Chapter 58

After Zhang Ke and Qian Bin left Jinling and returned to Shanghai, Chu He sat on the chair in the office with a headache.

The company's liquidity has become less!It's so uncomfortable!
Does the game industry make money?
make money!

This money making is relative. Stand-alone games make money, which is based on the premise of masterpieces, investing tens of millions of dollars in masterpieces. With the popularity, including the profits of the game itself, profits from peripheral figures, etc., it can bring several times. even more earnings.

But the risks involved in a one-year, two-year, or even longer production cycle are self-evident.

Therefore, the vast majority of manufacturers that can produce 3A with confidence are listed companies with foreign capital and sufficient cash.

Even so, the failure of a 3A work is likely to bring the company to the bottom, even if it was once brilliant.

The current Tianhe Network only provides blood transfusions from Famine, Tantantang, and Legend of the Red Moon, but fortunately, the marketing department is also opening up new profit channels.

Slowly build Bombing Hall and Famine into an IP, and make profits through peripherals such as animations and figures.

It's just that this is a relatively long-term plan. There will be basically no profit in the short term, and even a lot of money will be spent. At the same time, the web game department has also applied for a project fund of 300 million yuan to test the development of new projects.

In short, don't look at the Legend of the Red Moon every month, Bouncing Hall and Famine can bring hundreds of millions of profits, but the money really doesn't feel like it's enough to spend.

After posting on his Weibo, Chuhe randomly selected a few pictures from the project's materials during the test.

There is a picture of the main character dressed as a chivalrous man practicing sword, there is a picture of the main character dressed in brocade clothes covered with gold behind him, and there is a picture of the main character begging in ragged clothes.

'The new work "Jianghu" is expected to be launched in the summer. '

In fact, domestic game producers are treated at a completely different level from foreign game producers. Some famous foreign game producers are like stars, and there will even be players of different nationalities at the press conference. Greet him in his mother tongue.

The status of domestic game producers is much lower, or there is no work, and there is no capital to attract players and fans. For example, you mentioned that many players who have played Swordsman know that this is a game produced by Beisoft. But Yao Daxian, the project producer, is rarely known, let alone Zhang Ke as his deputy.

However, Chuhe himself still has quite a large number of fans. This is mainly due to the previous interview with Game Star, and he has the title of founder of Tianhe Network.

The number of fans is only more than 100 million, but there are not many zombie fans. Although Chuhe has only posted a dozen Weibo posts so far, the number of retweets and comments are good.

After the Weibo was sent out, some players who followed Chuhe started to leave messages.

"That day, Chuhe finally recalled his Weibo password and posted a Weibo."

"Open map, free plot, real rivers and lakes, I really want to eat this cake painting!!",

"Summer vacation? I took a look at the time, it's still a long time!"

"Forget it, Don't Starve is a good game, but domestic games really can't make large-scale games. Let's just make small games honestly and sell some creativity."

"That's right, the picture looks pretty good, but don't let my Titan V be unable to handle it!"

"Battle flag turn-based? It's turn-based again. Domestic games really can't make an action game like Devil May Cry!"

Glancing at the comment area that was gradually becoming lively, Chuhe himself was a little surprised that there were so many people following his Weibo account?

Maybe you have to think about it yourself, whether it is a good operation.

I flipped through @自己的comments, and left messages with some players. Some people are looking forward to it, and of course many people express pessimism.

Chuhe thought about it and decided to continue to reveal a little news.

Then Chuhe continued to post a Weibo, and attached a photo and a video.

"Longzu Studio has officially joined the big family of Tianhe Network, and the new work "Meteor Butterfly Sword" is expected to launch the early access trial version on all platforms in May."

The photo is a group photo of Longzu Studio, and the video is the game trial video of "Meteor Butterfly Sword" at the independent game exhibition not long ago.

With the release of this Weibo, the comments below have exploded in an instant.

"Damn it! I'm uneasy about working on "Jianghu" and even ran to buy a studio? What's the situation with this Longzu studio? I've never heard of it!"

"Surprised! Longzu Studio has been acquired by Chuhe in less than a few months?"

"By the way, this isn't a demonstration of a real machine, is it!? There's something about the impact!"

"Upstairs, this is the actual machine operation. There was a demo of "Meteor Butterfly Sword" at the independent game exhibition two days ago."

"Awesome! Awesome! I'm looking forward to it! I don't want to compete with ACT games like Devil May Cry, but I hope to make my own characteristics."

"This year, fans of martial arts games like me have a lot to look forward to, a "Jianghu", a "Meteor Butterfly Sword" and "Jianxia 8"!"

"Why are you talking about domestic games? Some foreign masterpieces are about to be released. Don't you look forward to it?"

"I don't expect it, I don't expect it, I still prefer martial arts games!"

The two microblogs directly exploded the comments below, and at the same time, the news began to spread in the industry.

Zhang Ke and Qian Bin formed 'Longzu' and developed a new work "Meteor Butterfly Sword", many people in the industry already know the news.

At the same time, major companies including Wangyi and Penguin have also mentioned to them about acquiring studios or subsidizing development funds for a fee.

But they were both rejected by the two of them. Unexpectedly, as soon as they turned around, they went directly to the name of Tianhe Network.

Especially Wang He from WEGAME, he was stunned when he heard the news.

What about the craftsman's character?What about those who agreed not to be constrained by capital to make games well?

Why was it acquired by Tianhe Network in a blink of an eye?
Thinking of the content of the conversation he had with the other party at the independent game exhibition before, Wang He was in a bad mood.

Compared with other manufacturers who want to acquire Longzu Studio, WEGAME is actually more interested in the game "Meteor Butterfly Sword".

The current WEGAME wants to compete with the steam platform to seize the player market in China. Although there are communication tools to occupy the local advantage, there are too few games, which is the biggest shortcoming of WEGAME.

3A masterpiece?

At present, there is almost no such thing. Although there have been rumors in the industry recently that Penguin wants to represent Capcom's masterpiece Monster Hunter in the country's exclusive platform, but it is not yet known whether it will be successful.

So from the birth of WEGAME, Penguin promoted support for independent games, as well as support for domestic cultural games.

The number of penguins on the platform users cannot be compared with that on the steam platform, but if you study carefully, you can find that among the current WEGAME users, the vast majority of users join in order to buy domestic martial arts, fairy tales and other themed games. of.

Although many players are talking about why domestic games always make martial arts and why they always make Xianxia, ​​but as long as the quality is good when they are released, players who like this will generally choose to buy them.

Only because of foreign manufacturers, few people can make the unique flavor of China.

Time passed quickly, and the game was developed every day, as well as bragging with team members. On the way, Chuhe took the whole team to Huashan for a trip, in order to let everyone in the team expand their thinking.

At the same time, Xu Chang and Lu Zhou who were in Neon have also returned to Jinling.

 In the next few days, the number of updates will not decrease. The 2 more beasts are unstoppable, but the update time is uncertain (although it is not stable now). As for the reason?Canada, Vancouver, those who understand should already understand~(*^▽^*)
  
 
(End of this chapter)

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