game development designer
游戏开发设计师
558
Chapters
Completed
Status
Summary
The life of a game designer
a story about a game
最后
It's great to be able to play games
(This is just a story about making a game, only this [serious face!])
Novel keywords: game development designer no pop-up window, game development designer txt complete works download, game development designer latest chapter read
- 1 Chapter 1 on how to obtain the first development funds
- 2 Chapter 2 Recruitment
- 3 Chapter 3 The Despised Chain in the Game World
- 4 Chapter 4 Team Formation Completed
- 5 Chapter 5 Can you be satisfied without recharging money?
- 6 Chapter 6 Funds are running out
- 7 Chapter 7 Marketing Plan
- 8 Chapter 8 Internal Testing, Positioning of Web Games
- 9 Chapter 9 Competitors
- 10 Chapter 10 I've acted in a lot of plays, but I only like to play Legend of the Red Moon
- 11 Chapter 11 Incredible Statistics
- 12 Chapter 12 Hold On, We Can Win
- 13 Chapter 13 The Reason Is Simple
- 14 Chapter 14 The Horror Day Flow
- 15 Chapter 15 We have a good reputation!Hold on, you can win!
- 16 Chapter 16 Players who play Legend of the Red Moon have mines per capita?
- 17 Chapter 17 New Projects
- 18 Chapter 18 Origin Engine
- 19 Chapter 19 Do Your Own Game
- 20 Chapter 20 The Famine Project Established
- 21 Chapter 21 Tianhe Network to be a stand-alone?
- 22 Chapter 22 Discussion, The Collision of Minds
- 23 Chapter 23 Realize Your Dreams
- 24 Chapter 24 Is It Great to Have a Girlfriend?
- 25 Chapter 25 Interview with Game Starry Sky
- 26 Chapter 26 During the interview
- 27 Chapter 27 Platforms Issued
- 28 Chapter 28 Platform Cooperation
- 29 Chapter 29 Exclusive? NO!
- 30 Chapter 30 Game Launch Day
- 31 Chapter 31 I, Master Pei of the Famine Land!
- 32 Chapter 32 The European Emperor?Do not!African Emirates!
- 33 Chapter 33 Success
- 34 Chapter 34 Games should not be controlled by capital!
- 35 Chapter 35 The Media Scoring of Famine
- 36 Chapter 36 This is the most spicy system I have ever seen
- 37 Chapter 37 Solicitation
- 38 Chapter 38 No Money, Why Fulfill Your Dream?
- 39 Chapter 39 Not like this, I don't even have the chance to touch my dreams
- 40 Chapter 40 New Mission: Phenomenal Level
- 41 Chapter 41 Cool Ideas
- 42 Chapter 42 Really Fragrant Warning!
- 43 Chapter 43 Needs a scapegoat
- 44 Chapter 44 A new game project starts!
- 45 Chapter 45 The Legend of Swordsman Yao Daxian
- 46 Chapter 46 Engage in an online game RPG?don't do it, don't do it
- 47 Chapter 47 Choice
- 48 Chapter 48 Initial Ideas for New Projects
- 49 Chapter 49 Gameplay, collision of ideas
- 50 Chapter 50 Project Name "Jianghu"
- 51 Chapter 51 DEMO
- 52 Chapter 52 Press Conference
- 53 Chapter 53 Reaction
- 54 Chapter 54 Indie Game Expo
- 55 Chapter 55 Meteor Butterfly Sword
- 56 Chapter 56
- 57 Chapter 57 The Core of the Meteor Butterfly Sword
- 58 Chapter 58
- 59 Chapter 59 The Meteor Butterfly Sword Is On Sale
- 60 Chapter 60 Multiplayer Mode
- 61 Chapter 61 Am I Arranged?
- 62 Chapter 62 Unexpected Sales
- 63 Chapter 63
- 64 Chapter 64 Do you want to change the combat gameplay?
- 65 Chapter 65 What players need is not to teach them how to play the game
- 66 Chapter 66 Multiplayer Mode?
- 67 Chapter 67 Martial arts battle royale?
- 68 Chapter 68 Points to Consider in Multiplayer Mode
- 69 Chapter 69 News from Game Show Cologne
- 70 Chapter 70 Happiness is to be shared, right?
- 71 Chapter 71 Cologne Game Show First Day
- 72 Chapter 72 It's OK! !
- 73 Chapter 73 Surprise from Jianghu
- 74 Chapter 74 Winster
- 75 Chapter 75 Rich and Willful
- 76 Chapter 76 Host?
- 77 Chapter 77 Surprise and surprise news
- 78 Chapter 78 Country, Project Advancement
- 79 Chapter 79 Otome Game
- 80 Chapter 80 Profitable Ideas
- 81 Chapter 81 The Mountain and the Sea 2 Brothers
- 82 Chapter 82 The Theory of Online Games and Standalone
- 83 Chapter 83 Pre-sale of "Jianghu"
- 84 Chapter 84 Game Conference
- 85 Chapter 85 Signing Party
- 86 Chapter 86 The First Experience of Jianghu
- 87 Chapter 87 Beginner's Guide?
- 88 Chapter 88 Different Plots
- 89 Chapter 89
- 90 Chapter 90 Multiplayer mode without splashes
- 91 Chapter 91 Cooperation from EA
- 92 Chapter 92 MOD Studio
- 93 Chapter 93 Mainstream Discussion of FPS
- 94 Chapter 94 Left 4 Dead
- 95 Chapter 95 Business Theory of Style and Background
- 96 Chapter 96 Want to make a big news?
- 97 Chapter 97 This is too shameful!
- 98 Chapter 98
- 99 Chapter 99 The upper limit and lower limit of krypton gold in mobile games
- 100 Chapter 100 Puppy Love?
User Comments