Game Development Giant
Chapter 679 Meeting
It has been two years since the Diablo project was established.
The past two years have been the busiest and most fulfilling period for Rob Pardo since he worked at Mars Entertainment for several years.
I am responsible for the development work of an entire development team. I am indeed much busier than when I was just an assistant before, and there are many things that I need to care about. Although it is only a small team of less than twenty people, for the first time I am in charge of The entire team, including Rob Pardo, was also a little overwhelmed.
Fortunately, Mike Mowaimi was with him, so he didn't mess up the project.
After witnessing the complicated coordination work of an entire team, he couldn't help but feel a little pity when he thought about his boss's super team of 300 people. Before, he thought it was just a human being, but now that he thinks about it, it's not like that at all. The thing is, a team of three hundred people is not only ten times larger in size than a team of thirty people, but it is also ten times more complex.
With a team of twenty people, Rob Pardo was a little overwhelmed.
Not to mention the sheer scale of hundreds of people.
However, he is also a little envious. He has led a development team and knows the benefits of having more people. It is indeed in line with the principle that more people are more powerful.
Some of them might take a whole month to do with just a few of them.
In his team of 20 people, the work can be completed in almost a day or two through division of labor and collaboration. The efficiency is simply unparalleled. To be honest, the diablo they are making now is not the most perfect work in their minds. Many of them None of the things previously envisioned, including some of the things Genjeste discussed, made it into this game.
It's not just a matter of technology.
What's more, Diablo's first work is just a tentative work. Before this work is recognized by the market, whether it is themselves or the company. No one, including Jester, wanted to develop this game too big. Jester believed that Diablo would definitely be a big success. What he thought was that the first game was just a brick to attract others, and the real treasures were I have to wait for the piece of jade from the second game.
As for the company, it definitely doesn’t want its gadgets to fail, not too much.
As for Rob Pardo and Mike Mowaimi, they are already a little overwhelmed by the current scale of development. Naturally, it is impossible to blindly pursue scale.
The meeting time agreed upon by Jester and Rob Pardo was at two o'clock in the afternoon, but as a subordinate, Rob Pardo certainly couldn't come on time and ask his boss to wait for him. Although the American I don't like waiting for others, but my subordinates certainly don't treat my boss the same way.
When Rob Pardo went to Jester's office, he received a reply from Jester's assistant that Jester was not here. He was still in the development team of 'Times' and had not come over. Rob Pardo also heard a piece of news from his assistant, that is, for nearly a year, Jester has spent very little time in the office. Basically, I spend time in the development team every day.
Although the 'Era' project is considered confidential within the company, basically no specific news is heard.
Moreover, everyone from the entire development team is involved. They have all signed a very strict confidentiality agreement. As a member of Mars Entertainment, Rob Pardo certainly knows the internal developers of Mars Entertainment. When participating in a project, the confidentiality agreement that needs to be signed is so strict. Moreover, the confidentiality agreement he signed is a general confidentiality agreement, not the highest level confidentiality agreement like the 'Times' project team.
Of course, signing a confidentiality agreement naturally has the benefits of a confidentiality agreement, that is, the salary will rise linearly, which can be regarded as a kind of compensation for signing the agreement.
But despite this, the company has still heard many rumors about this game. It is said that it is now close to a breakthrough. The entire project has been more than half completed, and the trial demo has been out for a long time. It is said that many top designers in the company have received invitations to try out this demo.
As for the specific trial results, others naturally don’t know.
And they themselves are very secretive.
However, the look of shock that they inadvertently revealed when they accidentally mentioned the 'Era' project could not be concealed.
On the sofa in Jester's office, Rob Pardo waited quietly. In the middle, an assistant came to refill his coffee once. Rob Pardo, Jester's subordinate and admirer of Jester, Pardo is very clear about Jester's character. Jester is the kind of person who respects other people very much. He will not feel superior to others because of his identity and status, which makes people feel unhappy.
For example, if he makes an appointment with someone to meet at two o'clock, then he will definitely come before two o'clock.
Of course, for subordinates who are familiar with Jester's code of conduct, it is of course impossible for their boss to wait for them. If their own time is precious, then the boss's time is not precious? Therefore, people like Rob Pardo usually come some time in advance.
Rob Pardo just drank half of the cup of coffee, and then looked up at the clock hanging on the wall. It was already 1:50. According to usual habits, Jester should be available at any time. coming.
Sure enough, not even a minute passed.
There was a sound coming from outside the door, and Rob Pardo heard it clearly. It was the voice of Jester's office paper assistant who entertained him before.
After hearing this voice, Rob Pardo stood up immediately.
As he stood up, the door of the office was pushed open, and Jester stepped in. He saw that Rob Pardo had arrived in advance, and was obviously very happy, so he smiled and said hello, and then He waved his hand to his assistant and motioned for the other person to go out first.
Rob Pardo glanced at Jester.
Although Jester acted very energetic, he still clearly understood from Jester's red, bloodshot pupils that Jester must have been extremely tired during this period.
This state of physical exhaustion and mental happiness was also deeply felt by Rob Pardo. He was in this state for a period of time during the development of Diablo. At that time, Diablo The development of the project has encountered a major breakthrough. Although the body can hardly hold on due to the long overtime work of more than ten or twenty hours, the mental excitement has completely exceeded the physical fatigue caused by this. . (To be continued...)
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