earliest DLC is mainly because of cost constraints, there is no way to make all the content in the first time.
The manufacturer needs to release the game first, so that they can have funds to continue the following projects, or simply because the game is selling well, the developer decides to release a DLC and then collect a wave of money.
But now, it seems that the DLC of the game has become the default unspoken rule.
According to Chuhe himself, he has no opinion on this "unspoken rule", and there are many things that were finally decided to discard during the production process, which can also be added as DLC content.
"By the way, President Chu EA wants to meet with you." After discussing with Gila and Amy about the follow-up last survivor, when Chuhe was about to hang up the video call, Amy said to Chuhe .
"Well, I guess it should be Charles." Chu He pouted helplessly.
Hearing Chuhe's words, Amy didn't speak but just smiled, and then spread her hands in front of the camera.
I have to say that I probably realized the importance of Tianhe Network to EA. After winning the last survivor to save the situation in one fell swoop, EA, like a goddess, frantically tried Tianhe Network, hoping to be able to compete with Tianhe Network. Jointly developed a 3A masterpiece.
It's not a masterpiece like PlayerUnknown's Battlegrounds, but a masterpiece like The Last Survivor.
Even EA made a promise that they accounted for the bulk of the cost of the game, and Tianhe Network also took the bulk of the profit sharing in the later period.
Of course, there is a premise that the game needs to reach a level.
Moreover, the studio of Death Stranding, as long as Tianhe Network signs a contract with EA, can immediately join the Tianhe Network camp.
But even so, this is a super superior condition, and the most important thing is that the risk borne by Tianhe Network is basically equivalent to nothing.
Any third-party game production studio will agree to such a condition. Even if EA finds its old rival Activision, it is estimated that the other party will lick their faces and hang out with EA's ass.
Of course, this is based on the development of new IP. If EA gets involved in COD, then Activision can blow EA's head off.
After hanging up the phone with Amy and the others, Chuhe thought in his heart and took out his mobile phone. It is not impossible to check with EA for the specific situation. The department has also reported and applied for new projects.
QD studio located in France, they want to continue to develop a new game, a game about humans and bionics.
Black Light Studio hopes to develop a new No.1 sci-fi RPG game.
Longzu Studio also wants to make a new attempt to develop a medieval ARPG game, and the market they want to focus on this time is the global market instead of the previous domestic market.
At the same time, there are two war series games that are being developed internally, one is about the Chinese style of the Warring States Period and the end of Qin Dynasty, and the other is about a Western war game about Europe with Napoleon as the protagonist.
It can be said that after the current Chuhe and the last survivor, the main core team basically has nothing to do now, or they are waiting for Chuhe to start a new project.
………………
two weeks later
When Chuhe took the plane to the United States, Zhang Yangchen, who had joined Tianhe Network for more than half a month, and the original Qiuye Studio team members were almost used to the new working environment.
After joining Tianhe Network, after several meetings with the original team members, it took him about two weeks to sort out a dusty GDD.
He had thought about this project a long time ago, but he never had the funds to do it. Although there were investors who were interested, the ideas of the two parties were not compatible. In the end, the project was not successfully approved. Now he wants to try.
Compared with some game companies he was in before, Tianhe Network gave him the feeling that he was young, aggressive and efficient.
After he submitted GDD to the above department the day before, he received feedback in his work mailbox the next day.
"It's a very interesting story, but I feel like I'm stepping on the line." On the computer screen in the office, Chu He said to Zhang Yangchen who was sitting.
"But its story is very good, and although the plot is a bit extreme, relevant changes can be made." Zhang Yangchen said quickly.
"However, you used to be a galgame, right? Is this going to be transformed?" Chuhe didn't express his opinion directly, but only asked questions about the theme of the game.
"In the past, there was no cost, and the galgame type was easier to attract players' attention. In fact, we wanted to make interactive movie games, but due to the limited cost, we could only choose to start with the TAVG type, and I always think that the galgame type TAVG and VNG games are to some extent an extension of interactive movies." Zhang Yangchen said seriously.
"Okay, but in terms of specific funds, you want 1000 million RMB." Chu He didn't express his approval or disapproval, but just smiled and said calmly.
Hearing Chu He's words, Zhang Yangchen, who was sitting on the seat, couldn't help but clenched his thumbs, 1000 million investment.
Before that, their entire studio was not worth 1000 million.
"Film and television, peripherals, but it seems that you haven't thought about how to make money." Chu He looked at Zhang Yangchen.
In terms of the design of the game, although it is only the first draft, we can get a glimpse of it, but in terms of profitability, it seems to be rushed, probably from a large scale.
To put it simply, this is also the inertial thinking of most independent gamers before. They don't have an understanding of where the game should recover the cost.
Inertial thinking is the buyout system, mainly because they will not have a lot of money to make games. For a game with a cost of 100 million RMB, the price of a game that costs 50 million yuan is 3 yuan through the buyout system. As long as the sales volume exceeds [-], basically it can Pay back.
But if it is a game with a cost of 1000 million, the sales volume must exceed at least 35 copies to be profitable.
As for interactive movie games, this type of game is originally a niche among the minority in China, and according to Zhang Yangchen's plan, there are only PC versions and mobile versions, and there is no intention of logging into the console. It is destined to be a work for domestic players.
Before that, although the sales volume of QD's heavy rain was good, but that was in the global market. In the domestic market, the sales volume obtained by the quality of heavy rain was not satisfactory. The achievement of the third sales area in the world can also see the game type preferences of domestic players.
"1000 million is a bit petty. According to your GDD estimate, it is tight. Tianhe Network is not short of this money. In terms of funding, please apply for 2000 million from the Finance Department. In addition, at the end of the month, take your department to QD in France , learn to communicate, since you want to make an interactive movie, do it better, and don’t make a bunch of traffic actors who act embarrassingly.” Chu He looked at Zhang Yangchen, who couldn’t hide the disappointment in his eyes, and suddenly smiled laugh.
"However, you must control the plot well. You should know the prominent themes." Chu He said seriously to the stunned Zhang Yangchen.
It's only 2000 million RMB, which is affordable with the current size of Tianhe Network, and compared to the profit of this work, Chuhe values another layer of meaning.
(End of this chapter)
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